Player Matchup

Arachne
Arachne
Purghe
Arachne
Level 3
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 18L
1,500 Elo+
Party 1
Anubis
Anubis
Sebascrun
Anubis
Level 25
God Stats
2W - 0L
1,691 SR
Queue Stats
63W - 97L
1,341 Elo+
Solo
Cliodhna
Cliodhna
willmarkraft
Cliodhna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 92L
1,450 Elo+
Party 1
Team Averages
Level 19
1,647 SR
1,430 Elo+

VS

Team Averages
Level 5
1,201 SR
947 Elo+
Ra
Ra
EuRoFuLl
Ra
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 13L
947 Elo+
Party 2
Guan Yu
Guan Yu
G7NAVAL
Guan Yu
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 14L
947 Elo+
Party 2
Ymir
Ymir
SiriusKiller
Ymir
Level 5
God Stats
0W - 6L
1,075 SR
Queue Stats
0W - 14L
947 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Purghe
Arachne
12
2 / 4 / 6
10,407
578
4,700
13,027
4,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Sebascrun
Anubis
17
3 / 6 / 9
12,546
697
23,859
19,759
8,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
willmarkraft
Cliodhna
16
10 / 9 / 5
13,436
746
20,392
17,693
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 10
12,322
685
11,861
17,611
14,498
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
G7NAVAL
Guan Yu
17
5 / 3 / 11
12,375
688
8,642
21,146
9,288
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 4 / 12
12,880
716
10,881
20,171
19,836
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
15
Kills
17
19
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
8
10
1.25
L
Guan Yu
G7NAVAL
Guan Yu
5
3
11
3.5
W
Arachne
Purghe
Arachne
2
4
6
1.25
W
Anubis
Sebascrun
Anubis
3
6
9
1.25
L
7
4
12
3.25
W
Cliodhna
willmarkraft
Cliodhna
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,951
Damage
31,384
50,479
Taken
58,928
20,022
Mitigated
43,622
14,841
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,861
2,725
1,114
1,227
17,611
14,498
663
5,249
12,362
34,979
0
L
Guan Yu
G7NAVAL
Guan Yu
8,642
2,610
1,144
2,711
21,146
9,288
392
9,301
11,845
0
30,293
W
Arachne
Purghe
Arachne
4,700
2,351
474
1,883
13,027
4,222
325
6,499
5,687
0
16,718
W
Anubis
Sebascrun
Anubis
23,859
411
274
9,969
19,759
8,978
992
8,335
11,424
61,711
0
L
10,881
1,233
0
250
20,171
19,836
267
9,691
10,480
35,873
0
W
Cliodhna
willmarkraft
Cliodhna
20,392
3,742
0
2,241
17,693
6,822
924
9,321
8,372
0
70,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
37,577
190
Minions Killed
152
9
Camps Cleared
5
861,832
Distance Traveled
817,206
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,322
685
53
3
1
254,431
1
L
Guan Yu
12,375
688
40
2
1
288,628
0
W
Arachne
10,407
578
17
1
0
324,450
1
W
Anubis
12,546
697
80
4
0
246,791
0
L
Ymir
12,880
716
59
3
3
274,147
5
W
Cliodhna
13,436
746
93
5
9
290,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role