Player Matchup

Poseidon
Poseidon
ElDomino166
Poseidon
Level 104
God Stats
3W - 1L
1,867 SR
Queue Stats
237W - 219L
1,497 Elo+
Party 1
Nemesis
Nemesis
Euphemi
Nemesis
Level 26
God Stats
0W - 1L
1,762 SR
Queue Stats
47W - 59L
1,491 Elo+
Party 1
Osiris
Osiris
Jacpio6
Osiris
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
Raksor2444
Baron Samedi
Level 88
God Stats
0W - 2L
1,214 SR
Queue Stats
231W - 218L
1,497 Elo+
Party 1
Olorun
Olorun
lokrwr
Olorun
Level 33
God Stats
12W - 8L
1,677 SR
Queue Stats
116W - 123L
1,534 Elo+
Solo
Team Averages
Level 52
1,604 SR
1,530 Elo+

VS

Team Averages
Level 57
1,511 SR
1,536 Elo+
Anubis
Anubis
 
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ctoffer
Danzaburou
Level 36
God Stats
17W - 8L
1,661 SR
Queue Stats
153W - 125L
1,578 Elo+
Solo
Agni
Agni
FyTzUu
Agni
Level 144
God Stats
3W - 2L
1,624 SR
Queue Stats
32W - 24L
1,598 Elo+
Party 2
Athena
Athena
RelativZEW
Athena
Level 25
God Stats
6W - 6L
1,235 SR
Queue Stats
142W - 169L
1,463 Elo+
Party 2
Achilles
Achilles
Tapkinio
Achilles
Level 42
God Stats
30W - 41L
1,535 SR
Queue Stats
55W - 57L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElDomino166
Poseidon
13
4 / 5 / 4
7,759
554
8,358
9,411
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Euphemi
Nemesis
9
0 / 4 / 1
5,573
398
1,833
7,932
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
Jacpio6
Osiris
12
1 / 5 / 3
6,604
472
5,054
11,446
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Raksor2444
Baron Samedi
12
5 / 2 / 3
7,755
554
10,823
10,183
6,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
lokrwr
Olorun
12
1 / 3 / 5
7,135
510
4,938
8,613
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 3
7,710
551
8,618
9,223
4,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ctoffer
Danzaburou
14
4 / 2 / 4
8,065
576
6,055
8,183
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
FyTzUu
Agni
13
3 / 1 / 5
8,044
575
7,590
7,477
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
RelativZEW
Athena
12
2 / 1 / 8
7,245
518
4,350
11,532
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Tapkinio
Achilles
14
6 / 5 / 7
8,646
618
6,821
11,675
4,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
11
Kills
19
19
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
3
2.75
W
Danzaburou
Ctoffer
Danzaburou
4
2
4
3
L
Poseidon
ElDomino166
Poseidon
4
5
4
1.2
L
Nemesis
Euphemi
Nemesis
0
4
1
0.13
W
Agni
FyTzUu
Agni
3
1
5
5.5
L
Osiris
Jacpio6
Osiris
1
5
3
0.5
L
Baron Samedi
Raksor2444
Baron Samedi
5
2
3
3.25
W
Athena
RelativZEW
Athena
2
1
8
6
W
Achilles
Tapkinio
Achilles
6
5
7
1.9
L
Olorun
lokrwr
Olorun
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
33,434
47,585
Taken
48,090
19,798
Mitigated
24,930
14,972
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,618
326
0
3,398
9,223
4,721
585
3,029
6,194
41,014
0
W
Danzaburou
Ctoffer
Danzaburou
6,055
2,495
0
3,007
8,183
2,641
308
4,356
3,827
0
55,701
L
Poseidon
ElDomino166
Poseidon
8,358
1,618
0
2,382
9,411
2,870
277
2,215
7,196
34,443
7,196
L
Nemesis
Euphemi
Nemesis
1,833
848
0
1,018
7,932
2,776
561
1,495
6,437
0
20,920
W
Agni
FyTzUu
Agni
7,590
333
60
3,141
7,477
2,834
157
3,747
3,730
49,608
0
L
Osiris
Jacpio6
Osiris
5,054
1,466
0
1,068
11,446
4,623
0
8,260
3,064
0
31,893
L
Baron Samedi
Raksor2444
Baron Samedi
10,823
1,667
2,211
4,632
10,183
6,963
825
3,984
6,153
39,195
0
W
Athena
RelativZEW
Athena
4,350
1,507
0
1,972
11,532
10,284
0
6,310
5,222
19,275
0
W
Achilles
Tapkinio
Achilles
6,821
2,152
0
3,534
11,675
4,450
0
6,221
5,454
0
44,968
L
Olorun
lokrwr
Olorun
4,938
2,088
278
3,383
8,613
2,566
587
4,111
4,177
44,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,826
Gold Earned
39,710
343
Minions Killed
401
0
Camps Cleared
0
1,288,175
Distance Traveled
1,312,423
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,710
551
89
6
0
220,048
8
W
Danzaburou
8,065
576
101
7
0
246,357
1
L
Poseidon
7,759
554
70
5
0
261,899
0
L
Nemesis
5,573
398
56
4
0
264,178
1
W
Agni
8,044
575
105
8
0
274,280
5
L
Osiris
6,604
472
71
5
0
275,196
1
L
Baron Samedi
7,755
554
53
4
0
219,632
0
W
Athena
7,245
518
30
2
0
274,100
0
W
Achilles
8,646
618
76
5
0
297,638
2
L
Olorun
7,135
510
93
7
0
267,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role