Player Matchup

Cthulhu
Cthulhu
BusinessSand550
Cthulhu
Level 6
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 6L
1,039 Elo+
Party 2
Ra
Ra
KF RABO J3
Ra
Level 13
God Stats
0W - 2L
1,003 SR
Queue Stats
0W - 4L
1,040 Elo+
Party 2
Neith
Neith
siullluis
Neith
Level 44
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 7L
1,191 Elo+
Party 2
Team Averages
Level 21
1,490 SR
1,090 Elo+

VS

Team Averages
Level 31
1,413 SR
1,191 Elo+
Chronos
Chronos
AceSuper187
Chronos
Level 5
God Stats
1W - 4L
1,162 SR
Queue Stats
35W - 44L
979 Elo+
Party 1
Achilles
Achilles
Dyeson187
Achilles
Level 38
God Stats
21W - 42L
1,319 SR
Queue Stats
353W - 460L
1,257 Elo+
Party 1
Nemesis
Nemesis
Marazhan
Nemesis
Level 49
God Stats
5W - 3L
1,758 SR
Queue Stats
185W - 273L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 15
21,029
601
31,376
56,318
64,275
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 16 / 13
20,167
576
20,727
32,504
12,357
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
siullluis
Neith
20
14 / 9 / 8
23,944
684
44,112
32,716
14,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AceSuper187
Chronos
20
2 / 8 / 18
21,299
609
15,157
31,175
12,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Dyeson187
Achilles
20
12 / 8 / 8
22,450
641
38,972
53,762
75,374
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Marazhan
Nemesis
20
20 / 6 / 9
24,815
709
54,420
50,627
21,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
22
Kills
34
34
Deaths
22
36
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
AceSuper187
Chronos
2
8
18
1.38
L
5
9
15
1.39
W
Achilles
Dyeson187
Achilles
12
8
8
2
L
3
16
13
0.59
W
Nemesis
Marazhan
Nemesis
20
6
9
4.08
L
Neith
siullluis
Neith
14
9
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,215
Damage
108,549
121,538
Taken
135,564
91,241
Mitigated
109,933
16,451
Healing
39,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AceSuper187
Chronos
15,157
5,540
0
7,101
31,175
12,889
880
9,934
20,330
68,831
0
L
31,376
3,915
0
3,082
56,318
64,275
72
7,208
47,726
62,750
0
W
Achilles
Dyeson187
Achilles
38,972
15,015
0
6,149
53,762
75,374
1,702
20,016
28,904
0
83,238
L
20,727
3,528
1,292
3,166
32,504
12,357
631
3,972
28,277
60,078
0
W
Nemesis
Marazhan
Nemesis
54,420
28,711
862
25,762
50,627
21,670
1,395
17,864
30,951
0
161,688
L
Neith
siullluis
Neith
44,112
19,946
209
8,702
32,716
14,609
1,869
4,386
27,940
0
113,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,140
Gold Earned
68,564
290
Minions Killed
293
3
Camps Cleared
20
1,587,184
Distance Traveled
1,748,144
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
21,299
609
95
3
3
542,704
2
L
Cthulhu
21,029
601
65
2
0
596,019
0
W
Achilles
22,450
641
69
2
3
546,170
1
L
Ra
20,167
576
88
3
1
438,594
2
W
Nemesis
24,815
709
129
4
14
659,270
1
L
Neith
23,944
684
137
4
2
552,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role