Player Matchup

Danzaburou
Danzaburou
Error42069
Danzaburou
Level 27
God Stats
12W - 8L
1,416 SR
Queue Stats
56W - 57L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KelMon
Kumbhakarna
Level 107
God Stats
5W - 6L
1,515 SR
Queue Stats
263W - 325L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
srdred69
Ao Kuang
Level 77
God Stats
9W - 9L
1,222 SR
Queue Stats
141W - 169L
1,443 Elo+
Party 1
Team Averages
Level 70
1,384 SR
1,444 Elo+

VS

Team Averages
Level 9
1,500 SR
1,357 Elo+
Da Ji
Da Ji
jp490
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Osiris
Osiris
mVrTiiN
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,472 Elo+
Solo
Cthulhu
Cthulhu
rjosecorreia
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Error42069
Danzaburou
12
6 / 2 / 11
8,609
861
13,589
7,838
2,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
KelMon
Kumbhakarna
12
5 / 2 / 12
9,073
907
3,701
10,140
8,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
srdred69
Ao Kuang
12
7 / 3 / 9
8,538
854
11,106
8,540
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
jp490
Da Ji
9
1 / 8 / 1
6,472
647
4,433
10,975
5,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
mVrTiiN
Osiris
11
4 / 5 / 2
7,880
788
5,297
13,730
15,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
rjosecorreia
Cthulhu
10
2 / 5 / 4
6,851
685
9,392
11,941
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
7
7
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Error42069
Danzaburou
6
2
11
5.75
W
Kumbhakarna
KelMon
Kumbhakarna
5
2
12
5.5
L
Da Ji
jp490
Da Ji
1
8
1
0.19
L
Osiris
mVrTiiN
Osiris
4
5
2
1
L
Cthulhu
rjosecorreia
Cthulhu
2
5
4
0.8
W
Ao Kuang
srdred69
Ao Kuang
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,396
Damage
19,122
26,518
Taken
36,646
14,605
Mitigated
31,330
8,973
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Error42069
Danzaburou
13,589
6,984
633
3,145
7,838
2,798
1,096
2,204
5,338
0
26,962
W
Kumbhakarna
KelMon
Kumbhakarna
3,701
603
258
2,044
10,140
8,813
0
2,659
6,983
17,153
0
L
Da Ji
jp490
Da Ji
4,433
1,200
0
434
10,975
5,903
0
4,582
6,393
0
10,493
L
Osiris
mVrTiiN
Osiris
5,297
2,003
360
2,209
13,730
15,075
0
5,930
7,800
0
12,149
L
Cthulhu
rjosecorreia
Cthulhu
9,392
1,426
0
1,081
11,941
10,352
0
4,295
7,646
19,005
0
W
Ao Kuang
srdred69
Ao Kuang
11,106
4,385
0
2,893
8,540
2,994
1,662
3,782
4,295
19,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
21,203
81
Minions Killed
54
5
Camps Cleared
1
507,980
Distance Traveled
468,286
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,609
861
38
4
0
162,828
0
W
Kumbhakarna
9,073
907
28
3
2
166,768
0
L
Da Ji
6,472
647
16
2
1
138,287
0
L
Osiris
7,880
788
18
2
0
163,659
0
L
Cthulhu
6,851
685
20
2
0
166,340
3
W
Ao Kuang
8,538
854
15
2
3
178,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role