Player Matchup

Ullr
Ullr
Deathstroke_073
Ullr
Level 16
God Stats
4W - 5L
1,317 SR
Queue Stats
86W - 83L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
atuli765545
Kukulkan
Level 26
God Stats
1W - 0L
1,668 SR
Queue Stats
88W - 110L
1,407 Elo+
Solo
Thor
Thor
grosseryarro601
Thor
Level 8
God Stats
6W - 7L
1,462 SR
Queue Stats
33W - 15L
1,549 Elo+
Solo
King Arthur
King Arthur
jwjwbhs
King Arthur
Level 28
God Stats
12W - 9L
1,551 SR
Queue Stats
91W - 79L
1,496 Elo+
Solo
Artio
Artio
lassi-lasso
Artio
Level 15
God Stats
9W - 9L
1,500 SR
Queue Stats
56W - 59L
1,351 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,426 Elo+

VS

Team Averages
Level 10
1,580 SR
1,446 Elo+
Agni
Agni
 
Agni
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EndorUncle
Ares
Level 13
God Stats
7W - 5L
1,780 SR
Queue Stats
34W - 34L
1,562 Elo+
Solo
Cliodhna
Cliodhna
SGT_Paz-
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,418 Elo+
Solo
Thor
Thor
Xuebes_EbetKrota
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo
Ymir
Ymir
dcuorocks
Ymir
Level 8
God Stats
7W - 5L
1,621 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
6,878
430
6,137
10,345
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
atuli765545
Kukulkan
13
2 / 3 / 5
8,019
501
5,890
4,632
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 2 / 3
10,204
638
9,505
12,746
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
jwjwbhs
King Arthur
13
7 / 2 / 5
8,795
550
12,336
18,536
11,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 7
6,944
434
3,443
11,319
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 5 / 0
8,207
513
10,964
11,426
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 0
8,418
526
8,115
14,318
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cliodhna
SGT_Paz-
Cliodhna
7
2 / 5 / 3
5,918
370
4,151
5,286
1,235
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 5 / 0
6,075
380
1,384
8,405
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
4 / 6 / 3
7,841
490
7,127
16,440
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
24
Kills
14
14
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
5
0
1
W
2
3
8
2
L
3
6
0
0.5
L
Cliodhna
SGT_Paz-
Cliodhna
2
5
3
0.7
L
0
5
0
0
W
Kukulkan
atuli765545
Kukulkan
2
3
5
1.5
L
Ymir
4
6
3
0.92
W
12
2
3
6.75
W
King Arthur
jwjwbhs
King Arthur
7
2
5
4.75
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
31,741
57,578
Taken
55,875
28,902
Mitigated
34,413
17,643
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,964
657
0
3,376
11,426
3,951
0
2,299
8,941
49,794
0
W
6,137
2,507
0
2,098
10,345
3,213
0
3,716
6,408
0
30,535
L
8,115
369
0
1,302
14,318
13,444
0
677
13,625
33,635
0
L
Cliodhna
SGT_Paz-
Cliodhna
4,151
486
0
0
5,286
1,235
0
457
4,829
0
14,888
L
1,384
364
0
1,277
8,405
3,164
0
338
8,055
0
30,430
W
Kukulkan
atuli765545
Kukulkan
5,890
402
0
600
4,632
1,494
526
2,751
1,531
41,281
0
L
Ymir
7,127
1,970
506
4,100
16,440
12,619
358
5,798
10,464
29,205
0
W
9,505
2,700
0
4,258
12,746
5,214
0
4,245
8,158
0
71,866
W
King Arthur
jwjwbhs
King Arthur
12,336
470
0
7,225
18,536
11,511
0
7,277
10,035
1,830
47,777
W
3,443
525
856
2,606
11,319
7,470
12
5,946
5,119
13,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
36,459
369
Minions Killed
289
0
Camps Cleared
0
1,514,300
Distance Traveled
1,265,611
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,207
513
91
6
0
301,325
7
W
Ullr
6,878
430
45
3
0
304,642
0
L
Ares
8,418
526
65
4
0
285,580
3
L
Cliodhna
5,918
370
28
2
0
166,514
0
L
Thor
6,075
380
61
4
0
240,162
0
W
Kukulkan
8,019
501
84
5
0
283,376
2
L
Ymir
7,841
490
44
3
0
272,030
4
W
Thor
10,204
638
127
8
0
331,468
0
W
King Arthur
8,795
550
89
6
0
301,956
2
W
Artio
6,944
434
24
2
0
292,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role