Player Matchup

Hades
Hades
FRESHDATOR1337
Hades
Level 8
God Stats
10W - 6L
1,605 SR
Queue Stats
11W - 11L
1,421 Elo+
Party 1
Tiamat
Tiamat
JxstCallMeAJ
Tiamat
Level 28
God Stats
30W - 29L
1,538 SR
Queue Stats
123W - 149L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
Serpexus
Cliodhna
Level 27
God Stats
12W - 20L
1,500 SR
Queue Stats
94W - 101L
1,424 Elo+
Party 1
Ullr
Ullr
iZerdox
Ullr
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 11L
1,709 Elo+
Solo
Cthulhu
Cthulhu
mini_keys
Cthulhu
Level 27
God Stats
18W - 4L
1,637 SR
Queue Stats
141W - 160L
1,403 Elo+
Party 1
Team Averages
Level 22
1,556 SR
1,468 Elo+

VS

Team Averages
Level 16
1,642 SR
1,372 Elo+
Cthulhu
Cthulhu
Crusaderlou
Cthulhu
Level 4
God Stats
1W - 2L
1,673 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Sun Wukong
Sun Wukong
Jaimy_0313
Sun Wukong
Level 16
God Stats
13W - 7L
1,766 SR
Queue Stats
54W - 53L
1,498 Elo+
Party 3
Merlin
Merlin
Michelhenri
Merlin
Level 5
God Stats
2W - 5L
1,581 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 2
Ratatoskr
Ratatoskr
Ratsco_0313
Ratatoskr
Level 24
God Stats
1W - 3L
1,626 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 3
Tyr
Tyr
Young_Caza
Tyr
Level 29
God Stats
10W - 10L
1,565 SR
Queue Stats
33W - 22L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 6
10,480
437
5,522
9,971
5,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
19
6 / 1 / 8
11,813
492
11,663
8,351
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Serpexus
Cliodhna
19
13 / 4 / 15
12,581
524
17,621
20,219
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
iZerdox
Ullr
20
13 / 3 / 13
14,201
592
25,153
14,250
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
mini_keys
Cthulhu
17
12 / 1 / 24
12,137
506
21,705
24,992
16,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crusaderlou
Cthulhu
13
1 / 9 / 2
8,172
341
8,775
22,062
14,919
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Jaimy_0313
Sun Wukong
13
2 / 9 / 3
8,833
368
9,406
21,409
10,900
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
13
0 / 13 / 4
8,427
351
7,784
15,448
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Ratsco_0313
Ratatoskr
13
3 / 11 / 4
9,801
408
10,145
19,153
5,110
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 0
10,708
446
11,359
20,918
13,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
47
Kills
9
10
Deaths
47
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crusaderlou
Cthulhu
1
9
2
0.22
W
3
1
6
6
L
Sun Wukong
Jaimy_0313
Sun Wukong
2
9
3
0.39
W
Tiamat
6
1
8
10
L
Merlin
0
13
4
0.15
L
Ratatoskr
Ratsco_0313
Ratatoskr
3
11
4
0.45
W
Cliodhna
Serpexus
Cliodhna
13
4
15
5.13
L
3
5
0
0.6
W
Ullr
iZerdox
Ullr
13
3
13
6.5
W
Cthulhu
mini_keys
Cthulhu
12
1
24
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,664
Damage
47,469
77,783
Taken
98,990
42,306
Mitigated
48,551
33,317
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crusaderlou
Cthulhu
8,775
1,594
178
1,653
22,062
14,919
0
9,931
11,771
33,113
0
W
5,522
665
1,080
4,164
9,971
5,792
763
1,875
8,096
36,799
0
L
Sun Wukong
Jaimy_0313
Sun Wukong
9,406
2,280
0
1,368
21,409
10,900
116
8,640
12,569
0
46,855
W
Tiamat
11,663
1,407
0
3,092
8,351
5,050
1,600
1,414
6,937
66,451
0
L
Merlin
7,784
794
0
661
15,448
3,759
0
6,243
9,083
49,226
0
L
Ratatoskr
Ratsco_0313
Ratatoskr
10,145
4,040
78
748
19,153
5,110
364
5,877
13,046
0
30,256
W
Cliodhna
Serpexus
Cliodhna
17,621
2,914
0
11,066
20,219
8,662
0
2,026
18,193
0
82,314
L
11,359
2,061
0
7,206
20,918
13,863
248
7,309
13,023
0
58,524
W
Ullr
iZerdox
Ullr
25,153
9,963
0
1,905
14,250
6,590
4,970
2,932
11,318
0
137,671
W
Cthulhu
mini_keys
Cthulhu
21,705
3,810
370
11,640
24,992
16,212
832
8,312
16,680
51,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,212
Gold Earned
45,941
564
Minions Killed
343
0
Camps Cleared
0
2,248,481
Distance Traveled
2,058,273
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,172
341
39
2
0
390,192
0
W
Hades
10,480
437
76
3
0
365,677
0
L
Sun Wukong
8,833
368
80
3
0
428,382
3
W
Tiamat
11,813
492
121
5
0
443,838
1
L
Merlin
8,427
351
89
4
0
407,884
0
L
Ratatoskr
9,801
408
36
2
0
403,608
3
W
Cliodhna
12,581
524
115
5
0
504,347
0
L
Tyr
10,708
446
99
4
0
428,207
1
W
Ullr
14,201
592
189
8
0
442,478
1
W
Cthulhu
12,137
506
63
3
0
492,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role