Player Matchup

Cernunnos
Cernunnos
Kellgar
Cernunnos
Level 16
God Stats
1W - 1L
1,471 SR
Queue Stats
4W - 19L
1,073 Elo+
Party 2
Fafnir
Fafnir
LustyLuckyLuce
Fafnir
Level 27
God Stats
19W - 23L
1,571 SR
Queue Stats
432W - 503L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
jestermau5
Tsukuyomi
Level 16
God Stats
1W - 8L
1,089 SR
Queue Stats
3W - 16L
1,114 Elo+
Party 2
Team Averages
Level 20
1,377 SR
1,198 Elo+

VS

Team Averages
Level 84
1,437 SR
1,328 Elo+
Terra
Terra
JackBroudi
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 70L
1,293 Elo+
Party 1
Skadi
Skadi
Oeuzalbus
Skadi
Level 126
God Stats
3W - 3L
1,473 SR
Queue Stats
204W - 269L
1,415 Elo+
Solo
Hel
Hel
ReinFo
Hel
Level 65
God Stats
26W - 39L
1,338 SR
Queue Stats
66W - 102L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kellgar
Cernunnos
13
3 / 4 / 10
9,782
699
13,958
10,162
3,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 0 / 11
11,245
803
11,334
13,790
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
jestermau5
Tsukuyomi
15
8 / 3 / 7
10,679
763
12,579
10,484
3,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 6 / 4
8,970
641
3,653
15,633
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Oeuzalbus
Skadi
13
2 / 5 / 2
9,095
650
6,837
12,592
4,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
ReinFo
Hel
13
4 / 5 / 2
9,708
693
10,858
15,964
12,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
6
7
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
0
6
4
0.33
W
Cernunnos
Kellgar
Cernunnos
3
4
10
2
W
5
0
11
10.5
L
Skadi
Oeuzalbus
Skadi
2
5
2
0.6
L
Hel
ReinFo
Hel
4
5
2
1
W
Tsukuyomi
jestermau5
Tsukuyomi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,871
Damage
21,348
34,436
Taken
44,189
23,405
Mitigated
37,297
6,838
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
3,653
975
2,433
3,173
15,633
20,047
278
4,492
11,141
9,587
0
W
Cernunnos
Kellgar
Cernunnos
13,958
8,621
0
1,503
10,162
3,477
1,504
5,212
4,645
0
41,102
W
11,334
4,143
0
4,847
13,790
15,987
913
4,295
9,063
32,955
0
L
Skadi
Oeuzalbus
Skadi
6,837
2,393
0
2,210
12,592
4,325
810
2,526
10,066
0
39,633
L
Hel
ReinFo
Hel
10,858
495
5,147
7,213
15,964
12,925
287
4,503
11,461
21,636
0
W
Tsukuyomi
jestermau5
Tsukuyomi
12,579
3,418
0
488
10,484
3,941
248
4,809
5,392
0
35,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
27,773
156
Minions Killed
116
7
Camps Cleared
4
741,110
Distance Traveled
739,453
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,970
641
14
1
0
248,022
5
W
Cernunnos
9,782
699
71
5
2
228,863
0
W
Fafnir
11,245
803
40
3
1
246,554
0
L
Skadi
9,095
650
68
5
4
241,444
8
L
Hel
9,708
693
34
2
0
249,987
2
W
Tsukuyomi
10,679
763
45
3
4
265,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role