Player Matchup

Chronos
Chronos
Masters
VillaÌn
Chronos
Masters
Level 57
God Stats
18W - 0L
2,083 SR
Queue Stats
113W - 10L
3,012 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 57
2,083 SR
3,012 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,634 SR
2,455 MMR
Chaac
Chaac
Diamond V
kevinchoforo
Chaac
Diamond V
Level 134
God Stats
2W - 1L
1,634 SR
Queue Stats
70W - 28L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
VillaÌn
Chronos
12
5 / 0 / 0
6,496
1,083
6,697
4,790
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
BellonaHe BoHadesAnubisBakasura

VS

Bans
UllrKaliTiamatBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,933
822
2,996
9,446
4,692
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
VillaÌn
Chronos
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,697
Damage
2,996
4,790
Taken
9,446
2,887
Mitigated
4,692
2,089
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
VillaÌn
Chronos
6,697
3,835
0
2,089
4,790
2,887
285
54
4,736
28,272
3,628
L
2,996
971
0
3,027
9,446
4,692
0
6,066
3,380
0
23,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,496
Gold Earned
4,933
66
Minions Killed
51
4
Camps Cleared
2
111,273
Distance Traveled
117,540
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,496
1,083
66
11
4
111,273
2
L
Chaac
4,933
822
51
9
2
117,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role