Player Matchup

Tsukuyomi
Tsukuyomi
Cooote
Tsukuyomi
Level 145
God Stats
0W - 1L
1,562 SR
Queue Stats
21W - 28L
1,546 Elo+
Solo
Ra
Ra
Xx_ClEmEnt-_xX
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
str8aimblake
Gilgamesh
Level 100
God Stats
3W - 5L
1,640 SR
Queue Stats
89W - 68L
1,665 Elo+
Solo
Team Averages
Level 83
1,568 SR
1,570 Elo+

VS

Team Averages
Level 75
1,592 SR
1,713 Elo+
Athena
Athena
BDNickKing
Athena
Level 112
God Stats
5W - 3L
1,634 SR
Queue Stats
382W - 320L
1,546 Elo+
Solo
Cliodhna
Cliodhna
CARBON__Frost_
Cliodhna
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 31L
1,805 Elo+
Party 1
Ra
Ra
CARBON__SMOKE_
Ra
Level 86
God Stats
9W - 3L
1,642 SR
Queue Stats
577W - 202L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cooote
Tsukuyomi
11
3 / 10 / 8
8,874
807
8,393
11,890
3,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 14 / 6
7,438
676
4,812
12,642
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
str8aimblake
Gilgamesh
13
11 / 8 / 1
10,164
924
15,606
14,222
6,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BDNickKing
Athena
12
7 / 5 / 14
9,995
909
5,508
17,444
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
15
16 / 4 / 11
11,579
1,053
15,317
9,195
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 6 / 16
10,211
928
10,500
10,761
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
15
Kills
32
32
Deaths
15
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Athena
BDNickKing
Athena
7
5
14
2.8
W
Cliodhna
16
4
11
5.38
W
9
6
16
2.83
L
Tsukuyomi
Cooote
Tsukuyomi
3
10
8
0.7
L
1
14
6
0.29
L
Gilgamesh
str8aimblake
Gilgamesh
11
8
1
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,811
Damage
31,325
38,754
Taken
37,400
13,816
Mitigated
18,390
1,659
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BDNickKing
Athena
5,508
1,969
0
4,400
17,444
11,343
505
1,659
15,559
16,205
0
W
Cliodhna
15,317
716
0
566
9,195
3,353
1,105
905
8,130
0
29,328
W
10,500
810
1,725
3,447
10,761
3,694
713
2,158
8,499
28,398
0
L
Tsukuyomi
Cooote
Tsukuyomi
8,393
1,694
0
667
11,890
3,679
890
4,380
7,510
0
27,602
L
4,812
819
242
530
12,642
3,677
404
7,014
5,628
9,896
0
L
Gilgamesh
str8aimblake
Gilgamesh
15,606
4,304
0
220
14,222
6,460
0
4,850
9,372
0
30,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
31,785
87
Minions Killed
108
3
Camps Cleared
6
489,116
Distance Traveled
599,334
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,995
909
18
2
2
204,935
2
W
Cliodhna
11,579
1,053
34
3
3
206,488
1
W
Ra
10,211
928
56
5
1
187,911
1
L
Tsukuyomi
8,874
807
37
3
2
165,912
1
L
Ra
7,438
676
17
2
0
151,310
3
L
Gilgamesh
10,164
924
33
3
1
171,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role