Player Matchup

Arachne
Arachne
BigWock1
Arachne
Level 16
God Stats
22W - 18L
1,487 SR
Queue Stats
43W - 42L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
PosiGymithy
Guan Yu
Level 4
God Stats
2W - 0L
1,684 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 1
Cerberus
Cerberus
Regretamine
Cerberus
Level 11
God Stats
1W - 2L
1,257 SR
Queue Stats
19W - 13L
1,509 Elo+
Party 1
Merlin
Merlin
liamrenGG
Merlin
Level 7
God Stats
8W - 8L
1,203 SR
Queue Stats
16W - 12L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
sadsad5744
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Team Averages
Level 8
1,426 SR
1,436 Elo+

VS

Team Averages
Level 10
1,352 SR
1,386 Elo+
Tiamat
Tiamat
MrKap
Tiamat
Level 7
God Stats
6W - 10L
1,306 SR
Queue Stats
9W - 17L
1,161 Elo+
Solo
King Arthur
King Arthur
TirionFordring01
King Arthur
Level 16
God Stats
3W - 10L
1,271 SR
Queue Stats
6W - 16L
1,351 Elo+
Solo
Thor
Thor
Unkwnlee
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
dinotristan1234
Medusa
Level 22
God Stats
0W - 3L
1,184 SR
Queue Stats
54W - 49L
1,420 Elo+
Solo
Kukulkan
Kukulkan
xEnhancements
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigWock1
Arachne
13
11 / 0 / 2
7,477
680
4,704
6,435
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
PosiGymithy
Guan Yu
9
4 / 0 / 3
6,024
548
3,901
5,145
3,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Regretamine
Cerberus
9
2 / 1 / 4
5,488
499
3,896
7,521
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
liamrenGG
Merlin
11
8 / 0 / 4
7,155
650
4,884
2,336
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
sadsad5744
Jing Wei
9
1 / 0 / 6
5,309
483
2,618
3,213
751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MrKap
Tiamat
7
0 / 2 / 0
4,747
432
3,286
4,400
1,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TirionFordring01
King Arthur
7
0 / 5 / 0
4,264
388
1,664
6,914
1,844
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
7
0 / 8 / 0
4,494
409
926
8,135
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 0
4,996
454
5,594
7,302
1,645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xEnhancements
Kukulkan
5
0 / 8 / 0
4,081
371
1,249
5,267
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
26
Kills
1
1
Deaths
27
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigWock1
Arachne
11
0
2
12
L
Tiamat
MrKap
Tiamat
0
2
0
0
W
Guan Yu
PosiGymithy
Guan Yu
4
0
3
5.5
W
Cerberus
Regretamine
Cerberus
2
1
4
4
L
King Arthur
TirionFordring01
King Arthur
0
5
0
0
L
Thor
0
8
0
0
L
1
4
0
0.25
W
Merlin
liamrenGG
Merlin
8
0
4
10
W
Jing Wei
sadsad5744
Jing Wei
1
0
6
4
L
Kukulkan
xEnhancements
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,003
Damage
12,719
24,650
Taken
32,018
11,738
Mitigated
8,713
11,296
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigWock1
Arachne
4,704
3,243
0
4,339
6,435
2,805
0
942
5,493
0
46,971
L
Tiamat
MrKap
Tiamat
3,286
659
503
1,080
4,400
1,265
0
1,727
2,673
17,253
0
W
Guan Yu
PosiGymithy
Guan Yu
3,901
558
144
2,054
5,145
3,566
36
1,397
3,658
0
20,945
W
Cerberus
Regretamine
Cerberus
3,896
128
0
2,742
7,521
3,960
0
617
6,884
17,248
0
L
King Arthur
TirionFordring01
King Arthur
1,664
154
0
182
6,914
1,844
0
0
6,914
0
12,414
L
Thor
926
431
0
388
8,135
2,674
0
2,069
6,066
0
16,412
L
5,594
3,456
0
1,057
7,302
1,645
560
3,192
4,110
0
24,560
W
Merlin
liamrenGG
Merlin
4,884
357
0
1,238
2,336
656
1,158
777
1,507
32,478
0
W
Jing Wei
sadsad5744
Jing Wei
2,618
2,175
0
779
3,213
751
1,537
640
2,573
0
20,022
L
Kukulkan
xEnhancements
Kukulkan
1,249
600
0
0
5,267
1,285
14
1,792
3,475
9,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,453
Gold Earned
22,582
267
Minions Killed
134
0
Camps Cleared
0
1,057,277
Distance Traveled
926,906
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,477
680
88
8
0
239,714
0
L
Tiamat
4,747
432
25
2
0
183,357
1
W
Guan Yu
6,024
548
40
4
0
228,471
4
W
Cerberus
5,488
499
36
3
0
212,731
4
L
King Arthur
4,264
388
21
2
0
197,995
0
L
Thor
4,494
409
32
3
0
189,496
5
L
Medusa
4,996
454
43
4
0
192,239
1
W
Merlin
7,155
650
61
6
0
191,693
0
W
Jing Wei
5,309
483
42
4
0
184,668
2
L
Kukulkan
4,081
371
13
1
0
163,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role