Player Matchup

Sun Wukong
Sun Wukong
BoepensVark1905
Sun Wukong
Level 18
God Stats
0W - 4L
1,138 SR
Queue Stats
36W - 42L
1,321 Elo+
Party 2
Hades
Hades
MajesticFish656
Hades
Level 15
God Stats
14W - 13L
1,457 SR
Queue Stats
35W - 40L
1,298 Elo+
Party 2
Nemesis
Nemesis
The Lion8612
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 36L
1,328 Elo+
Party 2
Cerberus
Cerberus
Tyf25
Cerberus
Level 6
God Stats
0W - 2L
1,191 SR
Queue Stats
7W - 29L
1,177 Elo+
Party 3
Medusa
Medusa
jarikama
Medusa
Level 12
God Stats
0W - 2L
1,294 SR
Queue Stats
9W - 44L
1,096 Elo+
Party 3
Team Averages
Level 12
1,316 SR
1,244 Elo+

VS

Team Averages
Level 18
1,523 SR
1,464 Elo+
Ymir
Ymir
Cocorabbit
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Hades
Hades
Diaseptyl
Hades
Level 36
God Stats
61W - 37L
1,602 SR
Queue Stats
136W - 119L
1,464 Elo+
Party 1
Susano
Susano
MaxouLeCarcajou
Susano
Level 27
God Stats
7W - 5L
1,513 SR
Queue Stats
58W - 46L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Morrisonnn99
Cthulhu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,442 Elo+
Solo
Nox
Nox
lily-may2209
Nox
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 50L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoepensVark1905
Sun Wukong
18
4 / 9 / 7
11,921
993
13,980
21,681
21,370
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 12 / 5
13,768
1,147
33,656
31,394
23,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
The Lion8612
Nemesis
18
1 / 3 / 7
11,245
937
10,282
20,669
6,875
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
Tyf25
Cerberus
18
0 / 8 / 9
11,206
934
2,965
21,802
9,220
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
jarikama
Medusa
18
2 / 15 / 7
11,325
944
14,885
25,446
8,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 30
12,064
1,005
8,913
15,964
22,632
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hades
Diaseptyl
Hades
20
23 / 1 / 20
16,810
1,401
50,268
24,390
11,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 4 / 15
14,642
1,220
23,461
15,472
6,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Morrisonnn99
Cthulhu
20
5 / 1 / 30
12,466
1,039
13,437
16,568
20,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
1 / 5 / 28
11,986
999
11,400
10,865
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
169
16
Kills
46
47
Deaths
16
35
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoepensVark1905
Sun Wukong
4
9
7
0.83
W
2
5
30
3.4
W
Hades
Diaseptyl
Hades
23
1
20
33
L
9
12
5
0.96
W
15
4
15
5.63
W
Cthulhu
Morrisonnn99
Cthulhu
5
1
30
20
L
Nemesis
The Lion8612
Nemesis
1
3
7
1.5
L
Cerberus
Tyf25
Cerberus
0
8
9
0.56
L
Medusa
jarikama
Medusa
2
15
7
0.37
W
1
5
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,768
Damage
107,479
120,992
Taken
83,259
69,094
Mitigated
64,486
10,014
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoepensVark1905
Sun Wukong
13,980
2,743
0
489
21,681
21,370
0
15,204
6,477
977
33,091
W
8,913
3,604
0
38
15,964
22,632
0
7,546
8,418
15,013
0
W
Hades
Diaseptyl
Hades
50,268
3,812
4,812
13,157
24,390
11,077
0
12,929
11,461
77,092
0
L
33,656
2,289
314
4,991
31,394
23,400
0
21,208
10,186
54,684
0
W
23,461
4,390
435
628
15,472
6,157
0
5,939
9,533
0
47,100
W
Cthulhu
Morrisonnn99
Cthulhu
13,437
3,222
0
0
16,568
20,236
0
6,089
10,479
26,170
0
L
Nemesis
The Lion8612
Nemesis
10,282
2,350
0
226
20,669
6,875
0
13,688
6,981
0
34,633
L
Cerberus
Tyf25
Cerberus
2,965
145
0
3,994
21,802
9,220
0
16,343
5,459
21,174
0
L
Medusa
jarikama
Medusa
14,885
3,832
0
0
25,446
8,229
0
17,575
7,871
0
28,605
W
11,400
4,441
0
204
10,865
4,384
0
4,570
6,295
25,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,465
Gold Earned
67,968
202
Minions Killed
207
3
Camps Cleared
3
1,075,566
Distance Traveled
1,038,373
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,921
993
35
3
0
217,365
0
W
Ymir
12,064
1,005
17
1
1
177,614
0
W
Hades
16,810
1,401
75
6
0
226,532
0
L
Hades
13,768
1,147
40
3
0
202,922
2
W
Susano
14,642
1,220
67
6
1
219,676
0
W
Cthulhu
12,466
1,039
24
2
0
242,009
0
L
Nemesis
11,245
937
49
4
1
259,573
0
L
Cerberus
11,206
934
50
4
0
202,699
3
L
Medusa
11,325
944
28
2
2
193,007
1
W
Nox
11,986
999
24
2
1
172,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role