Player Matchup

Set
Set
AndTheVeryMany
Set
Level 27
God Stats
13W - 15L
1,340 SR
Queue Stats
56W - 56L
1,355 Elo+
Solo
Hel
Hel
MCU_Fraoulitsa
Hel
Level 17
God Stats
7W - 15L
1,342 SR
Queue Stats
18W - 28L
1,314 Elo+
Solo
Ganesha
Ganesha
TyranoGamer
Ganesha
Level 28
God Stats
1W - 4L
1,372 SR
Queue Stats
32W - 32L
1,204 Elo+
Solo
Artemis
Artemis
death_man_run
Artemis
Level 27
God Stats
26W - 26L
1,550 SR
Queue Stats
99W - 141L
1,322 Elo+
Solo
Vamana
Vamana
woestn22
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,447 Elo+
Solo
Team Averages
Level 26
1,421 SR
1,328 Elo+

VS

Team Averages
Level 24
1,514 SR
1,359 Elo+
Bakasura
Bakasura
Falken174
Bakasura
Level 25
God Stats
37W - 30L
1,509 SR
Queue Stats
128W - 131L
1,333 Elo+
Solo
Sobek
Sobek
Lucky_Luke1308
Sobek
Level 26
God Stats
5W - 4L
1,697 SR
Queue Stats
57W - 53L
1,322 Elo+
Solo
Cliodhna
Cliodhna
Nawosen
Cliodhna
Level 29
God Stats
5W - 5L
1,277 SR
Queue Stats
275W - 326L
1,395 Elo+
Solo
Danzaburou
Danzaburou
NotTankGm
Danzaburou
Level 12
God Stats
5W - 6L
1,606 SR
Queue Stats
26W - 20L
1,465 Elo+
Solo
Chang'e
Chang'e
t995ob
Chang'e
Level 29
God Stats
2W - 0L
1,480 SR
Queue Stats
59W - 69L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
7,086
417
4,993
12,614
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 0
6,012
354
2,122
7,908
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TyranoGamer
Ganesha
8
1 / 4 / 0
6,051
356
1,615
10,222
4,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
10
2 / 10 / 1
6,979
411
5,126
10,753
3,146
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
woestn22
Vamana
11
1 / 4 / 0
6,781
399
7,128
11,916
8,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Falken174
Bakasura
14
7 / 2 / 8
8,884
523
6,594
8,568
3,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 0 / 5
7,979
469
2,732
10,391
9,284
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Nawosen
Cliodhna
16
13 / 0 / 3
10,228
602
10,006
9,291
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
NotTankGm
Danzaburou
16
11 / 0 / 1
10,397
612
11,699
8,216
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
t995ob
Chang'e
13
3 / 3 / 4
8,168
480
5,801
9,985
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
5
Kills
34
35
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Bakasura
Falken174
Bakasura
7
2
8
5.5
W
0
0
5
2.5
L
0
7
0
0
W
Cliodhna
Nawosen
Cliodhna
13
0
3
14.5
W
Danzaburou
NotTankGm
Danzaburou
11
0
1
11.5
L
Ganesha
TyranoGamer
Ganesha
1
4
0
0.25
L
Artemis
2
10
1
0.25
W
Chang'e
t995ob
Chang'e
3
3
4
1.67
L
Vamana
woestn22
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
36,832
53,413
Taken
46,451
23,666
Mitigated
22,140
5,666
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,993
2,005
0
1,456
12,614
5,954
0
2,061
10,146
0
40,708
W
Bakasura
Falken174
Bakasura
6,594
4,625
0
2,927
8,568
3,480
1,326
97
8,340
0
31,385
W
2,732
392
0
3,737
10,391
9,284
853
0
9,652
26,192
0
L
2,122
144
220
684
7,908
1,567
297
0
7,628
20,135
0
W
Cliodhna
Nawosen
Cliodhna
10,006
1,573
0
2,630
9,291
3,796
678
66
9,135
0
68,709
W
Danzaburou
NotTankGm
Danzaburou
11,699
7,088
0
1,714
8,216
2,399
267
3,240
4,642
0
67,789
L
Ganesha
TyranoGamer
Ganesha
1,615
340
60
400
10,222
4,999
210
0
9,942
16,526
0
L
Artemis
5,126
2,354
0
574
10,753
3,146
765
2,898
7,579
0
27,016
W
Chang'e
t995ob
Chang'e
5,801
326
592
4,301
9,985
3,181
240
0
9,985
38,320
0
L
Vamana
woestn22
Vamana
7,128
1,789
0
2,272
11,916
8,000
0
3,190
8,091
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
45,656
266
Minions Killed
445
0
Camps Cleared
0
1,282,063
Distance Traveled
1,679,486
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,086
417
75
4
0
280,234
1
W
Bakasura
8,884
523
95
6
0
330,229
2
W
Sobek
7,979
469
43
3
0
331,509
10
L
Hel
6,012
354
57
3
0
236,001
0
W
Cliodhna
10,228
602
134
8
0
385,101
0
W
Danzaburou
10,397
612
115
7
0
307,145
1
L
Ganesha
6,051
356
9
1
0
215,236
1
L
Artemis
6,979
411
68
4
0
230,126
2
W
Chang'e
8,168
480
58
3
0
325,502
0
L
Vamana
6,781
399
57
3
0
320,466
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role