Player Matchup

Chaac
Chaac
JustMajestic
Chaac
Level 29
God Stats
9W - 4L
1,621 SR
Queue Stats
45W - 28L
1,595 Elo+
Party 2
Cliodhna
Cliodhna
Jwfate
Cliodhna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,633 Elo+
Party 2
Nox
Nox
NoRealGoals
Nox
Level 69
God Stats
6W - 1L
1,850 SR
Queue Stats
71W - 48L
1,616 Elo+
Party 2
Team Averages
Level 55
1,657 SR
1,615 Elo+

VS

Team Averages
Level 30
1,420 SR
1,407 Elo+
Ne Zha
Ne Zha
Bamboothorn
Ne Zha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 120L
1,398 Elo+
Party 1
Ares
Ares
Proskey
Ares
Level 15
God Stats
15W - 13L
1,535 SR
Queue Stats
29W - 29L
1,414 Elo+
Party 1
Zeus
Zeus
TheAlchemist420
Zeus
Level 18
God Stats
0W - 4L
1,224 SR
Queue Stats
160W - 189L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 15
9,341
778
9,106
14,387
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Jwfate
Cliodhna
15
10 / 3 / 11
10,279
857
12,256
7,640
3,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 1 / 11
9,621
802
7,481
5,667
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 8 / 4
7,926
661
4,625
11,915
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Proskey
Ares
11
1 / 5 / 0
8,181
682
5,901
13,311
12,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 8 / 0
8,796
733
9,366
10,192
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
5
5
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
8
4
0.25
W
4
1
15
11.5
W
Cliodhna
Jwfate
Cliodhna
10
3
11
5.17
W
7
1
11
12.5
L
Ares
Proskey
Ares
1
5
0
0.2
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
19,892
27,694
Taken
35,418
14,441
Mitigated
18,737
11,023
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,625
2,424
0
2,093
11,915
3,670
0
2,677
8,738
0
15,750
W
9,106
1,538
569
7,795
14,387
9,195
452
7,834
6,553
0
23,296
W
Cliodhna
Jwfate
Cliodhna
12,256
2,109
523
1,098
7,640
3,035
1,362
3,999
3,641
0
32,135
W
7,481
427
0
1,038
5,667
2,211
657
4,151
1,516
33,358
0
L
Ares
Proskey
Ares
5,901
423
0
1,207
13,311
12,549
0
3,309
9,370
15,719
0
L
9,366
885
0
850
10,192
2,518
0
1,869
8,036
29,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
24,903
116
Minions Killed
94
6
Camps Cleared
5
703,714
Distance Traveled
548,070
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,926
661
24
2
3
183,072
3
W
Chaac
9,341
778
35
3
1
233,728
4
W
Cliodhna
10,279
857
39
3
2
241,009
2
W
Nox
9,621
802
42
4
3
228,977
4
L
Ares
8,181
682
19
2
0
203,334
3
L
Zeus
8,796
733
51
4
2
161,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role