Player Matchup

Sol
Sol
Masters
VillaÌn
Sol
Masters
Level 57
God Stats
10W - 2L
1,876 SR
Queue Stats
113W - 10L
3,041 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 57
1,876 SR
3,041 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,930 SR
2,406 MMR
Sol
Sol
Diamond I
Erazhul
Sol
Diamond I
Level 160
God Stats
17W - 4L
1,930 SR
Queue Stats
79W - 38L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
8,975
997
8,901
10,437
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BellonaBakasuraHadesAh Muzen CabKali

VS

Bans
SkadiBastetUllrHou YiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 4 / 0
7,645
849
8,111
11,962
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,901
Damage
8,111
10,437
Taken
11,962
4,360
Mitigated
4,780
7,128
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,111
3,602
0
6,411
11,962
4,780
1,555
8,016
3,946
42,523
4,041
W
8,901
4,092
0
7,128
10,437
4,360
945
7,355
3,082
54,166
5,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,975
Gold Earned
7,645
118
Minions Killed
90
6
Camps Cleared
3
173,484
Distance Traveled
173,085
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,645
849
90
10
3
173,085
0
W
Sol
8,975
997
118
13
6
173,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role