Player Matchup

Ganesha
Ganesha
Chef Scutter
Ganesha
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 175L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
F-Gangsta187
Hun Batz
Level 89
God Stats
13W - 12L
1,315 SR
Queue Stats
1,142W - 1,175L
1,417 Elo+
Solo
Ne Zha
Ne Zha
KratosHD69
Ne Zha
Level 126
God Stats
3W - 2L
1,578 SR
Queue Stats
134W - 162L
1,442 Elo+
Solo
Ah Puch
Ah Puch
Loyalty Shaq
Ah Puch
Level 125
God Stats
12W - 2L
1,611 SR
Queue Stats
328W - 312L
1,549 Elo+
Party 1
Yemoja
Yemoja
UltraGarfield
Yemoja
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 81L
1,421 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,450 Elo+

VS

Team Averages
Level 102
1,410 SR
1,521 Elo+
Zeus
Zeus
BigTime8431
Zeus
Level 125
God Stats
0W - 1L
1,246 SR
Queue Stats
112W - 133L
1,426 Elo+
Solo
Jormungandr
Jormungandr
DeltaHoudini
Jormungandr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 292L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Gaedor570
Aphrodite
Level 123
God Stats
0W - 2L
1,267 SR
Queue Stats
205W - 222L
1,489 Elo+
Solo
Skadi
Skadi
Okam1Amat3rasu
Skadi
Level 114
God Stats
2W - 5L
1,535 SR
Queue Stats
127W - 142L
1,527 Elo+
Solo
Scylla
Scylla
TKillerXTySwagX
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chef Scutter
Ganesha
20
0 / 2 / 29
13,611
648
13,617
32,016
39,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Hun Batz
F-Gangsta187
Hun Batz
18
6 / 7 / 16
13,200
629
20,890
23,251
11,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
KratosHD69
Ne Zha
20
16 / 5 / 11
14,557
693
23,149
24,570
12,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Loyalty Shaq
Ah Puch
20
14 / 1 / 22
17,034
811
37,641
11,170
5,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 21
14,391
685
6,267
17,350
24,140
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 3
13,188
628
18,310
30,450
9,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
DeltaHoudini
Jormungandr
19
0 / 10 / 9
11,738
559
18,763
26,926
35,945
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Gaedor570
Aphrodite
20
2 / 4 / 11
12,955
617
7,815
17,402
14,007
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 5 / 3
14,179
675
31,157
17,210
6,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 13 / 6
10,892
519
8,300
18,932
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
47
41
Kills
15
16
Deaths
41
99
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
Ganesha
Chef Scutter
Ganesha
0
2
29
7.25
L
Jormungandr
DeltaHoudini
Jormungandr
0
10
9
0.45
W
Hun Batz
F-Gangsta187
Hun Batz
6
7
16
2
L
Aphrodite
Gaedor570
Aphrodite
2
4
11
1.88
W
Ne Zha
KratosHD69
Ne Zha
16
5
11
4.3
W
Ah Puch
Loyalty Shaq
Ah Puch
14
1
22
25
L
8
5
3
1.9
L
0
13
6
0.23
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,564
Damage
84,345
108,357
Taken
110,920
94,588
Mitigated
72,310
56,339
Healing
39,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,310
1,373
1,370
8,016
30,450
9,792
0
19,325
11,125
48,157
0
W
Ganesha
Chef Scutter
Ganesha
13,617
1,137
4,944
12,624
32,016
39,860
607
16,109
15,907
27,025
0
L
Jormungandr
DeltaHoudini
Jormungandr
18,763
4,119
866
1,083
26,926
35,945
542
14,363
12,563
46,537
0
W
Hun Batz
F-Gangsta187
Hun Batz
20,890
3,869
2,422
6,413
23,251
11,873
1,455
11,004
12,247
0
49,737
L
Aphrodite
Gaedor570
Aphrodite
7,815
768
12,605
10,496
17,402
14,007
0
10,022
7,380
15,451
0
W
Ne Zha
KratosHD69
Ne Zha
23,149
5,688
2,279
9,224
24,570
12,903
1,481
9,024
15,546
0
47,426
W
Ah Puch
Loyalty Shaq
Ah Puch
37,641
1,101
3,086
3,266
11,170
5,812
2,460
6,897
4,273
72,256
0
L
31,157
12,407
1,599
2,609
17,210
6,510
0
6,823
10,387
0
49,755
L
8,300
323
130
340
18,932
6,056
0
6,992
11,940
28,099
0
W
6,267
1,866
9,368
2,713
17,350
24,140
1,468
10,154
7,196
18,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,793
Gold Earned
62,952
219
Minions Killed
198
0
Camps Cleared
0
1,997,045
Distance Traveled
1,667,863
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,188
628
70
3
0
323,031
2
W
Ganesha
13,611
648
0
0
0
410,331
3
L
Jormungandr
11,738
559
41
2
0
250,180
0
W
Hun Batz
13,200
629
40
2
0
376,618
3
L
Aphrodite
12,955
617
24
1
0
421,828
0
W
Ne Zha
14,557
693
51
2
0
415,791
3
W
Ah Puch
17,034
811
101
5
0
413,093
0
L
Skadi
14,179
675
40
2
0
347,139
1
L
Scylla
10,892
519
23
1
0
325,685
4
W
Yemoja
14,391
685
27
1
0
381,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role