Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AlfredoSoraX
Hera
Level 157
God Stats
5W - 1L
1,686 SR
Queue Stats
396W - 365L
1,552 Elo+
Party 1
Charybdis
Charybdis
Dead-Love-Sad
Charybdis
Level 10
God Stats
8W - 3L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 1
Achilles
Achilles
DiffuseSpoon637
Achilles
Level 28
God Stats
3W - 3L
1,614 SR
Queue Stats
65W - 67L
1,530 Elo+
Solo
Ymir
Ymir
Keveffect
Ymir
Level 24
God Stats
16W - 21L
1,419 SR
Queue Stats
157W - 188L
1,374 Elo+
Solo
Team Averages
Level 49
1,544 SR
1,491 Elo+

VS

Team Averages
Level 16
1,524 SR
1,494 Elo+
Geb
Geb
Chohnos
Geb
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 40L
1,579 Elo+
Party 2
Persephone
Persephone
GhOsT_MoSsV3r
Persephone
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 42L
1,462 Elo+
Solo
Athena
Athena
RockySquire7834
Athena
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,583 Elo+
Party 2
Thanatos
Thanatos
defnotasmurf187
Thanatos
Level 9
God Stats
3W - 8L
1,621 SR
Queue Stats
11W - 20L
1,485 Elo+
Solo
Jing Wei
Jing Wei
incisive_metre7
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 2 / 4
7,593
542
5,183
9,162
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
16 / 2 / 3
9,679
691
13,355
7,604
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Dead-Love-Sad
Charybdis
14
10 / 1 / 4
9,049
646
15,515
8,826
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
4 / 2 / 4
8,502
607
6,438
10,472
9,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
12
3 / 3 / 8
7,924
566
4,394
11,062
4,257
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
2 / 4 / 1
7,393
528
5,729
10,012
5,808
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Persephone
GhOsT_MoSsV3r
Persephone
10
0 / 8 / 1
6,750
482
3,850
10,361
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 4 / 2
5,847
418
3,974
13,870
8,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
11
4 / 7 / 2
7,434
531
8,215
14,717
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
9
1 / 11 / 1
6,299
450
2,157
11,861
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
35
Kills
8
10
Deaths
34
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
4
2
W
16
2
3
8.75
L
Geb
2
4
1
0.63
W
Charybdis
Dead-Love-Sad
Charybdis
10
1
4
12
W
Achilles
4
2
4
3
L
Persephone
GhOsT_MoSsV3r
Persephone
0
8
1
0.06
W
Ymir
3
3
8
2.33
L
1
4
2
0.5
L
Thanatos
4
7
2
0.71
L
Jing Wei
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
23,925
47,126
Taken
60,821
21,600
Mitigated
24,757
12,925
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,183
630
0
3,796
9,162
2,707
128
2,868
6,072
0
45,341
W
13,355
2,912
0
417
7,604
2,525
354
2,990
4,423
52,899
0
L
Geb
5,729
410
0
1,636
10,012
5,808
0
240
9,772
42,064
0
W
Charybdis
Dead-Love-Sad
Charybdis
15,515
8,396
0
3,003
8,826
3,010
3,339
1,551
7,243
0
56,499
W
Achilles
6,438
2,227
0
2,517
10,472
9,101
49
2,592
7,568
0
43,722
L
Persephone
GhOsT_MoSsV3r
Persephone
3,850
342
0
1,833
10,361
2,863
0
5,052
5,301
36,141
0
W
Ymir
4,394
1,572
124
3,068
11,062
4,257
223
2,861
8,052
40,213
0
L
3,974
926
1,313
1,593
13,870
8,532
0
5,012
8,858
16,007
0
L
Thanatos
8,215
2,827
0
8,284
14,717
4,669
0
3,803
10,914
0
32,028
L
Jing Wei
2,157
1,758
0
632
11,861
2,885
0
3,634
8,227
0
14,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,747
Gold Earned
33,723
443
Minions Killed
250
0
Camps Cleared
0
1,368,808
Distance Traveled
1,259,104
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,593
542
88
6
0
299,377
2
W
Hera
9,679
691
92
7
0
277,642
4
L
Geb
7,393
528
77
6
0
269,834
1
W
Charybdis
9,049
646
97
7
0
259,847
2
W
Achilles
8,502
607
95
7
0
271,014
2
L
Persephone
6,750
482
71
5
0
244,191
2
W
Ymir
7,924
566
71
5
0
260,928
5
L
Athena
5,847
418
21
2
0
269,395
1
L
Thanatos
7,434
531
52
4
0
241,678
4
L
Jing Wei
6,299
450
29
2
0
234,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role