Player Matchup

Terra
Terra
HenryZeta
Terra
Level 25
God Stats
3W - 4L
1,320 SR
Queue Stats
29W - 31L
1,286 Elo+
Party 1
Charybdis
Charybdis
RozeZeal
Charybdis
Level 27
God Stats
15W - 18L
1,471 SR
Queue Stats
50W - 50L
1,343 Elo+
Party 1
Kali
Kali
Toaxt1e
Kali
Level 29
God Stats
7W - 7L
1,459 SR
Queue Stats
230W - 233L
1,400 Elo+
Solo
Discordia
Discordia
kmeala
Discordia
Level 25
God Stats
2W - 2L
1,412 SR
Queue Stats
26W - 24L
1,520 Elo+
Solo
Odin
Odin
toony2600
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,410 Elo+

VS

Team Averages
Level 14
1,487 SR
1,441 Elo+
Thor
Thor
ElLadri
Thor
Level 19
God Stats
3W - 4L
1,344 SR
Queue Stats
36W - 32L
1,411 Elo+
Solo
Bellona
Bellona
EterMos
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
JojoPloy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
SilkenWolfie
Chang'e
Level 27
God Stats
22W - 19L
1,591 SR
Queue Stats
195W - 225L
1,339 Elo+
Solo
Persephone
Persephone
smitepepeW
Persephone
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HenryZeta
Terra
12
3 / 1 / 12
8,665
510
6,529
13,935
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
RozeZeal
Charybdis
14
9 / 2 / 6
9,579
563
9,742
11,664
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Toaxt1e
Kali
15
4 / 5 / 8
10,117
595
9,281
15,869
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
kmeala
Discordia
17
15 / 4 / 4
11,280
664
19,933
6,731
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
6
0 / 5 / 0
6,053
356
1,290
6,554
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ElLadri
Thor
13
8 / 3 / 1
9,519
560
11,097
12,566
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
EterMos
Bellona
12
5 / 3 / 1
8,161
480
10,504
14,052
13,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
JojoPloy
Artemis
10
0 / 10 / 3
6,725
396
4,023
11,795
2,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SilkenWolfie
Chang'e
11
0 / 6 / 2
6,720
395
3,744
9,088
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
smitepepeW
Persephone
12
2 / 8 / 3
8,301
488
4,930
14,171
4,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
31
Kills
15
17
Deaths
30
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
ElLadri
Thor
8
3
1
2.83
L
Bellona
EterMos
Bellona
5
3
1
1.83
W
Terra
HenryZeta
Terra
3
1
12
9
L
Artemis
JojoPloy
Artemis
0
10
3
0.15
W
Charybdis
RozeZeal
Charybdis
9
2
6
6
L
Chang'e
SilkenWolfie
Chang'e
0
6
2
0.17
W
Kali
Toaxt1e
Kali
4
5
8
1.6
W
Discordia
kmeala
Discordia
15
4
4
4.25
L
Persephone
smitepepeW
Persephone
2
8
3
0.44
W
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,775
Damage
34,298
54,753
Taken
61,672
29,845
Mitigated
29,961
19,433
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ElLadri
Thor
11,097
1,662
0
1,262
12,566
5,997
0
3,999
8,299
0
51,296
L
Bellona
EterMos
Bellona
10,504
2,362
0
650
14,052
13,937
456
3,494
10,115
11,647
27,104
W
Terra
HenryZeta
Terra
6,529
1,342
1,794
4,824
13,935
12,343
199
3,224
10,666
24,101
0
L
Artemis
JojoPloy
Artemis
4,023
1,877
0
742
11,795
2,993
0
5,335
6,290
0
23,903
W
Charybdis
RozeZeal
Charybdis
9,742
4,841
0
3,149
11,664
3,988
4,078
2,003
9,621
0
60,474
L
Chang'e
SilkenWolfie
Chang'e
3,744
758
460
1,363
9,088
2,205
694
3,656
5,360
26,233
0
W
Kali
Toaxt1e
Kali
9,281
4,505
0
7,431
15,869
8,372
452
3,522
12,281
0
65,319
W
Discordia
kmeala
Discordia
19,933
429
0
1,745
6,731
2,199
1,978
2,124
4,493
63,754
0
L
Persephone
smitepepeW
Persephone
4,930
304
0
1,676
14,171
4,829
0
8,836
4,737
43,580
0
W
Odin
1,290
606
0
490
6,554
2,943
0
655
5,859
0
5,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
39,426
344
Minions Killed
341
0
Camps Cleared
0
1,432,286
Distance Traveled
1,492,335
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,519
560
91
5
0
345,730
4
L
Bellona
8,161
480
69
4
0
305,692
0
W
Terra
8,665
510
29
2
0
326,604
2
L
Artemis
6,725
396
46
3
0
264,423
0
W
Charybdis
9,579
563
104
6
0
303,953
3
L
Chang'e
6,720
395
40
2
0
303,664
2
W
Kali
10,117
595
98
6
0
315,845
0
W
Discordia
11,280
664
100
6
0
322,669
3
L
Persephone
8,301
488
95
6
0
272,826
1
W
Odin
6,053
356
13
1
0
163,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role