Player Matchup

Nu Wa
Nu Wa
Dolernar
Nu Wa
Level 18
God Stats
1W - 5L
1,457 SR
Queue Stats
45W - 50L
1,495 Elo+
Party 1
Set
Set
MrDeaglexdd
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Nemesis
Nemesis
SasNeko
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
King Arthur
King Arthur
chrupciovskyy
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
pietracha
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 2
Team Averages
Level 10
1,491 SR
1,430 Elo+

VS

Team Averages
Level 25
1,535 SR
1,423 Elo+
Loki
Loki
Dragonmaster100
Loki
Level 16
God Stats
8W - 4L
1,741 SR
Queue Stats
148W - 111L
1,400 Elo+
Solo
Olorun
Olorun
Kevinmilan54
Olorun
Level 34
God Stats
2W - 2L
1,423 SR
Queue Stats
18W - 17L
1,484 Elo+
Party 3
Cliodhna
Cliodhna
OFFHARD777
Cliodhna
Level 28
God Stats
10W - 13L
1,500 SR
Queue Stats
169W - 199L
1,426 Elo+
Solo
Neith
Neith
masterkiller0201
Neith
Level 17
God Stats
7W - 9L
1,459 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 3
Thanatos
Thanatos
黑暗の支配者
Thanatos
Level 29
God Stats
12W - 13L
1,552 SR
Queue Stats
162W - 183L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dolernar
Nu Wa
17
3 / 4 / 4
11,412
1,037
9,819
11,345
2,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 10 / 6
10,380
944
12,755
14,839
6,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
SasNeko
Nemesis
16
0 / 5 / 1
8,911
810
1,678
10,857
3,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
chrupciovskyy
King Arthur
16
3 / 12 / 4
10,871
988
11,119
32,584
30,312
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
pietracha
Jormungandr
16
2 / 14 / 5
10,489
954
11,855
25,040
30,653
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 19
12,831
1,166
21,698
10,427
4,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
19
14 / 3 / 17
12,487
1,135
16,444
9,265
3,771
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
OFFHARD777
Cliodhna
18
4 / 1 / 27
11,216
1,020
14,700
8,858
3,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 25
11,909
1,083
18,273
10,085
3,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 2 / 27
12,136
1,103
16,132
12,672
5,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
160
9
Kills
45
45
Deaths
9
20
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dolernar
Nu Wa
3
4
4
1.25
W
11
2
19
10.25
W
Olorun
14
3
17
7.5
L
1
10
6
0.4
W
Cliodhna
OFFHARD777
Cliodhna
4
1
27
17.5
L
Nemesis
SasNeko
Nemesis
0
5
1
0.1
L
King Arthur
chrupciovskyy
King Arthur
3
12
4
0.42
W
8
1
25
20.5
L
Jormungandr
pietracha
Jormungandr
2
14
5
0.32
W
8
2
27
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,226
Damage
87,247
94,665
Taken
51,307
73,550
Mitigated
21,436
3,310
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dolernar
Nu Wa
9,819
2,678
155
349
11,345
2,749
0
642
10,703
35,414
0
W
21,698
5,983
0
250
10,427
4,503
0
2,479
7,948
0
33,093
W
Olorun
16,444
8,681
2,208
2,245
9,265
3,771
0
4,977
4,288
30,538
0
L
12,755
5,216
0
694
14,839
6,594
0
2,399
12,440
0
22,778
W
Cliodhna
OFFHARD777
Cliodhna
14,700
1,355
0
200
8,858
3,286
0
4,509
4,349
0
31,725
L
Nemesis
SasNeko
Nemesis
1,678
618
0
400
10,857
3,242
0
1,252
9,605
0
11,998
L
King Arthur
chrupciovskyy
King Arthur
11,119
1,918
214
1,418
32,584
30,312
0
6,699
25,885
0
25,969
W
18,273
10,068
411
3,916
10,085
3,971
0
3,612
6,473
0
41,414
L
Jormungandr
pietracha
Jormungandr
11,855
2,024
0
80
25,040
30,653
0
5,452
19,588
29,096
0
W
16,132
4,563
0
11,585
12,672
5,905
0
6,097
6,575
0
36,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,063
Gold Earned
60,579
135
Minions Killed
193
3
Camps Cleared
8
898,640
Distance Traveled
1,057,749
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,412
1,037
43
4
3
181,235
0
W
Loki
12,831
1,166
27
2
3
220,910
2
W
Olorun
12,487
1,135
30
3
3
174,119
0
L
Set
10,380
944
23
2
0
187,951
2
W
Cliodhna
11,216
1,020
35
3
1
236,928
0
L
Nemesis
8,911
810
19
2
0
150,071
2
L
King Arthur
10,871
988
19
2
0
204,295
0
W
Neith
11,909
1,083
54
5
0
179,421
0
L
Jormungandr
10,489
954
31
3
0
175,088
1
W
Thanatos
12,136
1,103
47
4
1
246,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role