Player Matchup

Guan Yu
Guan Yu
CHASOVOYY
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Damayne
Danzaburou
Level 89
God Stats
8W - 14L
1,336 SR
Queue Stats
94W - 100L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
DaraSanders
Nu Wa
Level 48
God Stats
0W - 2L
1,489 SR
Queue Stats
13W - 17L
1,429 Elo+
Party 1
Ymir
Ymir
XxXHikigayaXxX
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 239L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
nfgibaaaator228
Cliodhna
Level 64
God Stats
9W - 6L
1,272 SR
Queue Stats
113W - 102L
1,484 Elo+
Party 1
Team Averages
Level 70
1,420 SR
1,437 Elo+

VS

Team Averages
Level 72
1,540 SR
1,405 Elo+
Anubis
Anubis
EinarTheDragon
Anubis
Level 38
God Stats
33W - 28L
1,440 SR
Queue Stats
143W - 169L
1,419 Elo+
Solo
Osiris
Osiris
M1ronoff
Osiris
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 139L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
Sirrop
Sylvanus
Level 27
God Stats
4W - 2L
1,820 SR
Queue Stats
59W - 85L
1,396 Elo+
Party 2
Hun Batz
Hun Batz
fridens
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 194L
1,402 Elo+
Party 2
Anhur
Anhur
mang4l
Anhur
Level 82
God Stats
5W - 2L
1,439 SR
Queue Stats
120W - 170L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHASOVOYY
Guan Yu
15
2 / 11 / 4
9,882
430
3,986
20,163
12,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Damayne
Danzaburou
17
7 / 10 / 4
11,821
514
14,518
21,797
6,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 8 / 7
10,473
455
20,982
13,878
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 11 / 8
10,605
461
13,401
27,106
26,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
14
0 / 11 / 11
9,125
397
11,286
16,919
6,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 12
13,939
606
25,556
23,275
12,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
M1ronoff
Osiris
20
17 / 3 / 8
14,179
616
18,552
19,089
21,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Sirrop
Sylvanus
16
2 / 7 / 23
11,260
490
9,702
19,288
18,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
fridens
Hun Batz
19
11 / 6 / 8
13,173
573
15,231
17,933
8,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
mang4l
Anhur
18
9 / 4 / 12
12,801
557
12,166
15,723
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
114
20
Kills
51
51
Deaths
20
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CHASOVOYY
Guan Yu
2
11
4
0.36
L
Danzaburou
Damayne
Danzaburou
7
10
4
0.9
L
5
8
7
1.06
W
12
0
12
18
W
Osiris
M1ronoff
Osiris
17
3
8
7
W
Sylvanus
Sirrop
Sylvanus
2
7
23
1.93
L
6
11
8
0.91
W
Hun Batz
fridens
Hun Batz
11
6
8
2.5
W
Anhur
mang4l
Anhur
9
4
12
3.75
L
Cliodhna
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,173
Damage
81,207
99,863
Taken
95,308
54,728
Mitigated
66,420
10,763
Healing
37,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CHASOVOYY
Guan Yu
3,986
842
566
1,854
20,163
12,423
565
7,239
12,924
0
31,911
L
Danzaburou
Damayne
Danzaburou
14,518
5,371
0
4,070
21,797
6,499
3,131
5,918
15,879
0
69,375
L
20,982
3,914
0
906
13,878
3,410
42
4,449
9,429
69,366
0
W
25,556
1,619
0
18,376
23,275
12,399
1,294
8,238
15,037
118,059
0
W
Osiris
M1ronoff
Osiris
18,552
5,242
0
2,704
19,089
21,162
2,430
5,333
13,756
8,885
97,223
W
Sylvanus
Sirrop
Sylvanus
9,702
2,380
3,498
6,122
19,288
18,626
812
8,101
11,187
36,851
11,623
L
13,401
2,182
78
2,178
27,106
26,266
185
11,434
15,672
29,940
0
W
Hun Batz
fridens
Hun Batz
15,231
4,525
0
2,703
17,933
8,367
3,030
5,599
12,334
0
97,430
W
Anhur
mang4l
Anhur
12,166
7,706
0
3,831
15,723
5,866
2,855
7,446
8,277
0
71,784
L
Cliodhna
11,286
1,476
0
1,111
16,919
6,130
0
7,192
9,727
0
48,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
65,352
378
Minions Killed
679
0
Camps Cleared
0
1,876,374
Distance Traveled
2,058,562
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,882
430
62
3
0
416,230
0
L
Danzaburou
11,821
514
115
5
0
332,394
3
L
Nu Wa
10,473
455
98
4
0
352,421
4
W
Anubis
13,939
606
178
8
0
396,769
0
W
Osiris
14,179
616
158
7
0
451,309
0
W
Sylvanus
11,260
490
70
3
0
366,177
4
L
Ymir
10,605
461
41
2
0
358,561
0
W
Hun Batz
13,173
573
148
6
0
437,113
0
W
Anhur
12,801
557
125
5
0
407,194
3
L
Cliodhna
9,125
397
62
3
0
416,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role