Player Matchup

Serqet
Serqet
AmogusNoSus
Serqet
Level 8
God Stats
7W - 2L
1,825 SR
Queue Stats
55W - 37L
1,844 Elo+
Party 1
Anubis
Anubis
DarwinWT
Anubis
Level 27
God Stats
6W - 3L
1,787 SR
Queue Stats
76W - 88L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
DuckFlare
Gilgamesh
Level 24
God Stats
4W - 7L
1,568 SR
Queue Stats
176W - 192L
1,545 Elo+
Solo
Ullr
Ullr
thelord2
Ullr
Level 158
God Stats
0W - 2L
1,552 SR
Queue Stats
104W - 70L
1,625 Elo+
Party 1
Osiris
Osiris
tots06
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,501 Elo+
Solo
Team Averages
Level 46
1,646 SR
1,613 Elo+

VS

Team Averages
Level 21
1,565 SR
1,604 Elo+
Yemoja
Yemoja
ARS2101
Yemoja
Level 22
God Stats
1W - 0L
1,488 SR
Queue Stats
29W - 24L
1,418 Elo+
Solo
Jing Wei
Jing Wei
AgustinGallo
Jing Wei
Level 29
God Stats
7W - 0L
1,709 SR
Queue Stats
248W - 195L
1,573 Elo+
Solo
Cliodhna
Cliodhna
FX RE4P3R
Cliodhna
Level 29
God Stats
12W - 5L
1,500 SR
Queue Stats
201W - 146L
1,606 Elo+
Solo
Arachne
Arachne
IsThisYourBest
Arachne
Level 17
God Stats
4W - 1L
1,518 SR
Queue Stats
21W - 8L
1,695 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NobiIe
Morgan Le Fay
Level 7
God Stats
6W - 4L
1,609 SR
Queue Stats
141W - 102L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
5 / 5 / 4
10,104
459
7,942
18,408
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
DarwinWT
Anubis
17
4 / 7 / 7
10,687
486
9,280
14,279
7,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
DuckFlare
Gilgamesh
14
5 / 6 / 5
9,571
435
10,974
17,654
12,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
18
4 / 5 / 2
11,310
514
10,252
16,159
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
tots06
Osiris
12
0 / 11 / 4
8,192
372
2,226
18,927
17,390
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ARS2101
Yemoja
15
2 / 2 / 9
10,833
492
4,383
9,438
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
AgustinGallo
Jing Wei
18
3 / 3 / 5
11,464
521
4,893
14,141
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
FX RE4P3R
Cliodhna
18
8 / 4 / 9
12,321
560
19,394
18,158
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 5 / 6
14,682
667
26,160
21,973
8,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
NobiIe
Morgan Le Fay
20
6 / 4 / 5
13,652
621
9,892
11,153
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
18
Kills
34
34
Deaths
18
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ARS2101
Yemoja
2
2
9
3.25
W
Jing Wei
AgustinGallo
Jing Wei
3
3
5
1.83
L
Serqet
5
5
4
1.4
L
Anubis
DarwinWT
Anubis
4
7
7
1.07
L
Gilgamesh
DuckFlare
Gilgamesh
5
6
5
1.25
W
Cliodhna
FX RE4P3R
Cliodhna
8
4
9
3.13
W
15
5
6
3.6
W
Morgan Le Fay
NobiIe
Morgan Le Fay
6
4
5
2.13
L
Ullr
4
5
2
1
L
Osiris
tots06
Osiris
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,674
Damage
64,722
85,427
Taken
74,863
53,579
Mitigated
34,644
11,092
Healing
29,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ARS2101
Yemoja
4,383
1,146
4,614
1,915
9,438
9,959
765
1,710
7,728
16,905
0
W
Jing Wei
AgustinGallo
Jing Wei
4,893
3,296
0
4,089
14,141
4,698
2,539
1,121
12,628
0
97,286
L
Serqet
7,942
1,931
0
1,455
18,408
10,639
0
4,244
14,090
4,012
55,356
L
Anubis
DarwinWT
Anubis
9,280
172
0
3,661
14,279
7,025
0
2,634
11,473
66,055
0
L
Gilgamesh
DuckFlare
Gilgamesh
10,974
3,894
0
3,835
17,654
12,629
260
2,578
14,996
0
54,007
W
Cliodhna
FX RE4P3R
Cliodhna
19,394
2,577
0
6,320
18,158
7,011
254
1,921
15,997
0
90,465
W
26,160
20,598
0
11,087
21,973
8,387
3,675
3,563
17,852
0
120,354
W
Morgan Le Fay
NobiIe
Morgan Le Fay
9,892
281
0
1,452
11,153
4,589
1,238
1,426
9,409
109,392
0
L
Ullr
10,252
4,012
0
1,453
16,159
5,896
0
2,388
13,761
0
79,386
L
Osiris
tots06
Osiris
2,226
1,463
0
688
18,927
17,390
526
1,959
16,832
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
62,952
517
Minions Killed
695
0
Camps Cleared
0
1,781,898
Distance Traveled
2,178,379
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,833
492
24
1
0
402,740
5
W
Jing Wei
11,464
521
154
7
0
384,019
3
L
Serqet
10,104
459
95
4
0
415,751
10
L
Anubis
10,687
486
130
6
0
349,670
0
L
Gilgamesh
9,571
435
87
4
0
359,471
1
W
Cliodhna
12,321
560
133
6
0
485,489
5
W
Arachne
14,682
667
182
8
0
486,288
3
W
Morgan Le Fay
13,652
621
202
9
0
419,843
2
L
Ullr
11,310
514
160
7
0
406,331
1
L
Osiris
8,192
372
45
2
0
250,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role