Player Matchup

Cupid
Cupid
DieII
Cupid
Level 109
God Stats
0W - 3L
1,144 SR
Queue Stats
261W - 224L
1,420 Elo+
Party 1
Izanami
Izanami
Katherine021821
Izanami
Level 48
God Stats
12W - 14L
1,411 SR
Queue Stats
204W - 174L
1,386 Elo+
Party 1
Merlin
Merlin
TheBlast13
Merlin
Level 88
God Stats
5W - 3L
1,626 SR
Queue Stats
268W - 228L
1,409 Elo+
Party 1
Erlang Shen
Erlang Shen
ZombiDevil
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,407 Elo+
Party 1
Janus
Janus
sswsspg
Janus
Level 28
God Stats
1W - 6L
1,161 SR
Queue Stats
89W - 95L
1,340 Elo+
Party 1
Team Averages
Level 63
1,368 SR
1,392 Elo+

VS

Team Averages
Level 46
1,547 SR
1,461 Elo+
Nike
Nike
CoiL3R
Nike
Level 72
God Stats
8W - 5L
1,516 SR
Queue Stats
311W - 322L
1,414 Elo+
Party 3
Jormungandr
Jormungandr
DudeManGuy514
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,511 Elo+
Party 2
Kuzenbo
Kuzenbo
SolidHollow3000
Kuzenbo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 152L
1,366 Elo+
Party 3
Geb
Geb
ThorThGrimReaper
Geb
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 108L
1,446 Elo+
Solo
Cupid
Cupid
triplexxx777
Cupid
Level 89
God Stats
2W - 1L
1,720 SR
Queue Stats
74W - 80L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DieII
Cupid
15
4 / 5 / 4
8,826
736
11,226
13,685
4,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 7
7,951
663
10,780
9,684
3,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TheBlast13
Merlin
17
2 / 4 / 5
8,793
733
13,599
9,594
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
ZombiDevil
Erlang Shen
13
1 / 8 / 7
8,142
679
7,873
16,915
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
sswsspg
Janus
15
2 / 6 / 5
8,274
690
6,645
9,845
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CoiL3R
Nike
16
4 / 2 / 11
10,209
851
8,682
16,932
14,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
DudeManGuy514
Jormungandr
17
8 / 3 / 12
10,209
851
12,880
14,537
14,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 13
9,324
777
7,927
18,687
27,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 13
10,053
838
9,251
13,271
14,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 3 / 12
9,912
826
15,594
9,428
4,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
10
Kills
25
25
Deaths
12
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nike
CoiL3R
Nike
4
2
11
4.75
L
Cupid
DieII
Cupid
4
5
4
1.2
W
Jormungandr
DudeManGuy514
Jormungandr
8
3
12
4.67
L
1
2
7
2.25
W
1
3
13
2.5
L
Merlin
TheBlast13
Merlin
2
4
5
1.13
W
5
1
13
11.5
L
Erlang Shen
ZombiDevil
Erlang Shen
1
8
7
0.56
L
Janus
sswsspg
Janus
2
6
5
0.75
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
54,334
59,723
Taken
72,855
30,342
Mitigated
75,644
20,906
Healing
24,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
CoiL3R
Nike
8,682
181
2,646
3,778
16,932
14,348
313
4,394
12,538
0
19,147
L
Cupid
DieII
Cupid
11,226
7,236
3,058
5,344
13,685
4,906
0
6,265
7,420
0
23,849
W
Jormungandr
DudeManGuy514
Jormungandr
12,880
2,542
1,494
1,135
14,537
14,864
913
3,553
10,984
28,155
0
L
10,780
4,505
1,159
3,001
9,684
3,522
0
5,229
4,455
0
24,894
W
7,927
2,621
4,062
2,668
18,687
27,311
651
4,311
14,376
12,486
0
L
Merlin
TheBlast13
Merlin
13,599
916
1,046
815
9,594
3,575
0
4,066
5,528
26,024
0
W
9,251
897
1,896
2,234
13,271
14,173
620
5,258
8,013
19,796
0
L
Erlang Shen
ZombiDevil
Erlang Shen
7,873
3,917
496
4,119
16,915
15,108
0
8,610
8,305
0
11,267
L
Janus
sswsspg
Janus
6,645
888
1,242
626
9,845
3,231
0
5,888
3,957
14,847
0
W
15,594
5,328
3,501
1,232
9,428
4,948
1,109
2,728
6,700
0
33,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
49,707
115
Minions Killed
120
0
Camps Cleared
0
968,752
Distance Traveled
1,142,987
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,209
851
26
2
0
260,067
0
L
Cupid
8,826
736
29
2
0
185,606
0
W
Jormungandr
10,209
851
26
2
0
206,701
0
L
Izanami
7,951
663
36
3
0
219,501
2
W
Kuzenbo
9,324
777
8
1
0
229,307
0
L
Merlin
8,793
733
26
2
0
202,340
0
W
Geb
10,053
838
22
2
0
239,148
0
L
Erlang Shen
8,142
679
7
1
0
195,078
0
L
Janus
8,274
690
17
1
0
166,227
0
W
Cupid
9,912
826
38
3
0
207,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role