Player Matchup

Apollo
Apollo
Goodychoo
Apollo
Level 55
God Stats
7W - 4L
1,625 SR
Queue Stats
143W - 116L
1,616 Elo+
Party 1
Pele
Pele
Jfu0909
Pele
Level 44
God Stats
6W - 11L
1,386 SR
Queue Stats
56W - 66L
1,476 Elo+
Party 3
Loki
Loki
SlaYerLoOki
Loki
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
30W - 24L
1,587 Elo+
Party 1
Ares
Ares
foxsmith
Ares
Level 49
God Stats
7W - 1L
1,500 SR
Queue Stats
18W - 12L
1,468 Elo+
Party 1
Scylla
Scylla
millsy3
Scylla
Level 89
God Stats
7W - 7L
1,482 SR
Queue Stats
373W - 376L
1,514 Elo+
Party 3
Team Averages
Level 69
1,499 SR
1,532 Elo+

VS

Team Averages
Level 47
1,515 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Elogar18
Cthulhu
Level 27
God Stats
4W - 3L
1,731 SR
Queue Stats
48W - 75L
1,406 Elo+
Party 2
Cerberus
Cerberus
FLASH114RUN
Cerberus
Level 32
God Stats
17W - 15L
1,503 SR
Queue Stats
66W - 73L
1,466 Elo+
Party 2
Thoth
Thoth
Polote24
Thoth
Level 54
God Stats
1W - 2L
1,230 SR
Queue Stats
90W - 112L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
RUB018
Danzaburou
Level 74
God Stats
18W - 12L
1,612 SR
Queue Stats
150W - 163L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Goodychoo
Apollo
15
6 / 2 / 4
9,223
659
12,133
10,945
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Jfu0909
Pele
14
6 / 3 / 3
8,474
605
4,524
8,983
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 2
8,908
636
8,357
9,014
2,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
3 / 2 / 5
7,838
560
8,121
11,560
9,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
millsy3
Scylla
14
4 / 2 / 4
8,477
606
9,277
8,408
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 3 / 0
8,115
580
8,168
10,467
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Elogar18
Cthulhu
11
2 / 3 / 3
6,561
469
3,911
14,786
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
FLASH114RUN
Cerberus
10
1 / 5 / 1
6,279
449
4,335
11,943
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
Polote24
Thoth
12
0 / 6 / 3
6,467
462
3,360
10,348
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RUB018
Danzaburou
11
1 / 7 / 5
6,856
490
6,239
10,066
2,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
24
Kills
10
11
Deaths
24
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
3
0
2
L
Cthulhu
Elogar18
Cthulhu
2
3
3
1.17
L
Cerberus
FLASH114RUN
Cerberus
1
5
1
0.3
W
Apollo
Goodychoo
Apollo
6
2
4
4
W
Pele
Jfu0909
Pele
6
3
3
2.5
L
Thoth
Polote24
Thoth
0
6
3
0.25
L
Danzaburou
RUB018
Danzaburou
1
7
5
0.5
W
5
2
2
3
W
Ares
3
2
5
2.75
W
Scylla
millsy3
Scylla
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,412
Damage
26,013
48,910
Taken
57,610
21,176
Mitigated
26,495
15,181
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,168
2,748
0
3,738
10,467
3,247
0
2,986
7,341
0
46,981
L
Cthulhu
Elogar18
Cthulhu
3,911
493
138
4,478
14,786
10,579
0
5,145
9,641
20,519
0
L
Cerberus
FLASH114RUN
Cerberus
4,335
111
0
2,692
11,943
7,141
0
2,445
9,449
31,097
0
W
Apollo
Goodychoo
Apollo
12,133
7,922
0
5,863
10,945
4,020
198
1,533
9,412
0
79,180
W
Pele
Jfu0909
Pele
4,524
466
0
2,746
8,983
2,877
0
800
8,063
0
52,183
L
Thoth
Polote24
Thoth
3,360
148
0
2,227
10,348
3,079
0
4,984
5,052
31,745
0
L
Danzaburou
RUB018
Danzaburou
6,239
3,128
0
1,448
10,066
2,449
0
1,337
8,729
0
35,264
W
8,357
2,343
0
1,166
9,014
2,731
726
4,020
4,559
0
50,120
W
Ares
8,121
593
0
2,035
11,560
9,284
0
2,051
9,442
18,796
0
W
Scylla
millsy3
Scylla
9,277
1,089
0
3,371
8,408
2,264
0
2,392
5,761
49,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
34,278
461
Minions Killed
335
0
Camps Cleared
0
1,407,111
Distance Traveled
1,284,830
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,115
580
88
6
0
282,498
4
L
Cthulhu
6,561
469
18
1
0
277,195
0
L
Cerberus
6,279
449
93
7
0
237,381
0
W
Apollo
9,223
659
127
9
0
286,077
1
W
Pele
8,474
605
99
7
0
306,645
2
L
Thoth
6,467
462
67
5
0
250,157
2
L
Danzaburou
6,856
490
69
5
0
237,599
1
W
Loki
8,908
636
104
7
0
290,500
0
W
Ares
7,838
560
28
2
0
265,818
4
W
Scylla
8,477
606
103
7
0
258,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role