Player Matchup

Merlin
Merlin
CazT Warm
Merlin
Level 74
God Stats
1W - 1L
1,337 SR
Queue Stats
195W - 153L
1,442 Elo+
Party 2
Erlang Shen
Erlang Shen
CristianMV04
Erlang Shen
Level 62
God Stats
2W - 2L
1,502 SR
Queue Stats
8W - 12L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
ToritoGzz
Cthulhu
Level 11
God Stats
7W - 6L
1,510 SR
Queue Stats
8W - 14L
1,236 Elo+
Party 2
Team Averages
Level 49
1,450 SR
1,333 Elo+

VS

Team Averages
Level 105
1,500 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
jt01011
Thor
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 102L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CazT Warm
Merlin
17
7 / 1 / 7
11,907
700
21,654
6,910
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
CristianMV04
Erlang Shen
15
6 / 4 / 6
10,943
644
11,520
12,275
7,529
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ToritoGzz
Cthulhu
14
1 / 0 / 10
10,154
597
7,724
14,003
14,843
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 4 / 2
9,941
585
14,664
20,150
18,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
 
Cliodhna
14
3 / 3 / 1
9,863
580
7,319
11,225
3,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
jt01011
Thor
12
0 / 7 / 4
9,002
530
5,477
20,824
6,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
2
0.75
L
Cliodhna
 
Cliodhna
3
3
1
1.17
W
Merlin
CazT Warm
Merlin
7
1
7
10.5
W
Erlang Shen
CristianMV04
Erlang Shen
6
4
6
2.25
W
Cthulhu
ToritoGzz
Cthulhu
1
0
10
6
L
Thor
jt01011
Thor
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,898
Damage
27,460
33,188
Taken
52,199
24,578
Mitigated
28,998
5,950
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,664
1,928
36
2,750
20,150
18,999
0
10,291
8,395
53,593
0
L
Cliodhna
 
Cliodhna
7,319
939
0
59
11,225
3,820
0
5,680
4,923
0
31,798
W
Merlin
CazT Warm
Merlin
21,654
942
0
2,242
6,910
2,206
241
2,014
4,688
61,500
0
W
Erlang Shen
CristianMV04
Erlang Shen
11,520
6,578
0
1,728
12,275
7,529
860
5,002
6,999
0
33,169
W
Cthulhu
ToritoGzz
Cthulhu
7,724
932
0
1,980
14,003
14,843
56
6,577
6,625
16,593
0
L
Thor
jt01011
Thor
5,477
2,001
0
0
20,824
6,179
153
11,483
8,595
0
11,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
28,806
176
Minions Killed
155
7
Camps Cleared
6
912,230
Distance Traveled
853,859
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,941
585
92
5
1
283,300
1
L
Cliodhna
9,863
580
54
3
4
311,421
0
W
Merlin
11,907
700
113
7
2
309,205
3
W
Erlang Shen
10,943
644
39
2
5
313,540
0
W
Cthulhu
10,154
597
24
1
0
289,485
0
L
Thor
9,002
530
9
1
1
259,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role