Player Matchup

Olorun
Olorun
 
Olorun
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Lefserull123
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Party 2
Guan Yu
Guan Yu
Tanukî
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Party 2
Chronos
Chronos
Tyrannis7
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,744 Elo+
Solo
Susano
Susano
canchoys
Susano
Level 15
God Stats
1W - 3L
1,483 SR
Queue Stats
18W - 20L
1,395 Elo+
Solo
Team Averages
Level 7
1,497 SR
1,419 Elo+

VS

Team Averages
Level 22
1,379 SR
1,422 Elo+
Anubis
Anubis
Juanchuso
Anubis
Level 29
God Stats
14W - 20L
1,351 SR
Queue Stats
52W - 64L
1,346 Elo+
Solo
Cthulhu
Cthulhu
MRLONGDgen
Cthulhu
Level 15
God Stats
38W - 48L
1,433 SR
Queue Stats
38W - 49L
1,415 Elo+
Solo
Artemis
Artemis
MrYellowSky5
Artemis
Level 12
God Stats
6W - 3L
1,460 SR
Queue Stats
31W - 22L
1,534 Elo+
Party 1
Artio
Artio
jobolodojo
Artio
Level 24
God Stats
9W - 17L
1,416 SR
Queue Stats
47W - 46L
1,453 Elo+
Party 1
Nemesis
Nemesis
supSumm3r
Nemesis
Level 29
God Stats
3W - 3L
1,234 SR
Queue Stats
70W - 83L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 4 / 3
9,107
536
9,688
11,080
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Lefserull123
Achilles
10
2 / 4 / 2
6,924
407
4,933
12,106
9,938
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Tanukî
Guan Yu
11
1 / 7 / 2
7,004
412
6,261
11,848
4,793
Chronos
Tyrannis7
Chronos
12
1 / 8 / 2
7,670
451
5,381
13,307
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
canchoys
Susano
13
2 / 3 / 1
8,093
476
4,737
9,798
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Juanchuso
Anubis
16
7 / 4 / 3
9,554
562
9,166
10,160
4,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MRLONGDgen
Cthulhu
14
2 / 0 / 3
8,198
482
5,548
9,339
6,087
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
MrYellowSky5
Artemis
15
7 / 3 / 1
9,176
540
9,957
10,118
3,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
14
8 / 0 / 9
9,039
532
9,165
13,414
10,552
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
supSumm3r
Nemesis
11
2 / 3 / 7
7,561
445
8,257
9,343
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
26
26
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
3
1.38
W
Anubis
Juanchuso
Anubis
7
4
3
2.13
L
Achilles
Lefserull123
Achilles
2
4
2
0.75
W
Cthulhu
MRLONGDgen
Cthulhu
2
0
3
3.5
W
Artemis
MrYellowSky5
Artemis
7
3
1
2.5
L
Guan Yu
Tanukî
Guan Yu
1
7
2
0.29
L
Chronos
Tyrannis7
Chronos
1
8
2
0.25
L
Susano
canchoys
Susano
2
3
1
0.83
W
Artio
8
0
9
12.5
W
Nemesis
supSumm3r
Nemesis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
42,093
58,139
Taken
52,374
26,564
Mitigated
28,657
12,181
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,688
5,047
220
3,879
11,080
3,284
0
6,111
4,969
49,194
5,169
W
Anubis
Juanchuso
Anubis
9,166
649
0
4,460
10,160
4,488
462
3,996
6,164
57,982
0
L
Achilles
Lefserull123
Achilles
4,933
1,410
0
1,186
12,106
9,938
556
4,390
7,716
0
13,219
W
Cthulhu
MRLONGDgen
Cthulhu
5,548
303
0
167
9,339
6,087
730
0
9,116
34,981
0
W
Artemis
MrYellowSky5
Artemis
9,957
6,102
0
3,105
10,118
3,558
1,133
3,639
6,399
0
61,050
L
Guan Yu
Tanukî
Guan Yu
6,261
2,045
507
1,408
11,848
4,793
270
6,037
5,811
0
31,817
L
Chronos
Tyrannis7
Chronos
5,381
2,075
0
1,382
13,307
4,512
910
3,401
9,906
39,979
4,796
L
Susano
canchoys
Susano
4,737
876
455
3,144
9,798
4,037
222
3,940
5,858
0
36,266
W
Artio
9,165
1,156
1,202
6,058
13,414
10,552
0
4,117
9,107
39,540
0
W
Nemesis
supSumm3r
Nemesis
8,257
3,642
0
3,600
9,343
3,972
275
1,613
7,614
0
37,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
43,528
324
Minions Killed
364
0
Camps Cleared
0
1,506,270
Distance Traveled
1,530,610
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,107
536
113
7
0
287,924
1
W
Anubis
9,554
562
107
6
0
282,977
0
L
Achilles
6,924
407
17
1
0
281,818
6
W
Cthulhu
8,198
482
44
3
0
256,296
1
W
Artemis
9,176
540
91
5
0
288,449
3
L
Guan Yu
7,004
412
57
3
0
305,449
2
L
Chronos
7,670
451
73
4
0
301,068
0
L
Susano
8,093
476
64
4
0
330,011
2
W
Artio
9,039
532
49
3
0
365,471
7
W
Nemesis
7,561
445
73
4
0
337,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role