Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Ceragont5
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
IMAPAPERCLIP
Izanami
Level 29
God Stats
16W - 20L
1,530 SR
Queue Stats
55W - 111L
1,318 Elo+
Party 1
Nike
Nike
SkullyPlaysGames
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 92L
1,270 Elo+
Party 1
Yemoja
Yemoja
aleksey1997A
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,418 Elo+

VS

Team Averages
Level 25
1,563 SR
1,329 Elo+
Sol
Sol
CrazYTheSaintS
Sol
Level 30
God Stats
10W - 10L
1,589 SR
Queue Stats
116W - 194L
1,265 Elo+
Solo
Chiron
Chiron
CripElements
Chiron
Level 24
God Stats
9W - 6L
1,614 SR
Queue Stats
62W - 67L
1,366 Elo+
Solo
Loki
Loki
benjamenartmnt
Loki
Level 17
God Stats
15W - 19L
1,400 SR
Queue Stats
30W - 37L
1,331 Elo+
Solo
Khepri
Khepri
doctorbo226
Khepri
Level 27
God Stats
10W - 2L
1,709 SR
Queue Stats
119W - 134L
1,380 Elo+
Party 2
Ah Puch
Ah Puch
sizzleking87
Ah Puch
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 223L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 5 / 1
6,408
493
5,652
8,442
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Ceragont5
Olorun
5
0 / 2 / 0
4,745
365
385
2,690
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
IMAPAPERCLIP
Izanami
10
2 / 5 / 1
6,417
494
5,923
9,768
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
6,317
486
3,110
9,355
4,064
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
8
1 / 5 / 1
5,489
422
1,944
7,909
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,716
594
5,574
5,757
1,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
11
8 / 3 / 1
7,456
574
7,235
7,565
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 0
8,951
689
4,933
5,461
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
0 / 1 / 8
7,060
543
3,545
8,732
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
sizzleking87
Ah Puch
11
4 / 0 / 3
7,326
564
5,694
7,573
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
22
22
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
5
1
0.3
L
Olorun
Ceragont5
Olorun
0
2
0
0
W
1
1
5
3.5
W
Chiron
8
3
1
2.83
L
Izanami
IMAPAPERCLIP
Izanami
2
5
1
0.5
L
2
5
0
0.4
L
Yemoja
1
5
1
0.3
W
9
1
0
9
W
Khepri
0
1
8
4
W
Ah Puch
sizzleking87
Ah Puch
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,014
Damage
26,981
38,164
Taken
35,088
13,768
Mitigated
13,295
6,592
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,652
1,343
0
2,605
8,442
2,256
0
2,112
6,330
0
28,259
L
Olorun
Ceragont5
Olorun
385
385
56
733
2,690
715
0
1,111
1,579
6,179
0
W
5,574
1,729
0
2,623
5,757
1,504
2,961
389
5,168
42,345
0
W
Chiron
7,235
3,103
395
1,762
7,565
2,094
2,145
405
7,119
0
26,100
L
Izanami
IMAPAPERCLIP
Izanami
5,923
4,540
0
2,119
9,768
2,569
868
3,101
6,667
0
32,980
L
3,110
514
0
776
9,355
4,064
0
3,786
5,569
0
21,182
L
Yemoja
1,944
474
55
248
7,909
4,164
0
4,703
3,206
9,794
0
W
4,933
2,104
0
1,996
5,461
1,821
0
176
5,201
0
52,150
W
Khepri
3,545
265
0
1,254
8,732
5,229
357
762
7,882
19,059
0
W
Ah Puch
sizzleking87
Ah Puch
5,694
317
0
3,216
7,573
2,647
388
597
6,932
41,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,376
Gold Earned
38,509
193
Minions Killed
370
0
Camps Cleared
0
965,971
Distance Traveled
1,229,155
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,408
493
57
4
0
243,393
0
L
Olorun
4,745
365
12
1
0
79,272
0
W
Sol
7,716
594
98
8
0
232,795
2
W
Chiron
7,456
574
44
3
0
251,460
0
L
Izanami
6,417
494
69
5
0
225,444
2
L
Nike
6,317
486
41
3
0
237,983
1
L
Yemoja
5,489
422
14
1
0
179,879
2
W
Loki
8,951
689
111
9
0
296,731
0
W
Khepri
7,060
543
41
3
0
221,717
1
W
Ah Puch
7,326
564
76
6
0
226,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role