Player Matchup

Cthulhu
Cthulhu
Silver II
Swiper912
Cthulhu
Silver II
Level 127
God Stats
13W - 9L
1,616 SR
Queue Stats
279W - 314L
973 MMR
Party 2
Discordia
Discordia
Silver IV
juandiego394
Discordia
Silver IV
Level 49
God Stats
17W - 16L
1,595 SR
Queue Stats
44W - 75L
1,040 MMR
Solo
Cupid
Cupid
Gold III
poteboi_johnny
Cupid
Gold III
Level 101
God Stats
9W - 12L
1,499 SR
Queue Stats
226W - 257L
1,289 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,570 SR
1,101 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,444 SR
1,096 MMR
Arachne
Arachne
Silver III
DerkeThehusky
Arachne
Silver III
Level 127
God Stats
1W - 0L
1,499 SR
Queue Stats
21W - 25L
1,222 MMR
Party 1
Neith
Neith
Silver I
The Only Hoagie
Neith
Silver I
Level 123
God Stats
3W - 1L
1,360 SR
Queue Stats
52W - 58L
1,082 MMR
Party 1
Ah Puch
Ah Puch
Silver I
ar11423
Ah Puch
Silver I
Level 128
God Stats
56W - 64L
1,474 SR
Queue Stats
72W - 88L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Swiper912
Cthulhu
15
3 / 6 / 9
12,102
672
10,600
25,786
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
juandiego394
Discordia
16
5 / 7 / 9
12,078
671
16,779
15,593
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 4
12,747
708
11,702
18,172
6,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
GilgameshJanusChaacYmir

VS

Bans
AphroditeCu ChulainnCabrakanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
12 / 7 / 4
14,111
784
20,552
21,209
10,429
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 7
11,496
639
10,810
13,664
4,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
ar11423
Ah Puch
17
4 / 4 / 11
12,880
716
19,616
12,082
5,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
15
Kills
18
18
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
7
4
2
L
Cthulhu
Swiper912
Cthulhu
3
6
9
1.25
W
2
4
7
1.38
W
Ah Puch
ar11423
Ah Puch
4
4
11
2.38
L
Discordia
juandiego394
Discordia
5
7
9
1.36
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
50,978
59,551
Taken
46,955
40,009
Mitigated
21,170
13,648
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
20,552
12,799
0
4,191
21,209
10,429
1,066
11,054
10,155
0
42,274
L
Cthulhu
Swiper912
Cthulhu
10,600
1,130
440
3,244
25,786
28,431
0
7,606
18,180
24,911
0
W
10,810
3,160
0
4,877
13,664
4,858
411
10,125
3,539
0
49,638
W
Ah Puch
ar11423
Ah Puch
19,616
381
946
2,488
12,082
5,883
853
6,921
5,161
55,652
0
L
Discordia
juandiego394
Discordia
16,779
846
156
3,351
15,593
5,036
0
6,075
9,518
51,002
0
L
11,702
5,170
1,267
5,190
18,172
6,542
652
6,610
11,562
0
48,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
38,487
226
Minions Killed
210
3
Camps Cleared
11
945,363
Distance Traveled
918,720
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,111
784
29
2
6
319,368
4
L
Cthulhu
12,102
672
37
2
1
317,975
16
W
Neith
11,496
639
76
4
3
309,905
5
W
Ah Puch
12,880
716
105
6
2
289,447
0
L
Discordia
12,078
671
93
5
2
301,619
3
L
Cupid
12,747
708
96
5
0
325,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role