Player Matchup

Cliodhna
Cliodhna
BijueJhow
Cliodhna
Level 108
God Stats
10W - 10L
1,510 SR
Queue Stats
47W - 54L
1,457 Elo+
Solo
Hera
Hera
Raywin722
Hera
Level 157
God Stats
3W - 5L
1,437 SR
Queue Stats
148W - 169L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Uakhornet750
Sun Wukong
Level 158
God Stats
25W - 20L
1,515 SR
Queue Stats
487W - 502L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
lovely-hypnotic0
Gilgamesh
Level 89
God Stats
2W - 6L
1,544 SR
Queue Stats
459W - 479L
1,493 Elo+
Solo
Izanami
Izanami
turdhurler5
Izanami
Level 143
God Stats
27W - 21L
1,633 SR
Queue Stats
129W - 138L
1,464 Elo+
Party 1
Team Averages
Level 131
1,528 SR
1,452 Elo+

VS

Team Averages
Level 110
1,489 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Coolio-Monkey
Gilgamesh
Level 127
God Stats
22W - 24L
1,521 SR
Queue Stats
515W - 479L
1,400 Elo+
Solo
Fafnir
Fafnir
JuggerZerker
Fafnir
Level 156
God Stats
58W - 73L
1,484 SR
Queue Stats
1,110W - 1,117L
1,486 Elo+
Solo
Heimdallr
Heimdallr
K0NAR1K
Heimdallr
Level 107
God Stats
7W - 6L
1,158 SR
Queue Stats
253W - 248L
1,473 Elo+
Party 2
Discordia
Discordia
TrippyMolly
Discordia
Level 93
God Stats
2W - 0L
1,745 SR
Queue Stats
284W - 293L
1,481 Elo+
Solo
Mercury
Mercury
xpertarcher
Mercury
Level 69
God Stats
5W - 3L
1,536 SR
Queue Stats
51W - 53L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BijueJhow
Cliodhna
15
4 / 4 / 3
9,452
525
7,367
11,754
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
7 / 6 / 3
9,524
529
10,192
9,292
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Uakhornet750
Sun Wukong
13
3 / 5 / 1
8,693
483
6,003
15,196
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
14
2 / 6 / 2
8,722
485
9,799
14,415
11,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
turdhurler5
Izanami
15
3 / 4 / 1
9,535
530
6,592
10,323
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coolio-Monkey
Gilgamesh
16
10 / 0 / 4
10,029
557
13,220
13,013
12,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
14
6 / 1 / 11
10,322
573
9,578
14,179
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
K0NAR1K
Heimdallr
14
3 / 5 / 6
8,318
462
7,474
11,476
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TrippyMolly
Discordia
12
1 / 8 / 1
7,487
416
1,204
8,857
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
xpertarcher
Mercury
15
4 / 5 / 6
8,784
488
7,608
12,383
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
19
Kills
24
25
Deaths
19
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BijueJhow
Cliodhna
4
4
3
1.38
W
Gilgamesh
Coolio-Monkey
Gilgamesh
10
0
4
12
W
Fafnir
6
1
11
11.5
W
Heimdallr
K0NAR1K
Heimdallr
3
5
6
1.2
L
Hera
7
6
3
1.42
W
Discordia
TrippyMolly
Discordia
1
8
1
0.19
L
Sun Wukong
Uakhornet750
Sun Wukong
3
5
1
0.7
L
Gilgamesh
2
6
2
0.5
L
Izanami
turdhurler5
Izanami
3
4
1
0.88
W
Mercury
xpertarcher
Mercury
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
39,084
60,980
Taken
59,908
36,619
Mitigated
40,023
12,955
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BijueJhow
Cliodhna
7,367
1,470
0
3,935
11,754
4,633
0
1,730
10,024
0
69,422
W
Gilgamesh
Coolio-Monkey
Gilgamesh
13,220
1,780
0
732
13,013
12,407
0
2,908
9,983
10,125
41,273
W
Fafnir
9,578
2,316
349
5,075
14,179
15,603
0
3,573
10,514
29,728
0
W
Heimdallr
K0NAR1K
Heimdallr
7,474
2,012
0
1,344
11,476
4,650
0
1,915
9,505
0
51,842
L
Hera
10,192
1,866
0
1,310
9,292
3,495
575
3,816
5,476
48,578
0
W
Discordia
TrippyMolly
Discordia
1,204
101
0
1,103
8,857
2,460
0
2,510
6,203
33,332
0
L
Sun Wukong
Uakhornet750
Sun Wukong
6,003
661
0
4,740
15,196
12,887
454
3,064
12,132
11,764
34,115
L
Gilgamesh
9,799
1,936
0
705
14,415
11,686
84
2,833
11,582
9,199
35,976
L
Izanami
turdhurler5
Izanami
6,592
3,436
0
2,265
10,323
3,918
1,747
2,637
7,686
0
67,359
W
Mercury
xpertarcher
Mercury
7,608
4,151
0
1,718
12,383
4,903
0
3,274
8,914
0
49,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
44,940
468
Minions Killed
343
0
Camps Cleared
0
1,657,544
Distance Traveled
1,567,124
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,452
525
113
6
0
374,933
1
W
Gilgamesh
10,029
557
79
4
0
354,112
5
W
Fafnir
10,322
573
34
2
0
339,810
4
W
Heimdallr
8,318
462
83
5
0
309,860
5
L
Hera
9,524
529
85
5
0
318,963
5
W
Discordia
7,487
416
74
4
0
156,765
2
L
Sun Wukong
8,693
483
73
4
0
357,782
0
L
Gilgamesh
8,722
485
73
4
0
312,021
4
L
Izanami
9,535
530
124
7
0
293,845
1
W
Mercury
8,784
488
73
4
0
406,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role