Player Matchup

Merlin
Merlin
AceFox34
Merlin
Level 10
God Stats
3W - 11L
1,361 SR
Queue Stats
21W - 33L
1,186 Elo+
Solo
Gilgamesh
Gilgamesh
Gabbyiscool8947
Gilgamesh
Level 16
God Stats
3W - 1L
1,848 SR
Queue Stats
18W - 25L
1,328 Elo+
Solo
Bellona
Bellona
TheVamps
Bellona
Level 14
God Stats
0W - 1L
1,709 SR
Queue Stats
19W - 22L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
lallu_1996
Kumbhakarna
Level 27
God Stats
0W - 1L
1,406 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo
Kukulkan
Kukulkan
queenturkeygirl
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 67L
1,380 Elo+
Solo
Team Averages
Level 14
1,565 SR
1,308 Elo+

VS

Team Averages
Level 27
1,579 SR
1,448 Elo+
Athena
Athena
DreadCastle966
Athena
Level 18
God Stats
6W - 1L
1,776 SR
Queue Stats
11W - 5L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
FacilierrTTV
Baron Samedi
Level 83
God Stats
9W - 5L
1,776 SR
Queue Stats
130W - 100L
1,649 Elo+
Party 1
Bakasura
Bakasura
JinTheSlime
Bakasura
Level 17
God Stats
1W - 1L
1,344 SR
Queue Stats
42W - 30L
1,567 Elo+
Party 1
Osiris
Osiris
Savage 15747
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 28L
1,080 Elo+
Solo
Thor
Thor
neuro-illogic
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceFox34
Merlin
18
2 / 6 / 5
12,342
882
14,717
18,667
8,999
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Gabbyiscool8947
Gilgamesh
19
2 / 5 / 8
12,655
904
11,607
17,578
8,606
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TheVamps
Bellona
20
6 / 3 / 6
14,977
1,070
29,477
26,140
25,178
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
lallu_1996
Kumbhakarna
19
2 / 12 / 6
13,248
946
11,933
40,423
26,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
19
0 / 15 / 5
11,531
824
8,137
22,804
10,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 29
15,936
1,138
22,675
29,149
48,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
FacilierrTTV
Baron Samedi
20
23 / 0 / 13
17,154
1,225
50,879
12,125
19,059
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
JinTheSlime
Bakasura
20
10 / 3 / 17
14,314
1,022
27,371
24,187
20,815
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
18
0 / 2 / 7
10,782
770
431
3,028
1,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 7 / 21
13,726
980
11,747
17,931
13,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
12
Kills
41
41
Deaths
13
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Merlin
AceFox34
Merlin
2
6
5
0.75
W
6
1
29
20.5
W
Baron Samedi
FacilierrTTV
Baron Samedi
23
0
13
29.5
L
Gilgamesh
Gabbyiscool8947
Gilgamesh
2
5
8
1.2
W
Bakasura
JinTheSlime
Bakasura
10
3
17
6.17
W
Osiris
0
2
7
1.75
L
Bellona
TheVamps
Bellona
6
3
6
3
L
Kumbhakarna
lallu_1996
Kumbhakarna
2
12
6
0.42
W
2
7
21
1.79
L
Kukulkan
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,871
Damage
113,103
125,612
Taken
86,420
79,783
Mitigated
103,558
9,678
Healing
33,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AceFox34
Merlin
14,717
2,098
0
90
18,667
8,999
0
7,996
9,761
44,782
0
W
22,675
8,163
0
3,621
29,149
48,965
0
14,588
14,561
37,327
0
W
Baron Samedi
FacilierrTTV
Baron Samedi
50,879
9,201
13,997
7,268
12,125
19,059
0
5,813
6,312
98,153
0
L
Gilgamesh
Gabbyiscool8947
Gilgamesh
11,607
5,236
0
855
17,578
8,606
0
9,031
7,777
0
47,601
W
Bakasura
JinTheSlime
Bakasura
27,371
20,301
1,053
7,277
24,187
20,815
0
11,855
12,332
0
38,025
W
Osiris
431
431
0
0
3,028
1,443
0
1,409
1,619
0
1,700
L
Bellona
TheVamps
Bellona
29,477
6,777
1,775
2,792
26,140
25,178
0
16,881
8,899
20,014
39,400
L
Kumbhakarna
lallu_1996
Kumbhakarna
11,933
1,846
497
2,945
40,423
26,913
0
28,749
10,564
23,853
0
W
11,747
5,423
0
732
17,931
13,276
0
9,266
8,285
0
25,280
L
Kukulkan
8,137
2,556
0
724
22,804
10,087
0
10,897
10,364
25,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,753
Gold Earned
71,912
273
Minions Killed
250
5
Camps Cleared
6
1,098,785
Distance Traveled
1,022,728
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,342
882
69
5
1
213,124
0
W
Athena
15,936
1,138
31
2
0
253,160
0
W
Baron Samedi
17,154
1,225
121
9
2
247,523
0
L
Gilgamesh
12,655
904
84
6
0
209,088
3
W
Bakasura
14,314
1,022
60
4
4
261,926
0
W
Osiris
10,782
770
3
0
0
57,935
0
L
Bellona
14,977
1,070
60
4
2
255,758
3
L
Kumbhakarna
13,248
946
25
2
0
235,466
2
W
Thor
13,726
980
35
3
0
202,184
1
L
Kukulkan
11,531
824
35
3
2
185,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role