Player Matchup

Kali
Kali
ChronicHashh
Kali
Level 45
God Stats
25W - 25L
1,512 SR
Queue Stats
167W - 154L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
MightySnail
Ne Zha
Level 13
God Stats
6W - 0L
1,890 SR
Queue Stats
19W - 10L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SOA Headhunters
Morgan Le Fay
Level 16
God Stats
12W - 9L
1,471 SR
Queue Stats
58W - 63L
1,445 Elo+
Party 1
Chernobog
Chernobog
Shmoketokepoke
Chernobog
Level 28
God Stats
31W - 32L
1,493 SR
Queue Stats
65W - 53L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Unholy Holes207
Cthulhu
Level 21
God Stats
64W - 45L
1,583 SR
Queue Stats
96W - 87L
1,439 Elo+
Party 1
Team Averages
Level 25
1,590 SR
1,476 Elo+

VS

Team Averages
Level 16
1,383 SR
1,398 Elo+
Cliodhna
Cliodhna
DaBlackbeast
Cliodhna
Level 20
God Stats
1W - 2L
1,250 SR
Queue Stats
30W - 29L
1,491 Elo+
Solo
Ares
Ares
Devils_Advicate4
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,201 Elo+
Solo
Osiris
Osiris
Fh3ckk
Osiris
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,460 Elo+
Solo
Izanami
Izanami
NBG Angel
Izanami
Level 22
God Stats
0W - 2L
1,213 SR
Queue Stats
66W - 68L
1,432 Elo+
Solo
Bastet
Bastet
SOV Tallon
Bastet
Level 25
God Stats
12W - 11L
1,453 SR
Queue Stats
60W - 69L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 20
13,020
1,002
11,713
17,087
7,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
20
16 / 2 / 18
15,783
1,214
31,166
15,813
6,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SOA Headhunters
Morgan Le Fay
20
9 / 3 / 23
14,079
1,083
24,187
15,473
6,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Shmoketokepoke
Chernobog
20
4 / 1 / 31
14,142
1,088
17,242
11,468
4,759
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 3 / 24
14,665
1,128
19,789
16,845
15,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaBlackbeast
Cliodhna
19
4 / 13 / 3
13,105
1,008
20,540
22,365
10,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
0 / 13 / 8
12,099
931
7,354
34,831
44,347
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Osiris
Fh3ckk
Osiris
19
1 / 8 / 9
12,443
957
9,065
27,598
29,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
NBG Angel
Izanami
18
3 / 2 / 3
12,042
926
6,942
5,888
2,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
SOV Tallon
Bastet
19
6 / 8 / 7
13,951
1,073
26,437
22,367
9,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
44
44
Kills
14
14
Deaths
44
116
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
5
20
3
L
Cliodhna
DaBlackbeast
Cliodhna
4
13
3
0.42
L
0
13
8
0.31
L
Osiris
Fh3ckk
Osiris
1
8
9
0.69
W
Ne Zha
16
2
18
12.5
L
Izanami
NBG Angel
Izanami
3
2
3
2.25
W
Morgan Le Fay
SOA Headhunters
Morgan Le Fay
9
3
23
6.83
L
Bastet
SOV Tallon
Bastet
6
8
7
1.19
W
Chernobog
Shmoketokepoke
Chernobog
4
1
31
19.5
W
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,097
Damage
70,338
76,686
Taken
113,049
40,574
Mitigated
96,599
12,427
Healing
1,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,713
6,304
0
1,705
17,087
7,997
0
2,362
14,725
0
25,272
L
Cliodhna
DaBlackbeast
Cliodhna
20,540
1,943
0
598
22,365
10,638
0
7,441
14,924
0
53,804
L
7,354
1,233
0
982
34,831
44,347
0
16,028
18,803
19,562
0
L
Osiris
Fh3ckk
Osiris
9,065
1,716
0
0
27,598
29,673
0
10,673
16,925
0
30,895
W
Ne Zha
31,166
11,646
0
7,397
15,813
6,611
0
1,427
14,386
0
65,007
L
Izanami
NBG Angel
Izanami
6,942
4,302
32
197
5,888
2,103
0
3,628
2,260
0
27,734
W
Morgan Le Fay
SOA Headhunters
Morgan Le Fay
24,187
5,120
125
1,395
15,473
6,172
0
1,192
14,281
33,048
0
L
Bastet
SOV Tallon
Bastet
26,437
4,695
0
0
22,367
9,838
0
6,206
16,161
0
45,684
W
Chernobog
Shmoketokepoke
Chernobog
17,242
11,798
0
834
11,468
4,759
0
349
11,119
0
36,703
W
19,789
2,249
971
0
16,845
15,035
0
2,024
14,821
43,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,689
Gold Earned
63,640
250
Minions Killed
223
10
Camps Cleared
6
1,284,810
Distance Traveled
1,128,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,020
1,002
23
2
2
276,266
0
L
Cliodhna
13,105
1,008
67
5
3
234,793
0
L
Ares
12,099
931
14
1
0
216,377
1
L
Osiris
12,443
957
40
3
2
250,407
0
W
Ne Zha
15,783
1,214
64
5
4
257,969
0
L
Izanami
12,042
926
63
5
0
137,854
0
W
Morgan Le Fay
14,079
1,083
33
3
3
230,944
0
L
Bastet
13,951
1,073
39
3
1
289,079
0
W
Chernobog
14,142
1,088
57
4
1
238,079
0
W
Cthulhu
14,665
1,128
73
6
0
281,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role