Player Matchup

Neith
Neith
Hollow941
Neith
Level 29
God Stats
46W - 39L
1,566 SR
Queue Stats
214W - 167L
1,511 Elo+
Party 1
Osiris
Osiris
kevinkun55
Osiris
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,647 Elo+
Party 1
Bacchus
Bacchus
magnus-herlo
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,287 Elo+
Party 2
Sun Wukong
Sun Wukong
ossy004
Sun Wukong
Level 9
God Stats
1W - 1L
1,234 SR
Queue Stats
9W - 10L
1,287 Elo+
Party 2
Janus
Janus
wanheda-31-d
Janus
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 56L
1,576 Elo+
Party 1
Team Averages
Level 19
1,460 SR
1,462 Elo+

VS

Team Averages
Level 22
1,441 SR
1,507 Elo+
Cliodhna
Cliodhna
Aanntwan100
Cliodhna
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 38L
1,516 Elo+
Solo
Izanami
Izanami
Reeig13
Izanami
Level 29
God Stats
52W - 51L
1,536 SR
Queue Stats
57W - 62L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deidara_s_
Morgan Le Fay
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
31W - 33L
1,750 Elo+
Solo
Cthulhu
Cthulhu
flowerx iwnl
Cthulhu
Level 29
God Stats
1W - 3L
1,269 SR
Queue Stats
78W - 100L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
shawumsenumse
Baron Samedi
Level 26
God Stats
16W - 18L
1,401 SR
Queue Stats
53W - 51L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hollow941
Neith
17
4 / 3 / 9
10,698
509
10,994
10,940
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
kevinkun55
Osiris
19
13 / 1 / 6
11,959
569
20,102
18,931
16,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
magnus-herlo
Bacchus
15
7 / 8 / 4
10,218
487
11,968
13,451
6,787
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
ossy004
Sun Wukong
13
1 / 11 / 9
8,636
411
5,099
16,845
9,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
10 / 1 / 10
12,079
575
18,880
10,503
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aanntwan100
Cliodhna
16
7 / 7 / 3
10,608
505
10,670
17,536
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Reeig13
Izanami
16
4 / 6 / 5
10,359
493
7,267
14,955
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
deidara_s_
Morgan Le Fay
13
2 / 9 / 4
9,259
441
8,173
15,249
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
flowerx iwnl
Cthulhu
14
8 / 6 / 6
9,334
444
7,584
23,930
16,510
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
shawumsenumse
Baron Samedi
14
3 / 7 / 6
8,952
426
7,418
13,127
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
35
Kills
24
24
Deaths
35
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aanntwan100
Cliodhna
7
7
3
1.21
W
Neith
Hollow941
Neith
4
3
9
2.83
L
Izanami
Reeig13
Izanami
4
6
5
1.08
L
Morgan Le Fay
deidara_s_
Morgan Le Fay
2
9
4
0.44
L
Cthulhu
flowerx iwnl
Cthulhu
8
6
6
1.83
W
Osiris
kevinkun55
Osiris
13
1
6
16
W
Bacchus
magnus-herlo
Bacchus
7
8
4
1.13
W
Sun Wukong
ossy004
Sun Wukong
1
11
9
0.5
L
Baron Samedi
shawumsenumse
Baron Samedi
3
7
6
0.86
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,043
Damage
41,112
70,670
Taken
84,797
40,724
Mitigated
36,602
15,032
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aanntwan100
Cliodhna
10,670
1,933
0
4,126
17,536
5,750
996
7,644
9,892
0
52,645
W
Neith
Hollow941
Neith
10,994
3,736
0
3,565
10,940
4,067
2,029
2,571
8,369
0
80,407
L
Izanami
Reeig13
Izanami
7,267
4,948
17
3,616
14,955
4,808
2,243
6,216
8,739
0
74,167
L
Morgan Le Fay
deidara_s_
Morgan Le Fay
8,173
1,569
0
1,604
15,249
4,504
438
6,568
8,681
35,947
0
L
Cthulhu
flowerx iwnl
Cthulhu
7,584
1,157
0
5,154
23,930
16,510
0
9,516
14,414
25,097
0
W
Osiris
kevinkun55
Osiris
20,102
5,200
0
5,555
18,931
16,399
183
6,734
12,197
11,106
67,245
W
Bacchus
magnus-herlo
Bacchus
11,968
1,608
0
896
13,451
6,787
491
5,591
7,860
41,201
0
W
Sun Wukong
ossy004
Sun Wukong
5,099
1,155
0
419
16,845
9,601
20
6,315
10,530
0
16,373
L
Baron Samedi
shawumsenumse
Baron Samedi
7,418
705
517
2,572
13,127
5,030
446
4,733
8,394
47,200
0
W
18,880
426
10
4,587
10,503
3,870
76
1,964
8,539
86,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
48,512
461
Minions Killed
382
0
Camps Cleared
0
1,948,008
Distance Traveled
1,817,862
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,608
505
88
4
0
398,569
0
W
Neith
10,698
509
129
6
0
361,351
2
L
Izanami
10,359
493
136
6
0
350,367
0
L
Morgan Le Fay
9,259
441
63
3
0
335,172
0
L
Cthulhu
9,334
444
27
1
0
380,364
1
W
Osiris
11,959
569
99
5
0
478,400
2
W
Bacchus
10,218
487
58
3
0
326,447
3
W
Sun Wukong
8,636
411
28
1
0
349,270
0
L
Baron Samedi
8,952
426
68
3
0
353,390
0
W
Janus
12,079
575
147
7
0
432,540
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role