Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ArmaViviente
Cerberus
Level 133
God Stats
9W - 6L
1,512 SR
Queue Stats
191W - 198L
1,419 Elo+
Solo
Cliodhna
Cliodhna
ViniVPG
Cliodhna
Level 89
God Stats
0W - 2L
1,258 SR
Queue Stats
24W - 18L
1,555 Elo+
Solo
Sobek
Sobek
lchente
Sobek
Level 156
God Stats
2W - 5L
1,596 SR
Queue Stats
57W - 53L
1,594 Elo+
Party 2
Team Averages
Level 132
1,473 SR
1,514 Elo+

VS

Team Averages
Level 96
1,661 SR
1,497 Elo+
Chaac
Chaac
Belteshazr
Chaac
Level 121
God Stats
79W - 56L
1,666 SR
Queue Stats
197W - 199L
1,549 Elo+
Solo
Scylla
Scylla
TimothyTrumpet
Scylla
Level 68
God Stats
3W - 1L
1,615 SR
Queue Stats
260W - 232L
1,476 Elo+
Party 1
Olorun
Olorun
WillowShield300
Olorun
Level 102
God Stats
2W - 1L
1,862 SR
Queue Stats
80W - 83L
1,500 Elo+
Solo
Yemoja
Yemoja
ZooMAX
Yemoja
Level 69
God Stats
4W - 3L
1,469 SR
Queue Stats
129W - 111L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
xmims1234
Cliodhna
Level 120
God Stats
11W - 4L
1,693 SR
Queue Stats
390W - 400L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 3 / 0
5,520
552
696
4,948
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
 
Heimdallr
8
1 / 3 / 2
4,924
492
4,618
5,082
1,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ArmaViviente
Cerberus
8
1 / 3 / 2
5,032
503
4,458
8,059
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
ViniVPG
Cliodhna
7
1 / 2 / 1
4,714
471
2,565
5,527
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
lchente
Sobek
8
0 / 2 / 0
4,803
480
1,090
7,000
4,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
4 / 0 / 0
6,487
649
5,690
4,184
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 0 / 2
6,226
623
2,188
2,905
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 5
4,718
472
2,852
6,307
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
ZooMAX
Yemoja
8
0 / 1 / 5
5,012
501
1,942
7,022
2,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
xmims1234
Cliodhna
10
6 / 0 / 3
6,420
642
6,236
5,158
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
12
13
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
0
0.33
L
Heimdallr
 
Heimdallr
1
3
2
0.67
L
Cerberus
ArmaViviente
Cerberus
1
3
2
0.67
W
Chaac
4
0
0
4
W
2
0
2
3
L
Cliodhna
ViniVPG
Cliodhna
1
2
1
0.75
W
0
3
5
0.83
W
Yemoja
ZooMAX
Yemoja
0
1
5
2.5
L
Sobek
lchente
Sobek
0
2
0
0
W
Cliodhna
xmims1234
Cliodhna
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,427
Damage
18,908
30,616
Taken
25,576
12,483
Mitigated
8,056
9,611
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
696
0
0
340
4,948
1,380
0
1,212
3,628
28,215
0
L
Heimdallr
 
Heimdallr
4,618
1,788
0
879
5,082
1,557
1,012
1,198
3,884
0
27,105
L
Cerberus
ArmaViviente
Cerberus
4,458
331
0
3,311
8,059
3,371
0
3,510
4,549
13,878
0
W
Chaac
5,690
1,355
0
2,941
4,184
1,900
0
891
3,282
0
37,311
W
2,188
175
0
938
2,905
677
147
584
2,289
36,226
0
L
Cliodhna
ViniVPG
Cliodhna
2,565
205
0
2,031
5,527
1,409
0
944
4,573
0
20,372
W
2,852
1,070
270
1,824
6,307
1,452
0
1,578
4,686
20,947
0
W
Yemoja
ZooMAX
Yemoja
1,942
816
1,579
1,712
7,022
2,586
135
2,207
4,815
9,857
0
L
Sobek
lchente
Sobek
1,090
105
0
3,050
7,000
4,766
0
0
7,000
16,700
0
W
Cliodhna
xmims1234
Cliodhna
6,236
2,201
0
69
5,158
1,441
0
899
4,259
0
36,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
28,863
237
Minions Killed
292
0
Camps Cleared
0
970,930
Distance Traveled
1,008,298
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,520
552
70
7
0
197,807
0
L
Heimdallr
4,924
492
57
6
0
189,587
0
L
Cerberus
5,032
503
28
3
0
197,162
0
W
Chaac
6,487
649
84
8
0
216,299
5
W
Scylla
6,226
623
82
8
0
178,642
4
L
Cliodhna
4,714
471
48
5
0
187,403
1
W
Olorun
4,718
472
40
4
0
196,362
0
W
Yemoja
5,012
501
16
2
0
181,704
0
L
Sobek
4,803
480
34
3
0
198,971
1
W
Cliodhna
6,420
642
70
7
0
235,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role