Player Matchup
Team Averages
Masters
Average Tier
Level 57
2,111 SR
3,022
MMR
VS
Team Averages
Diamond V
Average Tier
Level 134
1,609 SR
2,444
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VillaÌn
Olorun
16
3 / 0 / 0
9,239
924
8,905
10,084
7,711
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
OLD Ring of Hecate
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
kevinchoforo
Neith
13
0 / 3 / 0
7,479
748
7,316
10,355
3,899
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,239
924
133
13
9
177,363
3
L
7,479
748
93
9
0
189,898
3