Player Matchup

Neith
Neith
DarkSlival
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 1
Cliodhna
Cliodhna
DarknessMIstery
Cliodhna
Level 29
God Stats
2W - 3L
1,731 SR
Queue Stats
21W - 22L
1,420 Elo+
Party 1
Yemoja
Yemoja
Dazent777
Yemoja
Level 43
God Stats
15W - 16L
1,563 SR
Queue Stats
102W - 129L
1,454 Elo+
Solo
Tiamat
Tiamat
Shadownigh10000
Tiamat
Level 83
God Stats
7W - 6L
1,634 SR
Queue Stats
92W - 77L
1,466 Elo+
Party 1
King Arthur
King Arthur
mrpro3621
King Arthur
Level 100
God Stats
2W - 4L
1,395 SR
Queue Stats
349W - 381L
1,449 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,384 Elo+

VS

Team Averages
Level 53
1,428 SR
1,369 Elo+
Artemis
Artemis
Cardeni
Artemis
Level 28
God Stats
14W - 14L
1,446 SR
Queue Stats
100W - 110L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
DeadlyBunnies
Cthulhu
Level 43
God Stats
8W - 11L
1,279 SR
Queue Stats
422W - 488L
1,367 Elo+
Party 2
Ymir
Ymir
Empa85
Ymir
Level 66
God Stats
10W - 7L
1,462 SR
Queue Stats
25W - 31L
1,347 Elo+
Party 3
Heimdallr
Heimdallr
Food4Life
Heimdallr
Level 43
God Stats
25W - 30L
1,410 SR
Queue Stats
232W - 301L
1,297 Elo+
Party 2
Mercury
Mercury
vuhte
Mercury
Level 87
God Stats
91W - 63L
1,544 SR
Queue Stats
557W - 580L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 8 / 2
6,289
419
4,080
8,124
1,901
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
13
5 / 5 / 2
8,268
551
8,525
9,837
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Dazent777
Yemoja
12
1 / 1 / 2
7,194
480
3,348
7,523
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 2
7,057
470
5,371
6,300
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
mrpro3621
King Arthur
11
4 / 9 / 3
7,562
504
6,461
14,113
8,630
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cardeni
Artemis
12
13 / 4 / 3
8,875
592
10,819
7,281
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
14
0 / 4 / 2
8,041
536
4,519
10,299
8,165
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Empa85
Ymir
12
4 / 1 / 10
8,183
546
4,818
11,345
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Food4Life
Heimdallr
14
0 / 1 / 5
8,281
552
1,861
7,480
2,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
vuhte
Mercury
18
8 / 1 / 4
10,137
676
9,397
9,319
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
25
26
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cardeni
Artemis
13
4
3
3.63
L
Neith
0
8
2
0.13
L
Cliodhna
5
5
2
1.2
L
Yemoja
Dazent777
Yemoja
1
1
2
2
W
Cthulhu
0
4
2
0.25
W
Ymir
Empa85
Ymir
4
1
10
9
W
Heimdallr
Food4Life
Heimdallr
0
1
5
2.5
L
1
3
2
0.67
L
King Arthur
mrpro3621
King Arthur
4
9
3
0.61
W
Mercury
vuhte
Mercury
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
31,414
45,897
Taken
45,724
21,950
Mitigated
29,489
6,950
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cardeni
Artemis
10,819
7,866
0
790
7,281
2,183
4,100
246
7,035
0
36,305
L
Neith
4,080
2,467
0
754
8,124
1,901
863
1,894
6,230
0
20,751
L
Cliodhna
8,525
582
0
2,130
9,837
3,578
0
1,172
8,665
0
49,663
L
Yemoja
Dazent777
Yemoja
3,348
932
134
810
7,523
5,068
432
3,609
3,914
26,981
0
W
Cthulhu
4,519
1,076
0
1,691
10,299
8,165
0
3,310
6,989
48,541
0
W
Ymir
Empa85
Ymir
4,818
1,373
394
1,877
11,345
12,878
495
1,235
10,110
16,375
0
W
Heimdallr
Food4Life
Heimdallr
1,861
895
0
2,499
7,480
2,630
766
2,366
5,114
0
46,493
L
5,371
84
0
1,708
6,300
2,773
1,556
217
6,083
36,473
0
L
King Arthur
mrpro3621
King Arthur
6,461
937
0
1,414
14,113
8,630
364
2,445
11,668
0
28,484
W
Mercury
vuhte
Mercury
9,397
5,676
0
3,289
9,319
3,633
47
1,562
7,757
0
88,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
43,517
262
Minions Killed
448
0
Camps Cleared
0
1,381,592
Distance Traveled
1,519,874
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,875
592
54
4
0
271,799
2
L
Neith
6,289
419
36
2
0
217,875
0
L
Cliodhna
8,268
551
85
6
0
322,760
0
L
Yemoja
7,194
480
37
2
0
250,283
1
W
Cthulhu
8,041
536
95
6
0
290,715
3
W
Ymir
8,183
546
21
1
0
310,810
2
W
Heimdallr
8,281
552
122
8
0
254,784
1
L
Tiamat
7,057
470
68
5
0
289,262
2
L
King Arthur
7,562
504
36
2
0
301,412
0
W
Mercury
10,137
676
156
10
0
391,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role