Player Matchup

Amaterasu
Amaterasu
Achlyxx
Amaterasu
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 15L
1,440 Elo+
Solo
Bakasura
Bakasura
GaboHG
Bakasura
Level 22
God Stats
3W - 3L
1,294 SR
Queue Stats
92W - 118L
1,435 Elo+
Solo
Scylla
Scylla
HaruMiim
Scylla
Level 22
God Stats
43W - 48L
1,506 SR
Queue Stats
90W - 113L
1,440 Elo+
Party 1
Hades
Hades
LordKardia
Hades
Level 28
God Stats
27W - 20L
1,574 SR
Queue Stats
86W - 107L
1,412 Elo+
Party 1
Khepri
Khepri
Shaw84
Khepri
Level 29
God Stats
10W - 3L
1,618 SR
Queue Stats
130W - 114L
1,454 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,436 Elo+

VS

Team Averages
Level 19
1,467 SR
1,374 Elo+
Artemis
Artemis
Abilashh
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 28L
1,055 Elo+
Solo
Loki
Loki
Bloodmartyr
Loki
Level 29
God Stats
2W - 9L
1,354 SR
Queue Stats
51W - 65L
1,406 Elo+
Solo
Persephone
Persephone
Snöwz
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,478 Elo+
Party 2
Cerberus
Cerberus
notic3king1
Cerberus
Level 29
God Stats
60W - 57L
1,482 SR
Queue Stats
114W - 125L
1,450 Elo+
Solo
Jing Wei
Jing Wei
yAxeey
Jing Wei
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 16L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Achlyxx
Amaterasu
12
1 / 1 / 5
7,071
1,179
5,095
4,383
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
GaboHG
Bakasura
12
2 / 3 / 2
6,585
1,098
3,534
7,344
2,374
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
HaruMiim
Scylla
12
2 / 1 / 8
6,891
1,149
4,720
3,420
1,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
12
4 / 2 / 7
7,379
1,230
10,334
7,086
3,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Shaw84
Khepri
12
2 / 0 / 6
7,539
1,257
3,588
5,328
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

369

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abilashh
Artemis
11
0 / 0 / 0
5,420
903
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 2
7,798
1,300
5,155
5,370
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Snöwz
Persephone
12
2 / 4 / 1
7,188
1,198
8,498
7,844
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
notic3king1
Cerberus
12
0 / 3 / 6
6,646
1,108
4,245
11,432
8,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
yAxeey
Jing Wei
12
0 / 4 / 2
6,204
1,034
3,745
5,695
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
11
Kills
7
7
Deaths
12
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abilashh
Artemis
0
0
0
0
W
Amaterasu
Achlyxx
Amaterasu
1
1
5
3.5
L
5
1
2
6
W
Bakasura
GaboHG
Bakasura
2
3
2
1
W
Scylla
HaruMiim
Scylla
2
1
8
6
W
Hades
4
2
7
3.75
W
Khepri
Shaw84
Khepri
2
0
6
5
L
Persephone
Snöwz
Persephone
2
4
1
0.63
L
Cerberus
notic3king1
Cerberus
0
3
6
1
L
Jing Wei
yAxeey
Jing Wei
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
21,643
27,561
Taken
30,341
16,163
Mitigated
15,143
6,740
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abilashh
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Achlyxx
Amaterasu
5,095
2,454
0
2,017
4,383
3,359
0
2,109
2,274
0
11,801
L
5,155
1,218
0
0
5,370
1,842
0
3,625
1,745
0
13,350
W
Bakasura
GaboHG
Bakasura
3,534
3,239
0
0
7,344
2,374
0
3,540
2,716
0
11,681
W
Scylla
HaruMiim
Scylla
4,720
545
82
532
3,420
1,186
0
1,263
2,157
12,111
0
W
Hades
10,334
1,419
487
2,534
7,086
3,288
0
3,608
3,478
17,473
0
W
Khepri
Shaw84
Khepri
3,588
763
0
1,088
5,328
5,956
0
2,223
3,105
11,180
0
L
Persephone
Snöwz
Persephone
8,498
1,119
0
596
7,844
2,480
0
5,257
2,537
22,744
0
L
Cerberus
notic3king1
Cerberus
4,245
226
0
2,340
11,432
8,706
0
5,675
5,647
8,863
0
L
Jing Wei
yAxeey
Jing Wei
3,745
2,360
0
70
5,695
2,115
0
4,082
1,613
0
11,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,465
Gold Earned
33,256
77
Minions Killed
83
5
Camps Cleared
3
637,704
Distance Traveled
467,830
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,420
903
0
0
0
4,007
0
W
Amaterasu
7,071
1,179
19
3
0
113,812
2
L
Loki
7,798
1,300
18
3
2
137,444
1
W
Bakasura
6,585
1,098
18
3
3
146,022
3
W
Scylla
6,891
1,149
21
4
0
121,766
0
W
Hades
7,379
1,230
8
1
2
125,028
2
W
Khepri
7,539
1,257
11
2
0
131,076
1
L
Persephone
7,188
1,198
41
7
0
106,251
0
L
Cerberus
6,646
1,108
12
2
0
112,386
0
L
Jing Wei
6,204
1,034
12
2
1
107,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role