Player Matchup

Jing Wei
Jing Wei
Max1miliano
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,200 Elo+
Party 1
Bacchus
Bacchus
cleanwater44
Bacchus
Level 62
God Stats
9W - 15L
1,441 SR
Queue Stats
29W - 48L
1,298 Elo+
Solo
Eset
Eset
jpkaramanolis
Eset
Level 117
God Stats
0W - 4L
1,143 SR
Queue Stats
27W - 61L
1,187 Elo+
Party 1
Team Averages
Level 65
1,361 SR
1,228 Elo+

VS

Team Averages
Level 72
1,481 SR
1,417 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JoTusJoTus
Danzaburou
Level 76
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 27L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
lqmar
Kukulkan
Level 16
God Stats
1W - 0L
1,443 SR
Queue Stats
2W - 5L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Max1miliano
Jing Wei
9
0 / 4 / 4
6,002
600
2,610
7,719
2,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
cleanwater44
Bacchus
11
3 / 2 / 2
7,179
718
4,629
8,622
9,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 3
6,741
674
7,790
7,825
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 8
6,969
697
4,565
11,678
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JoTusJoTus
Danzaburou
12
4 / 2 / 6
7,870
787
4,991
4,702
1,430
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
lqmar
Kukulkan
13
6 / 0 / 3
7,893
789
9,288
4,542
1,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
11
11
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
3
8
1.67
W
Danzaburou
JoTusJoTus
Danzaburou
4
2
6
3.5
L
Jing Wei
Max1miliano
Jing Wei
0
4
4
0.5
L
Bacchus
cleanwater44
Bacchus
3
2
2
2
L
2
5
3
0.7
W
Kukulkan
lqmar
Kukulkan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
18,844
24,166
Taken
20,922
15,498
Mitigated
8,777
3,956
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,565
1,006
0
4,224
11,678
5,912
205
5,756
5,676
0
10,561
W
Danzaburou
JoTusJoTus
Danzaburou
4,991
2,623
556
706
4,702
1,430
665
3,334
1,132
0
16,249
L
Jing Wei
Max1miliano
Jing Wei
2,610
1,684
0
389
7,719
2,939
0
4,548
2,964
0
7,013
L
Bacchus
cleanwater44
Bacchus
4,629
568
600
909
8,622
9,604
0
2,460
5,858
17,141
0
L
7,790
494
873
1,185
7,825
2,955
56
2,692
5,007
23,185
0
W
Kukulkan
lqmar
Kukulkan
9,288
608
48
539
4,542
1,435
373
3,038
1,336
31,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,922
Gold Earned
22,732
85
Minions Killed
105
5
Camps Cleared
4
517,311
Distance Traveled
537,139
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,969
697
12
1
1
169,037
5
W
Danzaburou
7,870
787
29
3
2
156,030
0
L
Jing Wei
6,002
600
12
1
2
188,787
0
L
Bacchus
7,179
718
27
3
0
184,946
0
L
Eset
6,741
674
46
5
3
143,578
3
W
Kukulkan
7,893
789
64
6
1
212,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role