Player Matchup

Anhur
Anhur
Crawler125
Anhur
Level 17
God Stats
6W - 3L
1,885 SR
Queue Stats
33W - 38L
1,407 Elo+
Party 2
Ares
Ares
MzHeavenly
Ares
Level 8
God Stats
7W - 8L
1,543 SR
Queue Stats
15W - 27L
1,146 Elo+
Party 2
Osiris
Osiris
Naicul897
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gareth251
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,527 SR
Queue Stats
113W - 100L
1,230 Elo+
Solo
Set
Set
ssonak
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,281 Elo+
Solo
Team Averages
Level 11
1,591 SR
1,313 Elo+

VS

Team Averages
Level 11
1,539 SR
1,468 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Patrick0904
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Tbonebenz
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
irayagi
Cthulhu
Level 13
God Stats
3W - 3L
1,696 SR
Queue Stats
16W - 17L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 2 / 1
4,307
431
2,261
5,709
1,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 3 / 2
4,462
446
162
6,853
2,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Naicul897
Osiris
3
1 / 2 / 1
3,905
391
978
1,539
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
gareth251
Morgan Le Fay
12
1 / 1 / 0
6,353
635
2,638
5,286
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
ssonak
Set
8
3 / 2 / 2
5,300
530
3,837
5,637
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
3 / 3 / 0
5,312
531
1,862
4,905
1,321
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
 
Charybdis
8
2 / 2 / 2
5,014
501
5,483
5,074
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Patrick0904
Nemesis
7
1 / 4 / 2
4,846
485
1,315
4,652
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Tbonebenz
Anubis
11
1 / 0 / 0
5,683
568
2,890
4,249
1,940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
irayagi
Cthulhu
9
3 / 1 / 2
5,167
517
3,749
4,222
3,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
10
10
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
0
1
W
Charybdis
 
Charybdis
2
2
2
1.5
L
Anhur
1
2
1
0.75
L
0
3
2
0.33
L
Osiris
Naicul897
Osiris
1
2
1
0.75
W
Nemesis
Patrick0904
Nemesis
1
4
2
0.5
W
Anubis
Tbonebenz
Anubis
1
0
0
1
L
Morgan Le Fay
gareth251
Morgan Le Fay
1
1
0
1
W
Cthulhu
irayagi
Cthulhu
3
1
2
4
L
Set
ssonak
Set
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,876
Damage
15,299
25,024
Taken
23,102
8,163
Mitigated
9,112
3,684
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,862
1,024
0
1,254
4,905
1,321
1,724
57
4,848
0
13,658
W
Charybdis
 
Charybdis
5,483
3,353
0
1,466
5,074
930
82
59
5,015
0
22,619
L
Anhur
2,261
1,414
0
972
5,709
1,299
0
1,666
4,043
0
16,789
L
162
79
704
592
6,853
2,775
0
2,083
4,770
4,344
0
L
Osiris
Naicul897
Osiris
978
432
0
17
1,539
740
0
0
1,539
0
3,260
W
Nemesis
Patrick0904
Nemesis
1,315
497
0
649
4,652
1,548
684
0
4,652
0
12,333
W
Anubis
Tbonebenz
Anubis
2,890
239
0
1,716
4,249
1,940
172
2,415
1,668
30,677
0
L
Morgan Le Fay
gareth251
Morgan Le Fay
2,638
197
0
1,399
5,286
1,421
0
2,890
2,396
41,607
0
W
Cthulhu
irayagi
Cthulhu
3,749
433
0
493
4,222
3,373
190
103
4,119
16,013
0
L
Set
ssonak
Set
3,837
2,174
0
0
5,637
1,928
0
0
5,637
0
23,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
26,022
211
Minions Killed
202
0
Camps Cleared
0
755,012
Distance Traveled
872,621
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,312
531
38
4
0
156,549
0
W
Charybdis
5,014
501
36
4
0
162,058
1
L
Anhur
4,307
431
33
3
0
173,594
0
L
Ares
4,462
446
9
1
0
157,852
0
L
Osiris
3,905
391
11
1
0
60,031
0
W
Nemesis
4,846
485
31
3
0
192,803
0
W
Anubis
5,683
568
61
6
0
169,433
4
L
Morgan Le Fay
6,353
635
111
11
0
172,270
1
W
Cthulhu
5,167
517
36
4
0
191,778
0
L
Set
5,300
530
47
5
0
191,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role