Player Matchup

Kukulkan
Kukulkan
EuRoFuLl
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
934 Elo+
Party 2
Guan Yu
Guan Yu
G7NAVAL
Guan Yu
Level 6
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 14L
934 Elo+
Party 2
Ymir
Ymir
SiriusKiller
Ymir
Level 6
God Stats
0W - 6L
1,056 SR
Queue Stats
0W - 14L
934 Elo+
Party 2
Team Averages
Level 6
1,253 SR
934 Elo+

VS

Team Averages
Level 16
1,508 SR
1,279 Elo+
Gilgamesh
Gilgamesh
SenbonSen
Gilgamesh
Level 13
God Stats
5W - 8L
1,719 SR
Queue Stats
58W - 97L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
Velfy2305
Cthulhu
Level 7
God Stats
1W - 5L
1,304 SR
Queue Stats
49W - 100L
1,226 Elo+
Party 1
Cliodhna
Cliodhna
snortdog66
Cliodhna
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
119W - 154L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EuRoFuLl
Kukulkan
16
5 / 8 / 4
14,373
575
14,490
18,981
16,297
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
G7NAVAL
Guan Yu
15
2 / 8 / 6
13,128
525
10,317
22,157
14,251
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 8
13,788
552
13,587
23,098
34,389
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SenbonSen
Gilgamesh
19
5 / 3 / 10
15,589
624
23,007
20,528
14,079
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Velfy2305
Cthulhu
18
4 / 4 / 13
14,939
598
14,976
25,092
41,788
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
snortdog66
Cliodhna
19
8 / 3 / 6
15,673
627
20,215
13,613
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
9
Kills
17
17
Deaths
10
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EuRoFuLl
Kukulkan
5
8
4
0.88
L
Guan Yu
G7NAVAL
Guan Yu
2
8
6
0.63
W
Gilgamesh
SenbonSen
Gilgamesh
5
3
10
3.33
L
2
1
8
6
W
Cthulhu
Velfy2305
Cthulhu
4
4
13
2.63
W
Cliodhna
snortdog66
Cliodhna
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,394
Damage
58,198
64,236
Taken
59,233
64,937
Mitigated
62,145
7,395
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EuRoFuLl
Kukulkan
14,490
3,344
81
913
18,981
16,297
830
5,046
13,935
34,612
0
L
Guan Yu
G7NAVAL
Guan Yu
10,317
2,644
2,263
2,900
22,157
14,251
312
4,560
17,597
0
31,883
W
Gilgamesh
SenbonSen
Gilgamesh
23,007
5,986
980
3,462
20,528
14,079
1,170
11,369
9,159
0
78,985
L
13,587
2,079
411
827
23,098
34,389
198
6,036
17,062
44,043
0
W
Cthulhu
Velfy2305
Cthulhu
14,976
1,121
828
4,934
25,092
41,788
350
11,938
13,154
50,400
0
W
Cliodhna
snortdog66
Cliodhna
20,215
2,626
0
1,427
13,613
6,278
115
6,272
7,341
0
62,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
46,201
157
Minions Killed
256
7
Camps Cleared
14
1,127,237
Distance Traveled
1,308,311
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,373
575
46
2
3
363,441
3
L
Guan Yu
13,128
525
43
2
3
339,937
1
W
Gilgamesh
15,589
624
106
4
9
461,742
0
L
Ymir
13,788
552
68
3
1
423,859
8
W
Cthulhu
14,939
598
63
3
3
391,191
5
W
Cliodhna
15,673
627
87
3
2
455,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role