Player Matchup

Merlin
Merlin
Darerox
Merlin
Level 129
God Stats
1W - 1L
1,575 SR
Queue Stats
41W - 29L
1,614 Elo+
Party 2
Poseidon
Poseidon
DarkElder
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Solo
Ymir
Ymir
Knifeforlife
Ymir
Level 96
God Stats
5W - 3L
1,653 SR
Queue Stats
295W - 298L
1,483 Elo+
Solo
Apollo
Apollo
StathisOverlord
Apollo
Level 105
God Stats
1W - 1L
1,761 SR
Queue Stats
74W - 68L
1,522 Elo+
Solo
Ra
Ra
Thedarklord003
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,589 Elo+
Party 2
Team Averages
Level 121
1,598 SR
1,542 Elo+

VS

Team Averages
Level 103
1,531 SR
1,492 Elo+
Ganesha
Ganesha
ElsaVader
Ganesha
Level 80
God Stats
5W - 1L
1,846 SR
Queue Stats
183W - 146L
1,480 Elo+
Party 1
Ra
Ra
LOONAforLife
Ra
Level 129
God Stats
5W - 2L
1,454 SR
Queue Stats
355W - 330L
1,473 Elo+
Party 1
Scylla
Scylla
RevanClaw
Scylla
Level 99
God Stats
1W - 2L
1,096 SR
Queue Stats
148W - 125L
1,548 Elo+
Solo
Xbalanque
Xbalanque
Senteli
Xbalanque
Level 101
God Stats
5W - 1L
1,641 SR
Queue Stats
331W - 334L
1,522 Elo+
Solo
Odin
Odin
Testrel
Odin
Level 107
God Stats
1W - 0L
1,618 SR
Queue Stats
14W - 12L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darerox
Merlin
19
3 / 3 / 13
11,199
747
29,253
12,857
6,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
DarkElder
Poseidon
17
3 / 7 / 9
10,541
703
13,588
14,700
8,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 8 / 9
11,709
781
13,500
30,983
39,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 12 / 4
9,770
651
14,064
19,356
7,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 8 / 10
11,060
737
17,202
16,989
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElsaVader
Ganesha
19
0 / 2 / 29
11,920
795
10,882
25,367
37,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 2 / 17
12,855
857
17,818
22,984
13,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
RevanClaw
Scylla
20
11 / 2 / 16
12,780
852
24,494
13,577
8,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Senteli
Xbalanque
19
6 / 7 / 23
11,935
796
20,492
19,438
9,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Testrel
Odin
19
8 / 6 / 18
11,670
778
12,522
28,968
23,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
141
19
Kills
38
38
Deaths
19
45
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Merlin
Darerox
Merlin
3
3
13
3.17
L
Poseidon
DarkElder
Poseidon
3
7
9
1.07
W
Ganesha
ElsaVader
Ganesha
0
2
29
7.25
L
6
8
9
1.31
W
13
2
17
10.75
W
Scylla
RevanClaw
Scylla
11
2
16
9.5
W
Xbalanque
Senteli
Xbalanque
6
7
23
2.5
L
3
12
4
0.42
W
Odin
Testrel
Odin
8
6
18
2.83
L
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,607
Damage
86,208
94,885
Taken
110,334
69,886
Mitigated
93,060
24,362
Healing
64,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Darerox
Merlin
29,253
1,643
953
1,577
12,857
6,497
930
7,997
4,860
52,399
0
L
Poseidon
DarkElder
Poseidon
13,588
879
1,227
1,940
14,700
8,535
374
10,221
4,479
25,448
0
W
Ganesha
ElsaVader
Ganesha
10,882
687
1,283
3,635
25,367
37,354
783
15,405
9,962
20,396
0
L
13,500
1,313
2,008
5,220
30,983
39,950
0
14,508
16,475
19,004
0
W
17,818
1,596
22,617
13,858
22,984
13,969
1,475
19,794
3,190
55,847
0
W
Scylla
RevanClaw
Scylla
24,494
771
4,874
4,929
13,577
8,396
550
8,117
5,460
41,257
0
W
Xbalanque
Senteli
Xbalanque
20,492
9,233
2,650
2,570
19,438
9,856
3,481
12,503
6,676
0
32,488
L
14,064
5,862
860
2,953
19,356
7,763
0
11,419
7,937
0
23,062
W
Odin
Testrel
Odin
12,522
1,617
1,776
6,725
28,968
23,485
0
17,724
10,576
0
19,542
L
17,202
911
5,228
2,396
16,989
7,141
586
9,049
7,940
40,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
61,160
158
Minions Killed
166
0
Camps Cleared
0
1,250,304
Distance Traveled
1,432,530
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,199
747
54
4
0
303,039
2
L
Poseidon
10,541
703
20
1
0
244,850
1
W
Ganesha
11,920
795
0
0
0
274,308
3
L
Ymir
11,709
781
12
1
0
223,496
2
W
Ra
12,855
857
82
5
0
308,041
6
W
Scylla
12,780
852
29
2
0
298,292
1
W
Xbalanque
11,935
796
40
3
0
244,298
1
L
Apollo
9,770
651
18
1
0
219,811
3
W
Odin
11,670
778
15
1
0
307,591
3
L
Ra
11,060
737
54
4
0
259,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role