Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CptCrazy--
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 156L
1,469 Elo+
Solo
Cliodhna
Cliodhna
DOOMFACE77
Cliodhna
Level 157
God Stats
1W - 5L
1,388 SR
Queue Stats
25W - 20L
1,533 Elo+
Solo
Hou Yi
Hou Yi
Fake11Taxi
Hou Yi
Level 103
God Stats
19W - 13L
1,591 SR
Queue Stats
315W - 343L
1,517 Elo+
Solo
Discordia
Discordia
TheLastOTTER_
Discordia
Level 85
God Stats
3W - 3L
1,521 SR
Queue Stats
163W - 164L
1,420 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,488 Elo+

VS

Team Averages
Level 100
1,433 SR
1,492 Elo+
Mercury
Mercury
CHAR-B-QUE
Mercury
Level 127
God Stats
33W - 25L
1,513 SR
Queue Stats
702W - 678L
1,474 Elo+
Solo
Jing Wei
Jing Wei
El_autista775
Jing Wei
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mata_nobs13
Tsukuyomi
Level 121
God Stats
24W - 16L
1,625 SR
Queue Stats
875W - 842L
1,455 Elo+
Solo
Cliodhna
Cliodhna
PinkFloyding
Cliodhna
Level 87
God Stats
12W - 15L
1,147 SR
Queue Stats
372W - 375L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Twisted868_YT
Nu Wa
Level 125
God Stats
1W - 0L
1,379 SR
Queue Stats
129W - 161L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 7 / 2
11,881
517
21,638
26,335
31,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
CptCrazy--
Cthulhu
16
3 / 5 / 6
11,255
489
8,523
21,440
25,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
DOOMFACE77
Cliodhna
18
3 / 6 / 4
10,842
471
10,046
18,598
10,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Fake11Taxi
Hou Yi
17
3 / 9 / 1
11,145
485
9,151
19,723
7,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TheLastOTTER_
Discordia
15
1 / 3 / 3
10,149
441
4,489
8,798
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHAR-B-QUE
Mercury
19
8 / 4 / 3
11,922
518
10,349
17,789
7,838
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
El_autista775
Jing Wei
20
6 / 3 / 12
13,101
570
18,137
14,943
7,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Mata_nobs13
Tsukuyomi
19
1 / 6 / 7
11,716
509
13,113
21,658
16,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
PinkFloyding
Cliodhna
20
11 / 3 / 4
13,050
567
13,652
16,660
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 9
12,191
530
20,155
9,517
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
16
Kills
30
30
Deaths
17
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
7
2
1
W
Mercury
CHAR-B-QUE
Mercury
8
4
3
2.38
L
Cthulhu
CptCrazy--
Cthulhu
3
5
6
1.2
L
Cliodhna
DOOMFACE77
Cliodhna
3
6
4
0.83
W
Jing Wei
El_autista775
Jing Wei
6
3
12
4
L
Hou Yi
Fake11Taxi
Hou Yi
3
9
1
0.39
W
Tsukuyomi
Mata_nobs13
Tsukuyomi
1
6
7
0.75
W
Cliodhna
PinkFloyding
Cliodhna
11
3
4
4.33
L
Discordia
TheLastOTTER_
Discordia
1
3
3
0.83
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,847
Damage
75,406
94,894
Taken
80,567
76,908
Mitigated
43,462
30,013
Healing
23,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
21,638
2,093
156
13,364
26,335
31,091
200
6,457
19,451
5,025
79,417
W
Mercury
CHAR-B-QUE
Mercury
10,349
7,627
0
4,510
17,789
7,838
629
3,059
14,730
0
83,361
L
Cthulhu
CptCrazy--
Cthulhu
8,523
779
0
2,135
21,440
25,195
0
3,266
17,857
36,876
0
L
Cliodhna
DOOMFACE77
Cliodhna
10,046
1,151
0
6,309
18,598
10,182
0
4,191
14,103
0
79,205
W
Jing Wei
El_autista775
Jing Wei
18,137
15,260
0
5,393
14,943
7,623
2,597
3,915
10,978
0
102,029
L
Hou Yi
Fake11Taxi
Hou Yi
9,151
5,960
0
4,487
19,723
7,832
61
2,187
17,368
0
75,658
W
Tsukuyomi
Mata_nobs13
Tsukuyomi
13,113
3,506
176
5,800
21,658
16,344
0
1,974
18,497
0
78,596
W
Cliodhna
PinkFloyding
Cliodhna
13,652
2,213
356
5,341
16,660
8,324
2,884
3,679
12,589
0
80,667
L
Discordia
TheLastOTTER_
Discordia
4,489
51
321
3,241
8,798
2,608
0
2,572
5,960
51,212
0
W
20,155
2,602
81
1,775
9,517
3,333
70
2,443
7,030
77,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,272
Gold Earned
61,980
599
Minions Killed
636
0
Camps Cleared
0
2,036,401
Distance Traveled
2,294,859
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,881
517
158
7
0
370,779
5
W
Mercury
11,922
518
105
5
0
435,913
1
L
Cthulhu
11,255
489
54
2
0
427,682
3
L
Cliodhna
10,842
471
125
5
0
494,488
2
W
Jing Wei
13,101
570
170
7
0
444,432
6
L
Hou Yi
11,145
485
131
6
0
341,679
3
W
Tsukuyomi
11,716
509
130
6
0
450,544
0
W
Cliodhna
13,050
567
116
5
0
503,710
2
L
Discordia
10,149
441
131
6
0
401,773
6
W
Nu Wa
12,191
530
115
5
0
460,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role