Player Matchup

Amaterasu
Amaterasu
GBzaum1Gutin
Amaterasu
Level 23
God Stats
19W - 17L
1,492 SR
Queue Stats
26W - 25L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
GuguvolNINJA525
Ne Zha
Level 26
God Stats
6W - 4L
1,694 SR
Queue Stats
136W - 177L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
Romanoff017
Cthulhu
Level 7
God Stats
0W - 4L
1,065 SR
Queue Stats
1W - 11L
1,022 Elo+
Party 1
Nemesis
Nemesis
Zabuzamomochi04
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,404 Elo+
Party 1
Persephone
Persephone
herickkS2
Persephone
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 32L
1,251 Elo+
Party 2
Team Averages
Level 18
1,450 SR
1,285 Elo+

VS

Team Averages
Level 15
1,532 SR
1,347 Elo+
Nemesis
Nemesis
EzequielFernn
Nemesis
Level 28
God Stats
10W - 4L
1,664 SR
Queue Stats
64W - 66L
1,372 Elo+
Solo
Ra
Ra
FaZe_OlTraX_22
Ra
Level 26
God Stats
1W - 0L
1,498 SR
Queue Stats
34W - 53L
1,256 Elo+
Solo
Athena
Athena
GoddesRhiannon
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
KamyStegalkin
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,267 Elo+
Solo
Bellona
Bellona
liquido-criador
Bellona
Level 14
God Stats
6W - 10L
1,500 SR
Queue Stats
204W - 209L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GBzaum1Gutin
Amaterasu
13
2 / 6 / 0
7,787
433
8,586
16,139
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 7 / 1
7,397
411
4,732
15,438
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Romanoff017
Cthulhu
11
1 / 4 / 3
6,613
367
6,562
13,127
10,881
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 8 / 2
7,141
397
5,853
12,775
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
herickkS2
Persephone
13
2 / 3 / 1
8,698
483
3,951
8,195
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 2 / 5
8,626
479
6,789
9,258
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 2
9,177
510
4,860
7,086
2,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 9
8,185
455
1,363
9,403
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
13 / 2 / 2
10,235
569
21,332
14,752
6,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 0 / 5
10,129
563
15,746
9,813
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
28
28
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
2
5
2.75
W
4
2
2
2.5
L
Amaterasu
GBzaum1Gutin
Amaterasu
2
6
0
0.33
W
1
2
9
2.75
L
1
7
1
0.21
W
13
2
2
7
L
Cthulhu
Romanoff017
Cthulhu
1
4
3
0.63
L
2
8
2
0.38
L
Persephone
herickkS2
Persephone
2
3
1
0.83
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,684
Damage
50,090
65,674
Taken
50,312
32,923
Mitigated
28,686
13,461
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,789
3,062
0
2,347
9,258
3,360
865
1,476
7,782
0
41,367
W
4,860
714
1,125
3,098
7,086
2,663
233
1,629
5,457
50,614
0
L
Amaterasu
GBzaum1Gutin
Amaterasu
8,586
3,301
0
3,993
16,139
9,699
0
1,205
14,920
92
43,105
W
1,363
614
0
670
9,403
7,913
0
2,884
6,519
9,735
0
L
4,732
2,475
212
4,866
15,438
4,506
0
2,029
13,267
0
43,749
W
21,332
11,623
0
5,550
14,752
6,131
2,021
2,928
11,824
0
92,420
L
Cthulhu
Romanoff017
Cthulhu
6,562
472
65
1,043
13,127
10,881
25
2,324
10,722
24,133
0
L
5,853
1,769
0
1,319
12,775
5,334
19
1,021
11,748
0
27,564
L
Persephone
herickkS2
Persephone
3,951
483
84
1,879
8,195
2,503
621
1,173
6,961
53,518
0
W
15,746
3,274
0
3,520
9,813
8,619
508
2,008
7,805
7,662
57,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,636
Gold Earned
46,352
360
Minions Killed
452
0
Camps Cleared
0
1,687,838
Distance Traveled
1,727,176
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,626
479
74
4
0
381,440
1
W
Ra
9,177
510
110
6
0
337,902
3
L
Amaterasu
7,787
433
98
5
0
333,660
6
W
Athena
8,185
455
20
1
0
327,384
0
L
Ne Zha
7,397
411
70
4
0
332,028
0
W
Medusa
10,235
569
123
7
0
308,246
0
L
Cthulhu
6,613
367
37
2
0
334,589
0
L
Nemesis
7,141
397
55
3
0
351,277
3
L
Persephone
8,698
483
100
6
0
336,284
3
W
Bellona
10,129
563
125
7
0
372,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role