Player Matchup

Ymir
Ymir
Abbandonato
Ymir
Level 15
God Stats
11W - 7L
1,594 SR
Queue Stats
14W - 14L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
Chaos Xyrem
Guan Yu
Level 22
God Stats
8W - 4L
1,567 SR
Queue Stats
50W - 69L
1,360 Elo+
Party 1
Jing Wei
Jing Wei
Sara Lynn 42
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,261 Elo+
Solo
Discordia
Discordia
Sin_of_death666
Discordia
Level 6
God Stats
8W - 14L
1,270 SR
Queue Stats
27W - 40L
1,150 Elo+
Party 1
Cliodhna
Cliodhna
Young bloop
Cliodhna
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 9L
1,137 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,256 Elo+

VS

Team Averages
Level 21
1,516 SR
1,347 Elo+
Fenrir
Fenrir
Gloryspren94
Fenrir
Level 18
God Stats
3W - 6L
1,412 SR
Queue Stats
95W - 107L
1,409 Elo+
Solo
Neith
Neith
OrmeSangsue135
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,046 Elo+
Solo
Aphrodite
Aphrodite
RueL20
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Sekigetsu
Ymir
Level 26
God Stats
1W - 2L
1,290 SR
Queue Stats
76W - 83L
1,384 Elo+
Solo
Heimdallr
Heimdallr
bigtoons12
Heimdallr
Level 29
God Stats
3W - 2L
1,875 SR
Queue Stats
60W - 52L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,878
529
3,769
6,480
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Chaos Xyrem
Guan Yu
11
1 / 3 / 3
6,948
534
2,085
8,185
7,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Sara Lynn 42
Jing Wei
10
1 / 2 / 3
6,181
475
1,701
3,344
1,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
Sin_of_death666
Discordia
10
1 / 2 / 1
5,827
448
2,461
4,279
1,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cliodhna
Young bloop
Cliodhna
15
14 / 2 / 2
9,183
706
15,819
9,677
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 3 / 1
7,375
567
4,263
7,681
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 1
5,745
442
3,857
6,250
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
RueL20
Aphrodite
9
1 / 5 / 1
5,899
454
855
8,415
2,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
1 / 2 / 3
5,671
436
2,380
7,053
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
bigtoons12
Heimdallr
10
1 / 5 / 2
6,045
465
4,215
8,560
2,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
20
Kills
10
10
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Guan Yu
Chaos Xyrem
Guan Yu
1
3
3
0.83
L
Fenrir
6
3
1
2.17
L
1
6
1
0.25
L
Aphrodite
RueL20
Aphrodite
1
5
1
0.3
W
Jing Wei
Sara Lynn 42
Jing Wei
1
2
3
1.25
L
Ymir
1
2
3
1.25
W
Discordia
Sin_of_death666
Discordia
1
2
1
0.75
W
Cliodhna
Young bloop
Cliodhna
14
2
2
7.5
L
Heimdallr
bigtoons12
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
15,570
31,965
Taken
37,959
18,004
Mitigated
13,157
8,372
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,769
833
0
1,523
6,480
4,636
713
1,462
4,897
21,295
0
W
Guan Yu
Chaos Xyrem
Guan Yu
2,085
279
0
1,883
8,185
7,222
0
36
8,113
0
36,525
L
Fenrir
4,263
1,594
0
2,802
7,681
2,307
0
212
7,469
0
28,418
L
3,857
2,062
0
621
6,250
1,138
971
500
5,750
0
18,159
L
Aphrodite
RueL20
Aphrodite
855
295
1,311
2,629
8,415
2,450
436
1,688
6,727
21,931
0
W
Jing Wei
Sara Lynn 42
Jing Wei
1,701
628
0
9
3,344
1,271
1,386
179
3,126
0
25,345
L
Ymir
2,380
532
0
771
7,053
4,866
468
997
6,056
15,454
0
W
Discordia
Sin_of_death666
Discordia
2,461
114
38
1,413
4,279
1,163
39
640
3,596
19,840
0
W
Cliodhna
Young bloop
Cliodhna
15,819
2,591
0
3,506
9,677
3,712
0
605
8,998
0
63,534
L
Heimdallr
bigtoons12
Heimdallr
4,215
1,588
279
473
8,560
2,396
420
2,833
5,727
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
30,735
279
Minions Killed
225
0
Camps Cleared
0
1,369,538
Distance Traveled
1,143,722
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,878
529
35
3
0
261,692
0
W
Guan Yu
6,948
534
80
6
0
242,368
2
L
Fenrir
7,375
567
62
5
0
234,713
0
L
Neith
5,745
442
31
2
0
204,477
0
L
Aphrodite
5,899
454
41
3
0
243,181
0
W
Jing Wei
6,181
475
46
4
0
333,240
3
L
Ymir
5,671
436
28
2
0
237,625
2
W
Discordia
5,827
448
31
2
0
220,576
0
W
Cliodhna
9,183
706
87
7
0
311,662
1
L
Heimdallr
6,045
465
63
5
0
223,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role