Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
MikeHawk151
Ullr
Level 35
God Stats
12W - 18L
1,463 SR
Queue Stats
149W - 140L
1,539 Elo+
Solo
Osiris
Osiris
xEmmiex
Osiris
Level 17
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,544 Elo+

VS

Team Averages
Level 70
1,506 SR
1,632 Elo+
Ra
Ra
Daawaa
Ra
Level 24
God Stats
0W - 1L
1,692 SR
Queue Stats
30W - 30L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
LοstTales
Cthulhu
Level 101
God Stats
4W - 2L
1,620 SR
Queue Stats
330W - 342L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Number007
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,797 Elo+
Party 3
Ullr
Ullr
Qiyaпa
Ullr
Level 155
God Stats
0W - 2L
1,217 SR
Queue Stats
95W - 91L
1,541 Elo+
Party 1
Merlin
Merlin
TsubasaSan
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,797 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 0 / 6
8,886
635
12,305
6,237
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
 
Cliodhna
12
5 / 3 / 4
7,731
552
5,146
9,197
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
11
1 / 0 / 3
6,995
500
3,619
10,976
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 1
7,631
545
6,373
7,079
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
xEmmiex
Osiris
15
5 / 1 / 4
9,183
656
6,523
9,513
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 6 / 1
6,591
471
2,247
7,866
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LοstTales
Cthulhu
10
1 / 3 / 1
6,563
469
5,007
13,200
11,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Number007
Gilgamesh
10
0 / 4 / 1
5,762
412
3,238
10,634
5,921
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
Qiyaпa
Ullr
12
1 / 1 / 0
6,649
475
6,832
7,183
2,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TsubasaSan
Merlin
11
1 / 6 / 3
6,873
491
5,727
8,787
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
20
Kills
4
4
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
6
10
W
Cliodhna
 
Cliodhna
5
3
4
2.33
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Ra
1
6
1
0.25
L
Cthulhu
LοstTales
Cthulhu
1
3
1
0.5
W
2
0
1
2.5
L
Gilgamesh
Number007
Gilgamesh
0
4
1
0.13
L
Ullr
Qiyaпa
Ullr
1
1
0
1
L
Merlin
TsubasaSan
Merlin
1
6
3
0.42
W
Osiris
xEmmiex
Osiris
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
23,051
43,002
Taken
47,670
26,455
Mitigated
24,856
17,095
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,305
1,637
0
1,895
6,237
2,211
1,040
3,426
2,715
56,542
0
W
Cliodhna
 
Cliodhna
5,146
369
0
610
9,197
3,349
202
3,399
5,736
0
35,873
W
Sylvanus
 
Sylvanus
3,619
1,035
2,924
5,254
10,976
10,839
326
2,621
8,355
13,818
0
L
Ra
2,247
258
207
2,148
7,866
2,670
0
4,481
3,131
31,936
0
L
Cthulhu
LοstTales
Cthulhu
5,007
164
311
2,242
13,200
11,498
0
4,413
8,614
20,242
0
W
6,373
2,017
0
2,198
7,079
2,480
0
1,147
5,932
0
55,464
L
Gilgamesh
Number007
Gilgamesh
3,238
542
0
567
10,634
5,921
0
2,336
8,262
284
27,366
L
Ullr
Qiyaпa
Ullr
6,832
2,824
0
1,075
7,183
2,201
0
1,544
5,639
0
48,559
L
Merlin
TsubasaSan
Merlin
5,727
767
0
1,724
8,787
2,566
0
2,577
6,100
32,426
0
W
Osiris
xEmmiex
Osiris
6,523
2,166
0
4,214
9,513
7,576
1,426
2,509
7,004
0
57,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
32,438
441
Minions Killed
330
0
Camps Cleared
0
1,453,934
Distance Traveled
1,364,120
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,886
635
107
8
0
285,001
9
W
Cliodhna
7,731
552
65
5
0
286,163
0
W
Sylvanus
6,995
500
11
1
0
294,802
2
L
Ra
6,591
471
77
6
0
277,711
1
L
Cthulhu
6,563
469
53
4
0
279,077
3
W
Ullr
7,631
545
124
9
0
274,170
2
L
Gilgamesh
5,762
412
45
3
0
275,042
2
L
Ullr
6,649
475
82
6
0
284,146
4
L
Merlin
6,873
491
73
5
0
248,144
1
W
Osiris
9,183
656
134
10
0
313,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role