Player Matchup

Cthulhu
Cthulhu
LoudShot
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 2
Aphrodite
Aphrodite
Mrs x Tomahawk
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Tinykit
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,314 Elo+

VS

Team Averages
Level 99
1,547 SR
1,440 Elo+
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ewigkeit666
Agni
Level 24
God Stats
3W - 3L
1,493 SR
Queue Stats
97W - 130L
1,392 Elo+
Party 1
Bellona
Bellona
Waybiddi
Bellona
Level 147
God Stats
11W - 7L
1,649 SR
Queue Stats
147W - 177L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoudShot
Cthulhu
10
0 / 5 / 0
7,044
542
5,719
12,854
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Mrs x Tomahawk
Aphrodite
10
0 / 7 / 0
7,023
540
1,735
6,858
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
Tinykit
Chang'e
10
0 / 7 / 0
7,122
548
2,440
9,120
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 0 / 17
9,590
738
4,180
5,686
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 12
9,102
700
4,224
4,478
1,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Waybiddi
Bellona
15
15 / 0 / 4
10,702
823
15,646
12,147
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
19
19
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
17
10.5
W
2
0
12
8
L
Cthulhu
LoudShot
Cthulhu
0
5
0
0
L
Aphrodite
Mrs x Tomahawk
Aphrodite
0
7
0
0
L
Chang'e
Tinykit
Chang'e
0
7
0
0
W
Bellona
Waybiddi
Bellona
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,894
Damage
24,050
28,832
Taken
22,311
17,937
Mitigated
17,556
5,232
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,180
1,397
0
1,495
5,686
6,591
752
2,377
2,982
20,276
0
W
4,224
841
32
1,981
4,478
1,395
974
2,112
2,244
24,110
0
L
Cthulhu
LoudShot
Cthulhu
5,719
1,079
66
801
12,854
8,740
0
4,019
8,129
15,996
0
L
Aphrodite
Mrs x Tomahawk
Aphrodite
1,735
234
1,245
604
6,858
4,904
0
1,555
4,961
6,659
0
L
Chang'e
Tinykit
Chang'e
2,440
456
1,119
1,397
9,120
4,293
0
2,339
6,349
18,620
0
W
Bellona
Waybiddi
Bellona
15,646
6,622
0
2,638
12,147
9,570
884
5,795
5,900
0
45,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,189
Gold Earned
29,394
72
Minions Killed
136
2
Camps Cleared
10
565,080
Distance Traveled
735,146
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,590
738
24
2
0
244,901
2
W
Agni
9,102
700
49
4
4
243,112
0
L
Cthulhu
7,044
542
21
2
1
228,731
3
L
Aphrodite
7,023
540
15
1
0
151,212
0
L
Chang'e
7,122
548
36
3
1
185,137
2
W
Bellona
10,702
823
63
5
6
247,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role