Player Matchup

Cliodhna
Cliodhna
LemTM
Cliodhna
Level 159
God Stats
19W - 14L
1,318 SR
Queue Stats
616W - 461L
1,786 Elo+
Party 1
Medusa
Medusa
LoRezJake
Medusa
Level 148
God Stats
3W - 2L
1,885 SR
Queue Stats
77W - 62L
1,676 Elo+
Party 1
The Morrigan
The Morrigan
TinkererOfTerror
The Morrigan
Level 158
God Stats
6W - 4L
1,714 SR
Queue Stats
191W - 144L
1,710 Elo+
Party 1
Osiris
Osiris
derpymountain
Osiris
Level 129
God Stats
2W - 2L
1,634 SR
Queue Stats
36W - 18L
1,742 Elo+
Party 1
Yemoja
Yemoja
icyhotonmyballs
Yemoja
Level 155
God Stats
7W - 5L
1,701 SR
Queue Stats
283W - 231L
1,721 Elo+
Party 1
Team Averages
Level 150
1,650 SR
1,727 Elo+

VS

Team Averages
Level 142
1,548 SR
1,669 Elo+
Discordia
Discordia
GothVampireHoe
Discordia
Level 157
God Stats
2W - 4L
1,562 SR
Queue Stats
190W - 168L
1,641 Elo+
Solo
Horus
Horus
Hugo23L
Horus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 133L
1,619 Elo+
Solo
Cliodhna
Cliodhna
Maxsuperior77
Cliodhna
Level 122
God Stats
53W - 32L
1,583 SR
Queue Stats
487W - 393L
1,697 Elo+
Solo
Sol
Sol
myflin
Sol
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
342W - 263L
1,763 Elo+
Solo
Ravana
Ravana
savagemonk
Ravana
Level 160
God Stats
20W - 19L
1,594 SR
Queue Stats
535W - 514L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LemTM
Cliodhna
20
11 / 3 / 9
13,376
557
24,586
16,950
7,607
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
LoRezJake
Medusa
20
3 / 5 / 5
12,427
518
14,342
20,972
8,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
TinkererOfTerror
The Morrigan
16
4 / 7 / 3
10,963
457
6,351
15,431
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 6 / 4
11,957
498
7,482
24,340
31,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 6 / 9
10,096
421
7,097
25,301
20,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GothVampireHoe
Discordia
20
5 / 5 / 7
14,031
585
17,201
17,529
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Hugo23L
Horus
16
2 / 2 / 10
11,669
486
6,530
20,385
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
Maxsuperior77
Cliodhna
20
3 / 2 / 9
14,108
588
17,212
15,416
21,609
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
myflin
Sol
20
6 / 5 / 7
14,195
591
25,986
21,903
7,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
savagemonk
Ravana
20
11 / 6 / 8
14,718
613
16,139
15,653
8,034
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
20
Kills
27
27
Deaths
20
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Discordia
GothVampireHoe
Discordia
5
5
7
1.7
W
Horus
Hugo23L
Horus
2
2
10
3.5
L
Cliodhna
LemTM
Cliodhna
11
3
9
5.17
L
Medusa
LoRezJake
Medusa
3
5
5
1.1
W
Cliodhna
Maxsuperior77
Cliodhna
3
2
9
3.75
L
The Morrigan
TinkererOfTerror
The Morrigan
4
7
3
0.79
L
1
6
4
0.5
L
1
6
9
0.92
W
Sol
myflin
Sol
6
5
7
1.9
W
Ravana
savagemonk
Ravana
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,858
Damage
83,068
102,994
Taken
90,886
73,457
Mitigated
62,850
28,639
Healing
36,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GothVampireHoe
Discordia
17,201
517
300
3,784
17,529
5,956
896
3,964
13,565
118,881
0
W
Horus
Hugo23L
Horus
6,530
2,748
1,656
8,040
20,385
20,072
147
3,792
16,593
0
21,140
L
Cliodhna
LemTM
Cliodhna
24,586
3,917
0
3,446
16,950
7,607
0
7,479
9,382
0
107,675
L
Medusa
LoRezJake
Medusa
14,342
6,339
0
5,498
20,972
8,108
1,072
10,148
10,771
0
116,327
W
Cliodhna
Maxsuperior77
Cliodhna
17,212
1,420
0
6,268
15,416
21,609
660
812
14,604
13,001
78,434
L
The Morrigan
TinkererOfTerror
The Morrigan
6,351
847
168
2,646
15,431
5,960
0
6,964
8,199
60,930
5,526
L
7,482
3,205
0
4,957
24,340
31,032
0
6,631
15,807
0
80,891
L
7,097
991
7,568
4,356
25,301
20,750
0
14,020
10,910
25,764
0
W
Sol
myflin
Sol
25,986
9,703
0
12,790
21,903
7,179
6,154
2,694
19,209
138,598
0
W
Ravana
savagemonk
Ravana
16,139
4,156
0
3,614
15,653
8,034
2,679
1,905
13,748
0
117,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,819
Gold Earned
68,721
670
Minions Killed
765
0
Camps Cleared
0
2,286,858
Distance Traveled
2,390,802
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,031
585
197
8
0
447,086
9
W
Horus
11,669
486
19
1
0
511,917
3
L
Cliodhna
13,376
557
141
6
0
521,962
2
L
Medusa
12,427
518
193
8
0
427,594
0
W
Cliodhna
14,108
588
186
8
0
512,790
6
L
The Morrigan
10,963
457
131
5
0
418,824
7
L
Osiris
11,957
498
170
7
0
445,757
7
L
Yemoja
10,096
421
35
1
0
472,721
10
W
Sol
14,195
591
210
9
0
432,687
8
W
Ravana
14,718
613
153
6
0
486,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role