Player Matchup

Merlin
Merlin
Crazythunder28
Merlin
Level 106
God Stats
1W - 1L
1,465 SR
Queue Stats
26W - 21L
1,583 Elo+
Solo
Ganesha
Ganesha
MaxAgentTomek
Ganesha
Level 126
God Stats
1W - 0L
1,284 SR
Queue Stats
22W - 19L
1,518 Elo+
Party 1
Izanami
Izanami
WladcaPIEKLA98
Izanami
Level 159
God Stats
1W - 0L
1,333 SR
Queue Stats
45W - 36L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
kamkaz132
Cliodhna
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 69L
1,501 Elo+
Party 1
Hercules
Hercules
siskos 76000
Hercules
Level 160
God Stats
325W - 243L
1,555 SR
Queue Stats
1,275W - 1,217L
1,513 Elo+
Solo
Team Averages
Level 142
1,428 SR
1,529 Elo+

VS

Team Averages
Level 113
1,475 SR
1,560 Elo+
Loki
Loki
Aj_mickey22
Loki
Level 98
God Stats
0W - 1L
1,437 SR
Queue Stats
25W - 34L
1,495 Elo+
Solo
Hel
Hel
EscapeeCakeee
Hel
Level 67
God Stats
5W - 3L
1,517 SR
Queue Stats
111W - 115L
1,461 Elo+
Solo
Ra
Ra
Kazenade_
Ra
Level 160
God Stats
4W - 7L
1,580 SR
Queue Stats
956W - 576L
1,631 Elo+
Party 2
Cernunnos
Cernunnos
MLG_pole
Cernunnos
Level 140
God Stats
7W - 4L
1,709 SR
Queue Stats
568W - 275L
1,738 Elo+
Party 2
Cliodhna
Cliodhna
vRusher
Cliodhna
Level 102
God Stats
1W - 4L
1,134 SR
Queue Stats
27W - 28L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 21
12,611
1,051
16,496
11,406
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
20
0 / 4 / 28
12,293
1,024
11,697
20,948
11,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 3 / 14
14,321
1,193
25,065
13,798
5,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
kamkaz132
Cliodhna
19
9 / 4 / 14
12,616
1,051
19,295
17,060
7,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
siskos 76000
Hercules
20
9 / 2 / 17
12,955
1,080
12,596
18,288
25,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

159

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 10
10,785
899
10,826
21,204
6,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 12 / 8
11,709
976
13,514
22,503
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 2 / 5
13,530
1,128
17,406
11,640
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MLG_pole
Cernunnos
18
3 / 3 / 6
12,315
1,026
22,272
18,846
5,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
vRusher
Cliodhna
18
0 / 11 / 6
10,142
845
12,049
15,055
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
50
38
Kills
15
15
Deaths
38
94
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
10
10
0.6
W
7
2
21
8.75
L
3
12
8
0.58
L
8
2
5
5.25
L
Cernunnos
MLG_pole
Cernunnos
3
3
6
2
W
Ganesha
0
4
28
3.5
W
13
3
14
6.67
W
Cliodhna
kamkaz132
Cliodhna
9
4
14
4
W
Hercules
siskos 76000
Hercules
9
2
17
8.75
L
Cliodhna
vRusher
Cliodhna
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,149
Damage
76,067
81,500
Taken
89,248
54,038
Mitigated
26,875
12,701
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,826
2,133
453
1,159
21,204
6,903
0
9,592
11,612
0
21,953
W
16,496
534
0
1,721
11,406
4,205
0
4,951
6,195
45,120
0
L
13,514
634
3,247
5,057
22,503
6,549
0
8,941
13,562
33,689
0
L
17,406
1,222
2,865
2,232
11,640
4,249
0
3,069
8,571
49,277
0
L
Cernunnos
MLG_pole
Cernunnos
22,272
7,938
0
614
18,846
5,423
0
4,858
13,988
0
63,152
W
Ganesha
11,697
659
339
4,038
20,948
11,752
0
5,888
14,596
34,592
0
W
25,065
18,566
0
360
13,798
5,613
0
5,443
8,077
0
51,969
W
Cliodhna
kamkaz132
Cliodhna
19,295
1,441
0
373
17,060
7,088
0
7,198
9,492
0
28,393
W
Hercules
siskos 76000
Hercules
12,596
1,979
0
5,870
18,288
25,380
0
5,583
12,220
12,219
14,503
L
Cliodhna
vRusher
Cliodhna
12,049
358
0
728
15,055
3,751
0
6,340
8,715
0
17,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,796
Gold Earned
58,481
231
Minions Killed
252
8
Camps Cleared
10
1,230,300
Distance Traveled
1,197,311
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,785
899
10
1
1
239,926
0
W
Merlin
12,611
1,051
66
6
0
239,928
2
L
Hel
11,709
976
64
5
1
236,396
0
L
Ra
13,530
1,128
77
6
3
277,461
2
L
Cernunnos
12,315
1,026
91
8
5
232,583
1
W
Ganesha
12,293
1,024
3
0
0
234,059
0
W
Izanami
14,321
1,193
67
6
5
230,132
0
W
Cliodhna
12,616
1,051
41
3
2
251,983
0
W
Hercules
12,955
1,080
54
5
1
274,198
1
L
Cliodhna
10,142
845
10
1
0
210,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role