Player Matchup

Izanami
Izanami
Iamhyoka
Izanami
Level 30
God Stats
2W - 2L
1,749 SR
Queue Stats
28W - 31L
1,321 Elo+
Solo
Thor
Thor
Pedro_Bollis
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
cutsteam293
Raijin
Level 8
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dssggffdsaaaaaas
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
juanri94
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,528 SR
1,464 Elo+

VS

Team Averages
Level 16
1,550 SR
1,250 Elo+
Da Ji
Da Ji
Big Bochecha
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 214L
1,324 Elo+
Solo
Kuzenbo
Kuzenbo
Droopy-Froopy
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,136 Elo+
Party 1
Ra
Ra
MGKpog
Ra
Level 1
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SaltedBumCrumbs
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,167 Elo+
Party 1
Skadi
Skadi
SamuraiKami-Sama
Skadi
Level 17
God Stats
3W - 0L
1,751 SR
Queue Stats
34W - 43L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Iamhyoka
Izanami
10
2 / 6 / 0
6,491
433
3,687
10,680
2,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 14 / 4
6,453
430
2,492
12,681
5,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
3
0 / 2 / 1
4,861
324
175
2,305
470
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 7 / 2
7,232
482
6,368
9,713
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
juanri94
Cthulhu
10
3 / 7 / 2
6,522
435
4,199
13,129
8,927
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 5
8,519
568
5,131
9,526
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
10
1 / 2 / 11
7,255
484
3,659
6,471
8,102
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
18
16 / 1 / 2
12,160
811
10,788
12,362
5,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 10
7,567
504
5,636
6,037
1,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 3 / 5
8,377
558
10,475
8,238
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
36
36
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Kuzenbo
1
2
11
3.25
L
Izanami
Iamhyoka
Izanami
2
6
0
0.33
W
Ra
16
1
2
17
L
1
14
4
0.21
W
3
3
10
2.67
W
9
3
5
3.83
L
Raijin
0
2
1
0.25
L
3
7
2
0.57
L
Cthulhu
juanri94
Cthulhu
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,921
Damage
35,689
48,508
Taken
42,634
20,747
Mitigated
22,141
4,289
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,131
1,678
24
996
9,526
4,054
1,131
2,200
7,306
0
36,343
W
Kuzenbo
3,659
2,011
0
391
6,471
8,102
1,252
1,940
4,462
9,829
0
L
Izanami
Iamhyoka
Izanami
3,687
1,448
0
2,408
10,680
2,701
379
2,959
7,721
0
33,289
W
Ra
10,788
1,867
187
4,999
12,362
5,777
5,898
1,952
10,158
90,459
0
L
2,492
910
0
0
12,681
5,809
72
7,600
5,081
0
11,947
W
5,636
2,827
0
307
6,037
1,635
2,119
1,887
4,110
21,661
0
W
10,475
4,536
0
1,390
8,238
2,573
3,543
2,296
5,856
0
39,141
L
Raijin
175
107
0
0
2,305
470
0
1,361
944
2,509
0
L
6,368
922
0
502
9,713
2,840
0
4,203
5,510
30,673
0
L
Cthulhu
juanri94
Cthulhu
4,199
470
0
1,379
13,129
8,927
111
3,960
9,169
26,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
43,878
182
Minions Killed
349
0
Camps Cleared
0
990,797
Distance Traveled
1,382,060
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,519
568
60
4
0
290,082
1
W
Kuzenbo
7,255
484
14
1
0
292,722
0
L
Izanami
6,491
433
64
4
0
241,715
2
W
Ra
12,160
811
188
13
0
289,431
0
L
Thor
6,453
430
19
1
0
250,881
0
W
Nu Wa
7,567
504
36
2
0
233,575
0
W
Skadi
8,377
558
51
3
0
276,250
0
L
Raijin
4,861
324
6
0
0
43,592
0
L
Kukulkan
7,232
482
51
3
0
212,589
1
L
Cthulhu
6,522
435
42
3
0
242,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role