Player Matchup

Chang'e
Chang'e
Ashyneck6841
Chang'e
Level 27
God Stats
64W - 66L
1,578 SR
Queue Stats
212W - 189L
1,505 Elo+
Solo
Thanatos
Thanatos
DipIomatics
Thanatos
Level 55
God Stats
9W - 13L
1,566 SR
Queue Stats
111W - 146L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
PF_MikeyMcfly
Cthulhu
Level 27
God Stats
3W - 1L
1,627 SR
Queue Stats
4W - 4L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
PVOMelo
Danzaburou
Level 15
God Stats
1W - 0L
1,664 SR
Queue Stats
13W - 17L
1,704 Elo+
Party 1
Discordia
Discordia
imadonke
Discordia
Level 29
God Stats
12W - 16L
1,456 SR
Queue Stats
82W - 98L
1,449 Elo+
Solo
Team Averages
Level 31
1,578 SR
1,482 Elo+

VS

Team Averages
Level 18
1,474 SR
1,375 Elo+
Arachne
Arachne
Brady_Johnson34
Arachne
Level 27
God Stats
12W - 19L
1,339 SR
Queue Stats
65W - 71L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
TheymadehimKing
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,352 Elo+
Solo
Yemoja
Yemoja
Zephiroth1253
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 138L
1,317 Elo+
Solo
Freya
Freya
bigtoons12
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ryan_brito21
Morgan Le Fay
Level 22
God Stats
5W - 5L
1,531 SR
Queue Stats
41W - 33L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ashyneck6841
Chang'e
10
3 / 0 / 5
6,238
624
3,298
4,759
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
DipIomatics
Thanatos
10
3 / 0 / 4
6,027
603
2,627
5,419
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
8
1 / 1 / 2
4,999
500
2,155
4,446
3,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
PVOMelo
Danzaburou
10
4 / 0 / 3
6,366
637
2,998
3,720
1,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
imadonke
Discordia
10
4 / 1 / 2
6,296
630
4,576
3,104
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,621
462
2,945
5,642
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,913
491
1,128
6,492
4,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 0
4,712
471
361
2,731
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
7
0 / 1 / 0
4,221
422
719
4,650
1,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
ryan_brito21
Morgan Le Fay
7
0 / 4 / 1
4,659
466
1,125
6,048
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
1
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ashyneck6841
Chang'e
3
0
5
5.5
L
1
6
0
0.17
W
Thanatos
DipIomatics
Thanatos
3
0
4
5
W
Cthulhu
1
1
2
2
W
Danzaburou
PVOMelo
Danzaburou
4
0
3
5.5
L
0
3
1
0.17
L
0
1
0
0
L
Freya
0
1
0
0
W
Discordia
imadonke
Discordia
4
1
2
5
L
Morgan Le Fay
ryan_brito21
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,654
Damage
6,278
21,448
Taken
25,563
9,214
Mitigated
11,040
10,675
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ashyneck6841
Chang'e
3,298
227
332
2,450
4,759
1,807
164
552
4,207
23,450
0
L
2,945
2,134
0
661
5,642
1,821
0
2,954
2,688
0
16,754
W
Thanatos
DipIomatics
Thanatos
2,627
739
0
4,888
5,419
2,133
136
536
4,869
0
29,176
W
Cthulhu
2,155
136
141
0
4,446
3,302
288
1,030
3,408
13,001
0
W
Danzaburou
PVOMelo
Danzaburou
2,998
1,661
0
1,542
3,720
1,102
1,512
45
3,675
0
38,245
L
1,128
486
0
582
6,492
4,975
369
934
5,558
14,707
0
L
361
110
189
379
2,731
1,014
0
530
2,201
8,953
0
L
Freya
719
433
66
959
4,650
1,297
363
2,352
2,298
8,606
0
W
Discordia
imadonke
Discordia
4,576
310
0
1,322
3,104
870
78
976
1,956
32,760
0
L
Morgan Le Fay
ryan_brito21
Morgan Le Fay
1,125
81
0
61
6,048
1,933
0
3,259
2,789
18,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
23,126
278
Minions Killed
147
0
Camps Cleared
0
1,028,367
Distance Traveled
900,133
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,238
624
59
6
0
194,893
3
L
Arachne
4,621
462
31
3
0
186,009
2
W
Thanatos
6,027
603
73
7
0
227,181
0
W
Cthulhu
4,999
500
31
3
0
202,847
0
W
Danzaburou
6,366
637
63
6
0
206,452
0
L
Kuzenbo
4,913
491
36
4
0
171,574
2
L
Yemoja
4,712
471
21
2
0
169,612
1
L
Freya
4,221
422
18
2
0
204,341
1
W
Discordia
6,296
630
52
5
0
196,994
1
L
Morgan Le Fay
4,659
466
41
4
0
168,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role