Player Matchup

Baron Samedi
Baron Samedi
Fedoro
Baron Samedi
Level 15
God Stats
1W - 1L
1,564 SR
Queue Stats
7W - 6L
1,047 Elo+
Solo
Sun Wukong
Sun Wukong
Lier丨13
Sun Wukong
Level 16
God Stats
13W - 8L
1,526 SR
Queue Stats
15W - 16L
1,330 Elo+
Solo
Thor
Thor
NoNameNoFamily
Thor
Level 15
God Stats
1W - 2L
1,512 SR
Queue Stats
21W - 27L
1,227 Elo+
Party 2
Izanami
Izanami
OneDoom666
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,378 Elo+
Solo
Hou Yi
Hou Yi
Petruha1
Hou Yi
Level 9
God Stats
3W - 1L
1,798 SR
Queue Stats
12W - 11L
1,260 Elo+
Party 2
Team Averages
Level 16
1,580 SR
1,249 Elo+

VS

Team Averages
Level 18
1,359 SR
1,317 Elo+
Yemoja
Yemoja
 
Yemoja
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BIackGanja
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Forrest00
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,125 Elo+
Party 1
Sol
Sol
RumoZadiak
Sol
Level 15
God Stats
0W - 1L
1,093 SR
Queue Stats
3W - 10L
1,159 Elo+
Party 1
Loki
Loki
denni576
Loki
Level 8
God Stats
2W - 6L
1,200 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fedoro
Baron Samedi
10
2 / 0 / 9
6,903
531
5,671
5,870
3,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
Lier丨13
Sun Wukong
13
6 / 1 / 4
8,000
615
8,202
7,891
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 6
6,706
516
2,821
6,233
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
OneDoom666
Izanami
9
4 / 3 / 5
6,321
486
9,696
7,293
2,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Petruha1
Hou Yi
12
9 / 0 / 1
8,002
616
7,305
2,971
927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
3 / 3 / 2
6,682
514
5,410
11,091
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
BIackGanja
Osiris
9
2 / 7 / 0
5,956
458
3,296
9,796
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Forrest00
Izanami
6
0 / 7 / 1
4,715
363
3,401
9,208
1,935
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 2
5,217
401
4,070
6,126
1,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
6
0 / 2 / 0
4,785
368
378
5,111
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
24
Kills
5
6
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
2
1.33
L
Osiris
BIackGanja
Osiris
2
7
0
0.29
W
Baron Samedi
Fedoro
Baron Samedi
2
0
9
6.5
L
Izanami
Forrest00
Izanami
0
7
1
0.07
W
Sun Wukong
Lier丨13
Sun Wukong
6
1
4
8
W
3
2
6
3
W
Izanami
OneDoom666
Izanami
4
3
5
2.17
W
Hou Yi
Petruha1
Hou Yi
9
0
1
9.5
L
0
5
2
0.2
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
16,555
30,258
Taken
41,332
12,236
Mitigated
16,212
11,600
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,410
1,332
1,266
2,873
11,091
6,327
175
1,115
9,712
26,685
0
L
Osiris
BIackGanja
Osiris
3,296
1,056
0
904
9,796
4,944
0
1,145
8,524
0
15,587
W
Baron Samedi
Fedoro
Baron Samedi
5,671
215
2,357
2,856
5,870
3,213
431
2,050
3,820
13,243
0
L
Izanami
Forrest00
Izanami
3,401
1,906
0
1,150
9,208
1,935
126
2,135
6,951
0
12,537
W
Sun Wukong
Lier丨13
Sun Wukong
8,202
2,394
0
1,443
7,891
4,323
0
3,330
4,561
0
43,984
W
2,821
846
0
2,900
6,233
1,773
528
1,134
5,099
0
25,977
W
Izanami
OneDoom666
Izanami
9,696
7,649
0
661
7,293
2,000
1,513
2,966
4,327
0
29,192
W
Hou Yi
Petruha1
Hou Yi
7,305
4,788
0
1,383
2,971
927
1,898
0
2,971
0
36,236
L
4,070
1,303
0
526
6,126
1,429
1,423
1,127
4,790
20,576
0
L
Loki
378
68
0
191
5,111
1,577
0
149
4,962
0
11,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
27,355
267
Minions Killed
151
0
Camps Cleared
0
1,179,238
Distance Traveled
1,109,504
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,682
514
35
3
0
204,142
7
L
Osiris
5,956
458
31
2
0
238,038
0
W
Baron Samedi
6,903
531
16
1
0
243,504
5
L
Izanami
4,715
363
24
2
0
194,073
1
W
Sun Wukong
8,000
615
78
6
0
259,070
2
W
Thor
6,706
516
63
5
0
205,099
0
W
Izanami
6,321
486
40
3
0
228,533
0
W
Hou Yi
8,002
616
70
5
0
243,032
0
L
Sol
5,217
401
33
3
0
194,059
0
L
Loki
4,785
368
28
2
0
279,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role