Player Matchup

Gilgamesh
Gilgamesh
EllDucc
Gilgamesh
Level 88
God Stats
2W - 1L
1,971 SR
Queue Stats
67W - 63L
1,457 Elo+
Solo
Loki
Loki
Reddrgn7
Loki
Level 146
God Stats
0W - 2L
1,265 SR
Queue Stats
27W - 42L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
Snufflebox
Baba Yaga
Level 160
God Stats
4W - 2L
1,688 SR
Queue Stats
318W - 346L
1,467 Elo+
Solo
Tiamat
Tiamat
Tarfin
Tiamat
Level 160
God Stats
1W - 1L
1,699 SR
Queue Stats
69W - 77L
1,458 Elo+
Solo
Eset
Eset
TastyPeanut4me
Eset
Level 110
God Stats
4W - 6L
1,325 SR
Queue Stats
446W - 483L
1,472 Elo+
Solo
Team Averages
Level 133
1,590 SR
1,448 Elo+

VS

Team Averages
Level 65
1,494 SR
1,490 Elo+
Chiron
Chiron
CertifiedLuvrBoy
Chiron
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 92L
1,474 Elo+
Solo
Freya
Freya
DrDoNothing
Freya
Level 49
God Stats
2W - 1L
1,472 SR
Queue Stats
96W - 87L
1,479 Elo+
Solo
Anhur
Anhur
SorenFox
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
memorygirl
Cthulhu
Level 39
God Stats
6W - 4L
1,500 SR
Queue Stats
201W - 212L
1,480 Elo+
Solo
Cliodhna
Cliodhna
xFenrissx
Cliodhna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EllDucc
Gilgamesh
13
1 / 4 / 5
7,010
701
6,594
11,134
6,144
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
15
6 / 4 / 3
7,889
789
5,621
7,456
3,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Snufflebox
Baba Yaga
13
1 / 4 / 4
7,075
708
10,698
7,291
3,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Tarfin
Tiamat
13
2 / 5 / 6
7,660
766
5,679
15,565
8,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 6 / 7
6,650
665
7,058
7,900
1,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
9,253
925
9,407
6,855
3,292
17
10 / 2 / 6
9,884
988
10,963
8,951
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
SorenFox
Anhur
14
3 / 3 / 13
8,390
839
7,871
9,256
4,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
memorygirl
Cthulhu
15
3 / 2 / 11
9,212
921
6,652
12,883
13,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
xFenrissx
Cliodhna
13
2 / 3 / 13
8,084
808
9,442
7,891
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
10
Kills
23
23
Deaths
11
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
10
2
6
6.5
L
Gilgamesh
EllDucc
Gilgamesh
1
4
5
0.88
L
Loki
6
4
3
1.88
L
Baba Yaga
Snufflebox
Baba Yaga
1
4
4
0.75
W
Anhur
SorenFox
Anhur
3
3
13
3.17
L
Tiamat
Tarfin
Tiamat
2
5
6
1
L
0
6
7
0.58
W
Cthulhu
memorygirl
Cthulhu
3
2
11
4.25
W
Cliodhna
xFenrissx
Cliodhna
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
44,335
49,346
Taken
45,836
23,292
Mitigated
28,839
10,862
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,407
2,530
2,663
1,680
6,855
3,292
1,991
3,105
3,670
0
21,382
W
10,963
3,329
2,004
2,576
8,951
4,623
1,096
4,936
4,011
22,140
0
L
Gilgamesh
EllDucc
Gilgamesh
6,594
1,401
132
1,313
11,134
6,144
0
4,416
6,718
0
15,606
L
Loki
5,621
991
632
669
7,456
3,440
0
4,146
3,310
0
11,983
L
Baba Yaga
Snufflebox
Baba Yaga
10,698
525
148
1,383
7,291
3,318
256
3,872
3,419
26,044
0
W
Anhur
SorenFox
Anhur
7,871
4,453
901
1,611
9,256
4,272
244
5,622
3,590
0
12,521
L
Tiamat
Tarfin
Tiamat
5,679
872
809
4,299
15,565
8,433
0
3,782
11,783
11,467
0
L
7,058
273
793
684
7,900
1,957
0
1,399
6,501
9,187
0
W
Cthulhu
memorygirl
Cthulhu
6,652
304
1,906
2,353
12,883
13,196
215
5,618
7,149
17,709
0
W
Cliodhna
xFenrissx
Cliodhna
9,442
826
1,332
1,596
7,891
3,456
0
3,794
3,981
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,284
Gold Earned
44,823
84
Minions Killed
100
0
Camps Cleared
0
916,461
Distance Traveled
968,734
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,253
925
31
3
0
194,049
0
W
Freya
9,884
988
31
3
0
180,680
2
L
Gilgamesh
7,010
701
17
2
0
184,307
0
L
Loki
7,889
789
15
2
0
188,515
1
L
Baba Yaga
7,075
708
23
2
0
192,711
0
W
Anhur
8,390
839
6
1
0
182,499
1
L
Tiamat
7,660
766
17
2
0
169,139
1
L
Eset
6,650
665
12
1
0
181,789
2
W
Cthulhu
9,212
921
22
2
0
202,156
0
W
Cliodhna
8,084
808
10
1
0
209,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role