Player Matchup

Heimdallr
Heimdallr
AmazeGamer
Heimdallr
Level 113
God Stats
1W - 0L
1,488 SR
Queue Stats
50W - 31L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
JustAKingMain
Amaterasu
Level 97
God Stats
9W - 4L
1,680 SR
Queue Stats
89W - 87L
1,457 Elo+
Party 1
Khepri
Khepri
PolaRShotz
Khepri
Level 29
God Stats
35W - 25L
1,573 SR
Queue Stats
68W - 62L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Terrarizer
Tsukuyomi
Level 112
God Stats
12W - 2L
1,670 SR
Queue Stats
147W - 122L
1,514 Elo+
Party 1
Hel
Hel
åxehun
Hel
Level 108
God Stats
2W - 1L
1,316 SR
Queue Stats
64W - 44L
1,551 Elo+
Party 1
Team Averages
Level 92
1,545 SR
1,517 Elo+

VS

Team Averages
Level 92
1,527 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GrafAlykard
Loki
Level 33
God Stats
18W - 13L
1,575 SR
Queue Stats
102W - 105L
1,537 Elo+
Solo
Jing Wei
Jing Wei
christiannn1
Jing Wei
Level 126
God Stats
42W - 37L
1,560 SR
Queue Stats
743W - 742L
1,552 Elo+
Solo
Cliodhna
Cliodhna
thedarkkiller773
Cliodhna
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 81L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmazeGamer
Heimdallr
10
2 / 0 / 0
5,415
542
5,541
5,070
1,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JustAKingMain
Amaterasu
12
8 / 0 / 1
7,305
731
5,871
6,245
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
PolaRShotz
Khepri
9
0 / 0 / 2
5,711
571
1,361
2,670
1,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Terrarizer
Tsukuyomi
11
3 / 1 / 4
6,306
631
4,801
6,271
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hel
11
2 / 0 / 2
6,399
640
5,355
8,547
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 0
5,435
544
7,914
6,166
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
8
0 / 1 / 0
5,069
507
2,638
8,343
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 7 / 0
4,456
446
2,352
6,585
1,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
christiannn1
Jing Wei
8
0 / 2 / 0
4,920
492
3,004
6,933
1,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,844
484
3,236
8,497
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
15
Kills
1
1
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Horus
 
Horus
0
1
0
0
W
Heimdallr
AmazeGamer
Heimdallr
2
0
0
2
L
0
7
0
0
W
Amaterasu
JustAKingMain
Amaterasu
8
0
1
8.5
W
Khepri
PolaRShotz
Khepri
0
0
2
1
W
Tsukuyomi
Terrarizer
Tsukuyomi
3
1
4
5
L
Jing Wei
christiannn1
Jing Wei
0
2
0
0
L
0
4
0
0
W
Hel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,929
Damage
19,144
28,803
Taken
36,524
13,166
Mitigated
10,808
13,903
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,914
1,217
51
2,193
6,166
1,933
0
3,170
2,996
32,156
0
L
Horus
 
Horus
2,638
1,492
552
3,431
8,343
3,640
0
1,765
6,578
0
17,107
W
Heimdallr
AmazeGamer
Heimdallr
5,541
2,745
0
1,698
5,070
1,278
0
183
4,887
0
35,721
L
2,352
688
0
619
6,585
1,392
0
150
6,435
0
12,714
W
Amaterasu
JustAKingMain
Amaterasu
5,871
2,956
0
2,168
6,245
5,626
720
193
6,052
0
34,885
W
Khepri
PolaRShotz
Khepri
1,361
449
380
964
2,670
1,010
0
188
2,482
13,173
0
W
Tsukuyomi
Terrarizer
Tsukuyomi
4,801
1,560
0
2,284
6,271
2,357
0
2,077
4,194
0
30,841
L
Jing Wei
christiannn1
Jing Wei
3,004
2,480
0
1,994
6,933
1,636
0
439
6,494
0
30,025
L
3,236
817
0
2,481
8,497
2,207
0
1,192
7,305
0
21,614
W
Hel
5,355
583
556
5,853
8,547
2,895
0
5,644
2,903
44,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
24,724
290
Minions Killed
245
0
Camps Cleared
0
1,070,957
Distance Traveled
1,034,995
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,435
544
71
7
0
178,847
4
L
Horus
5,069
507
37
4
0
209,697
1
W
Heimdallr
5,415
542
57
6
0
196,885
4
L
Loki
4,456
446
22
2
0
188,006
0
W
Amaterasu
7,305
731
64
6
0
206,521
1
W
Khepri
5,711
571
25
3
0
213,544
1
W
Tsukuyomi
6,306
631
53
5
0
230,904
3
L
Jing Wei
4,920
492
66
7
0
270,706
2
L
Cliodhna
4,844
484
49
5
0
187,739
0
W
Hel
6,399
640
91
9
0
223,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role